InkCollector.DynamicRendering property

Gets or sets the value that specifies whether ink is rendered as it is drawn.

This property is read/write.

Syntax


HRESULT put_DynamicRendering(
  [in]          VARIANT_BOOL Enabled
);

HRESULT get_DynamicRendering(
  [out, retval] VARIANT_BOOL *Enabled
);

Property value

VARIANT_TRUE to render ink as it is drawn on the display; VARIANT_FALSE to not have the ink appear on the display as strokes are made. The default value is VARIANT_TRUE.

Error codes

NameMeaning
S_OK

Success.

E_POINTER

The DynamicRendering parameter is an invalid pointer.

E_INK_EXCEPTION

An exception occurred.

E_INVALIDARG

The specified mode is invalid.

Requirements

Minimum supported client

Windows XP Tablet PC Edition [desktop apps only]

Minimum supported server

None supported

Header

Msinkaut.h (also requires Msinkaut_i.c)

Library

InkObj.dll

See also

InkCollector Class

 

 

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