ArcSegment function

Creates a D2D1_ARC_SEGMENT structure.

Syntax


D2D1_ARC_SEGMENT ArcSegment(
  _In_ const D2D1_POINT_2F        &point,
  _In_ const D2D1_SIZE_F          &size,
  _In_       FLOAT                rotationAngle,
  _In_       D2D1_SWEEP_DIRECTION sweepDirection,
  _In_       D2D1_ARC_SIZE        arcSize
);

Parameters

point [in, ref]

Type: const D2D1_POINT_2F

The end point of the arc.

size [in, ref]

Type: const D2D1_SIZE_F

The x-radius and y-radius of the arc.

rotationAngle [in]

Type: FLOAT

The number of degrees that the ellipse is rotated relative to the current coordinate system. A positive number specifies a clockwise rotation and a negative number specifies a counterclockwise rotation.

sweepDirection [in]

Type: D2D1_SWEEP_DIRECTION

A value that specifies whether the arc sweep is clockwise or counterclockwise.

arcSize [in]

Type: D2D1_ARC_SIZE

A value that specifies whether the arc is larger than 180 degrees.

Return value

Type: D2D1_ARC_SEGMENT

The new arc segment.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1helper.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1GeometrySink

 

 

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