PixelFormat function
Creates a D2D1_PIXEL_FORMAT structure.
Syntax
D2D1_PIXEL_FORMAT PixelFormat( _In_ DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, _In_ ALPHA_MODE alphaMode = D2D1_ALPHA_MODE_UNKNOWN );
Parameters
- format [in]
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Type: DXGI_FORMAT
A value that specifies the size and arrangement of channels in each pixel. The default value is DXGI_FORMAT_UNKNOWN.
- alphaMode [in]
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Type: ALPHA_MODE
A value that specifies whether the alpha channel is using premultiplied alpha or straight alpha, or whether it should be ignored and considered opaque. The default value is D2D1_ALPHA_MODE_UNKNOWN.
Return value
Type: D2D1_PIXEL_FORMAT
A structure that contains the data format and alpha mode for a bitmap or render target.
Requirements
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Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
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Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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Library |
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DLL |
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See also