Task.ContinueWith<TResult> Method (Func<Task, TResult>)


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Creates a continuation that executes asynchronously when the target Task<TResult> completes and returns a value.

Namespace:   System.Threading.Tasks
Assembly:  mscorlib (in mscorlib.dll)

public Task<TResult> ContinueWith<TResult>(
	Func<Task, TResult> continuationFunction


Type: System.Func<Task, TResult>

A function to run when the Task<TResult> completes. When run, the delegate will be passed the completed task as an argument.

Return Value

Type: System.Threading.Tasks.Task<TResult>

A new continuation task.

Type Parameters


The type of the result produced by the continuation.

Exception Condition

The Task has been disposed.


The continuationFunction argument is null.

The returned Task<TResult> will not be scheduled for execution until the current task has completed, whether it completes due to running to completion successfully, faulting due to an unhandled exception, or exiting out early due to being canceled.

The following example shows how to use the ContinueWith method:

using System;
using System.Threading;
using System.Threading.Tasks;

class ContinuationSimpleDemo
    // Demonstrated features:
    // 		Task.Factory
    //		Task.ContinueWith()
    //		Task.Wait()
    // Expected results:
    // 		A sequence of three unrelated tasks is created and executed in this order - alpha, beta, gamma.
    //		A sequence of three related tasks is created - each task negates its argument and passes is to the next task: 5, -5, 5 is printed.
    //		A sequence of three unrelated tasks is created where tasks have different types.
    // Documentation:
    //		http://msdn.microsoft.com/en-us/library/system.threading.tasks.taskfactory_members(VS.100).aspx
    static void Main()
        Action<string> action =
            (str) =>
                Console.WriteLine("Task={0}, str={1}, Thread={2}", Task.CurrentId, str, Thread.CurrentThread.ManagedThreadId);

        // Creating a sequence of action tasks (that return no result).
        Console.WriteLine("Creating a sequence of action tasks (that return no result)");
        Task.Factory.StartNew(() => action("alpha"))
            .ContinueWith(antecendent => action("beta"))        // Antecedent data is ignored
            .ContinueWith(antecendent => action("gamma"))

        Func<int, int> negate =
            (n) =>
                Console.WriteLine("Task={0}, n={1}, -n={2}, Thread={3}", Task.CurrentId, n, -n, Thread.CurrentThread.ManagedThreadId);
                return -n;

        // Creating a sequence of function tasks where each continuation uses the result from its antecendent
        Console.WriteLine("\nCreating a sequence of function tasks where each continuation uses the result from its antecendent");
        Task<int>.Factory.StartNew(() => negate(5))
            .ContinueWith(antecendent => negate(antecendent.Result))		// Antecedent result feeds into continuation
            .ContinueWith(antecendent => negate(antecendent.Result))

        // Creating a sequence of tasks where you can mix and match the types
        Console.WriteLine("\nCreating a sequence of tasks where you can mix and match the types");
        Task<int>.Factory.StartNew(() => negate(6))
            .ContinueWith(antecendent => action("x"))
            .ContinueWith(antecendent => negate(7))

Universal Windows Platform
Available since 8
.NET Framework
Available since 4.0
Portable Class Library
Supported in: portable .NET platforms
Available since 5.0
Windows Phone Silverlight
Available since 8.0
Windows Phone
Available since 8.1
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