ID2D1SimplifiedGeometrySink::EndFigure method (d2d1.h)

Ends the current figure; optionally, closes it.

Syntax

void EndFigure(
  D2D1_FIGURE_END figureEnd
);

Parameters

figureEnd

Type: D2D1_FIGURE_END

A value that indicates whether the current figure is closed. If the figure is closed, a line is drawn between the current point and the start point specified by BeginFigure.

Return value

None

Remarks

Calling this method without a matching call to BeginFigure places the geometry sink in an error state; subsequent calls are ignored, and the overall failure will be returned when the Close method is called.

Examples

The following example creates an ID2D1PathGeometry, retrieves a sink, uses it to define an hourglass shape, and then calls EndFigure with the D2D1_FIGURE_END_CLOSED value to end the creation of the hourglass. For the complete example, see How to Draw and Fill a Complex Shape.

ID2D1GeometrySink *pSink = NULL;


// Create a path geometry.
if (SUCCEEDED(hr))
{
    hr = m_pD2DFactory->CreatePathGeometry(&m_pPathGeometry);

    if (SUCCEEDED(hr))
    {
        // Write to the path geometry using the geometry sink.
        hr = m_pPathGeometry->Open(&pSink);

        if (SUCCEEDED(hr))
        {
            pSink->BeginFigure(
                D2D1::Point2F(0, 0),
                D2D1_FIGURE_BEGIN_FILLED
                );

            pSink->AddLine(D2D1::Point2F(200, 0));

            pSink->AddBezier(
                D2D1::BezierSegment(
                    D2D1::Point2F(150, 50),
                    D2D1::Point2F(150, 150),
                    D2D1::Point2F(200, 200))
                );

            pSink->AddLine(D2D1::Point2F(0, 200));

            pSink->AddBezier(
                D2D1::BezierSegment(
                    D2D1::Point2F(50, 150),
                    D2D1::Point2F(50, 50),
                    D2D1::Point2F(0, 0))
                );

            pSink->EndFigure(D2D1_FIGURE_END_CLOSED);

            hr = pSink->Close();
        }
        SafeRelease(&pSink);
    }
}

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1.h
Library D2d1.lib
DLL D2d1.dll

See also

ID2D1SimplifiedGeometrySink