ID2D1RenderTarget::FillEllipse method

Paints the interior of the specified ellipse.

Syntax


virtual void FillEllipse(
  [inconst D2D1_ELLIPSE *ellipse,
  [in]       ID2D1Brush   *brush
) = 0;

Parameters

ellipse [in]

Type: const D2D1_ELLIPSE*

The position and radius, in device-independent pixels, of the ellipse to paint.

brush [in]

Type: ID2D1Brush*

The brush used to paint the interior of the ellipse.

Return value

This method does not return a value.

Remarks

This method doesn't return an error code if it fails. To determine whether a drawing operation (such as FillEllipse) failed, check the result returned by the ID2D1RenderTarget::EndDraw or ID2D1RenderTarget::Flush methods.

Examples

For an example, see How to Draw and Fill a Basic Shape.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1RenderTarget
How to Draw and Fill a Basic Shape

 

 

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