ID2D1TransformedGeometry::GetTransform method

Retrieves the matrix used to transform the ID2D1TransformedGeometry object's source geometry.

Syntax


virtual void GetTransform(
  [out] D2D1_MATRIX_3X2_F *transform
) const = 0;

Parameters

transform [out]

Type: D2D1_MATRIX_3X2_F*

A pointer that receives the matrix used to transform the ID2D1TransformedGeometry object's source geometry. You must allocate storage for this parameter.

Return value

This method does not return a value.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1TransformedGeometry

 

 

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