Was this page helpful?
Your feedback about this content is important. Let us know what you think.
Additional feedback?
1500 characters remaining
Export (0) Print
Expand All

IUIAnimationInterpolator::GetFinalValue method

Gets the final value at the end of the transition.

Syntax


HRESULT GetFinalValue(
  [out] DOUBLE *value
);

Parameters

value [out]

The final value.

Return value

If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See Windows Animation Error Codes for a list of error codes.

Remarks

Windows Animation always calls the SetInitialValueAndVelocity method to set the initial value and velocity before calling GetFinalValue, so a custom interpolator need not check whether the initial value and velocity have been set.

Windows Animation can call SetInitialValueAndVelocity multiple times with different parameters. Interpolators can cache internal state to improve performance, but they must update this cached state each time SetInitialValueAndVelocity is called and ensure that the results of subsequent calls to GetFinalValue reflect the updated state.

Requirements

Minimum supported client

Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

None supported [desktop apps | Windows Store apps]

Header

UIAnimation.h

IDL

UIAnimation.idl

DLL

UIAnimation.dll

See also

IUIAnimationInterpolator

 

 

Community Additions

ADD
Show:
© 2015 Microsoft