RolePlayerConnectDirectiveAcceptsClass Class

Namespace:  Microsoft.VisualStudio.Modeling.DslDefinition
Assembly:  Microsoft.VisualStudio.Modeling.Sdk.DslDefinition (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.dll)

Syntax

'Declaration
<DomainRelationshipAttribute> _
<DomainObjectIdAttribute("c4b1bc3c-b925-4594-9611-96e25e3e2d82")> _
<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass.DisplayName",  _
    GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass.Description",  _
    GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<CLSCompliantAttribute(True)> _
Public NotInheritable Class RolePlayerConnectDirectiveAcceptsClass _
    Inherits ElementLink
'Usage
Dim instance As RolePlayerConnectDirectiveAcceptsClass
[DomainRelationshipAttribute]
[DomainObjectIdAttribute("c4b1bc3c-b925-4594-9611-96e25e3e2d82")]
[DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass.DisplayName", 
    typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass.Description", 
    typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[CLSCompliantAttribute(true)]
public sealed class RolePlayerConnectDirectiveAcceptsClass : ElementLink
[DomainRelationshipAttribute]
[DomainObjectIdAttribute(L"c4b1bc3c-b925-4594-9611-96e25e3e2d82")]
[DisplayNameResourceAttribute(L"Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass.DisplayName", 
    typeof(DslDefinitionModelDomainModel), L"Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DescriptionResourceAttribute(L"Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass.Description", 
    typeof(DslDefinitionModelDomainModel), L"Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[CLSCompliantAttribute(true)]
public ref class RolePlayerConnectDirectiveAcceptsClass sealed : public ElementLink
public final class RolePlayerConnectDirectiveAcceptsClass extends ElementLink

Inheritance Hierarchy

System.Object
  Microsoft.VisualStudio.Modeling.ModelElement
    Microsoft.VisualStudio.Modeling.ElementLink
      Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

RolePlayerConnectDirectiveAcceptsClass Members

Microsoft.VisualStudio.Modeling.DslDefinition Namespace