CCmdQueue.GetDueCommand method

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The GetDueCommand method retrieves a pointer to the next command that is due.

Syntax

virtual HRESULT GetDueCommand(
   CDeferredCommand **ppCmd,
   long             msTimeout
);

Parameters

ppCmd

Address of a pointer to the deferred command.

msTimeout

Amount of time to wait before carrying out the time-out.

Return value

Returns E_ABORT if a time-out occurs. Returns S_OK if successful; otherwise, returns an error. Returns an object that has been incremented using IUnknown::AddRef.

Remarks

This member function blocks until a pending command is due. The member function blocks for the amount of time, in milliseconds, specified in the msTimeout parameter. Stream-time commands become due only between the CCmdQueue::Run and CCmdQueue::EndRun member functions. The command remains queued until run or canceled.

Requirements

Requirement Value
Header
Winutil.h (include Streams.h)
Library
Strmbase.lib (retail builds);
Strmbasd.lib (debug builds)

See also

CCmdQueue Class