ID2D1RenderTarget::GetPixelSize method
Returns the size of the render target in device pixels.
Syntax
virtual D2D1_SIZE_U GetPixelSize() const = 0;
Parameters
This method has no parameters.
Return value
Type: D2D1_SIZE_U
The size of the render target in device pixels.
Requirements
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Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
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Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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Library |
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DLL |
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See also
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