IInertiaProcessor::CompleteTime method (manipulations.h)
Finishes the current manipulation at the given tick, stops inertia on the inertia processor, and raises the ManipulationCompleted event.
Syntax
HRESULT CompleteTime(
[in] DWORD timestamp
);
Parameters
[in] timestamp
A parameter containing a timestamp (in milliseconds) to process.
Return value
Returns S_OK on success, otherwise returns an error code such as E_FAIL.
Remarks
The CompleteTime method raises the ManipulationCompleted event on an _IManipulationEvents interface implementation.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7 [desktop apps only] |
Minimum supported server | Windows Server 2008 R2 [desktop apps only] |
Target Platform | Windows |
Header | manipulations.h (include Manipulations.h) |
See also
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