2.2.9.11 MILMSG_RENDERSTATUS

The MILMSG_RENDERSTATUS packet is an information notification sent by the client after rendering a frame for which it has encountered a recoverable graphics hardware rendering error. On the first subsequent correctly rendered frame, the client MUST issue this message with the error field set to zero, indicating a successfully rendered frame. The hardware state that triggered the error is expected to be transient and of short duration.<7>


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controlCode

reserved0

hrCode

reserved1 (48 bytes)

...

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controlCode (4 bytes): A 32-bit unsigned integer containing the control code for this message. The value of this field MUST be equal to 0x0000000E.

reserved0 (4 bytes): Reserved. MUST be set to zero when sent, and MUST be ignored when received.

hrCode (4 bytes): An HRESULT representing the result of the most recent composition pass.

reserved1 (48 bytes): Reserved. MUST be set to zero when sent, and MUST be ignored when received.