Sample: OilRig.xml
OilRig.xml |
|
<?xml version="1.0" encoding="Windows-1252"?> <SimBase.Document Type="MissionFile" version="1,0"> <Title>Oil Rig Transport</Title> <WorldBase.Flight> <SimMission.ObjectActivationAction InstanceId="{5E0C3108-BEF0-484D-9DE3-C13FA96E7FD7}"> <Descr>Activate goal land refinery</Descr> <ObjectReferenceList> <ObjectReference id="Goal land at refinery" InstanceId="{56A833B0-A8C2-4F28-BB89-088B3C7BAE77}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{8C9192F0-303C-4F02-8492-1129ED35A8A3}"> <Descr>Activate goal land safely</Descr> <ObjectReferenceList> <ObjectReference id="Goal land safely" InstanceId="{9B8F0D87-357E-41AE-955A-790397B755E4}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{5F95338E-D5FC-49E6-843E-D45FF518A0B1}"> <Descr>Activate goal rescue crew</Descr> <ObjectReferenceList> <ObjectReference id="Goal rescue workers" InstanceId="{F635B759-534C-465D-B45C-9DB8CBC08988}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{13674DA1-A862-4FBD-890D-B122CBF4315C}"> <Descr>Activate timer 0 picked up</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig 0 picked up" InstanceId="{BB1DA866-D0CF-40E1-A9DF-83C9DC981321}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{59FDC239-23D7-48BB-AA14-6E792F6DF7D1}"> <Descr>Activate timer 2 picked up</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig 2 picked up" InstanceId="{261BD4AE-8AC7-4F35-B0C4-36463B2BF788}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{51555117-AC8F-44C6-9E7C-D7F839E61423}"> <Descr>Activate timer 3 picked up</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig 3 picked up" InstanceId="{423BCE4D-73D2-4257-A589-AB5BD6FD90B6}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{D9797231-D13F-4D9F-A435-C0C8BDE74667}"> <Descr>Activate_AreaLanding_Catwalk</Descr> <ObjectReferenceList> <ObjectReference id="AreaLanding_Catwalk" InstanceId="{496F32E8-29D3-429D-807E-BCF6697ADDFE}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{BA28302E-65AD-4F3B-BC4D-409CFF85FCD5}"> <Descr>Activate_AreaLanding_Sloven</Descr> <ObjectReferenceList> <ObjectReference id="AreaLandingSloven" InstanceId="{BBA58BB5-4E80-4D04-A663-B04FEE934617}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{0BEA0B59-6FBF-4BBB-B831-D723F4640FA5}"> <Descr>Activate_First explosion dialog</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig_dialog 1st explosion" InstanceId="{BB1FDEEB-F137-4BFC-A252-E9608D76BF19}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{CD3DB2EC-1A84-4927-8879-A42F8F4D0C24}"> <Descr>Activate_HQ helipad</Descr> <ObjectReferenceList> <ObjectReference id="AreaLanding_refinery helipad" InstanceId="{DCD49C89-0067-4C91-8696-E542F3345F99}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{DE9A9D7B-EEFE-487F-BD59-E01357EC7800}"> <Descr>Activate_Land anywhere safely</Descr> <ObjectReferenceList> <ObjectReference id="AreaLanding_anywhere safely" InstanceId="{26ED82A0-02BD-4367-9CEA-18E9280149E7}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{B137265E-CE3A-4CAC-AC39-0319747121D9}"> <Descr>Activate_Menu prompt rescue?</Descr> <ObjectReferenceList> <ObjectReference id="MenuPrompt_Rescue?" InstanceId="{1532ECA4-6E76-42C9-BA0C-D71C078C757F}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.PointOfInterestActivationAction InstanceId="{5DAA8E0D-F807-4853-B7AC-C134683C9BCE}"> <Descr>Activate_POI_Refinery</Descr> <ObjectReferenceList> <ObjectReference id="POI_Refinery" InstanceId="{CA6E1499-C2D3-4CFE-A7D2-F92BD19223EE}"> </ObjectReference> </ObjectReferenceList> </SimMission.PointOfInterestActivationAction> <SimMission.PointOfInterestActivationAction InstanceId="{B11B2D3C-68C5-47A6-81C2-2C0AD05F0284}"> <Descr>Activate_POI_Sloven</Descr> <ObjectReferenceList> <ObjectReference id="POI_Sloven" InstanceId="{C765ECC1-55D0-4E2D-9293-5A073FAB015F}"> </ObjectReference> </ObjectReferenceList> </SimMission.PointOfInterestActivationAction> <SimMission.ObjectActivationAction InstanceId="{B5AF11F0-55B6-42AD-A076-E8275212990E}"> <Descr>Activate_PropTrig ditching</Descr> <ObjectReferenceList> <ObjectReference id="PropTrig_Ditching" InstanceId="{82BF9B15-6665-4B85-84C7-329243E71359}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{203175AB-353E-48C4-B7A4-A14F260632E6}"> <Descr>Activate_PropTrig_Hover worker 3</Descr> <ObjectReferenceList> <ObjectReference id="PropTrig_Hover over worker 3" InstanceId="{CA27DE46-DF26-4015-93F2-F6998F255822}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{5CE97CCB-F5D3-4AC1-A36A-A7F1539BD957}"> <Descr>Activate_PropTrig_Hover worker 3_02</Descr> <ObjectReferenceList> <ObjectReference id="PropTrig_Hover over worker 3_02" InstanceId="{A9E096F1-3DC6-4A30-AFF7-6586D9A267D3}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{E80E42B3-5EB7-4873-9F40-0034C0D650E3}"> <Descr>Activate_PropTrig_Too high</Descr> <ObjectReferenceList> <ObjectReference id="PropTrig_Too high" InstanceId="{20552965-53B2-48D1-845A-8D89EAF7E04D}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{3E17D765-83E3-488F-B759-6B7595E5FCA1}"> <Descr>Activate_ProxTrig just sitting on helipad</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Just sitting on rig helipad" InstanceId="{4AE066EE-040B-4A70-9B80-A14EF697E6F2}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{F42A691B-E692-498D-B01E-AB23013BFD02}"> <Descr>Activate_ProxTrig too high hover zone</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_too high hover zone worker 3" InstanceId="{EBB7869D-EE0A-4423-A981-1636C4A1FC2F}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{011ACE7A-3745-4AB6-B13A-7EA4CF88458E}"> <Descr>Activate_ProxTrig_Approach sloven</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Approaching Sloven" InstanceId="{A5CFE963-599B-4A0B-AF4F-189DE6BFAFCB}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{178F4024-5560-4AEE-BC95-C590113BB8A6}"> <Descr>Activate_ProxTrig_Approaching Refinery</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Approaching Refinery" InstanceId="{18634B1C-6C16-4569-8D56-B11A57A1BAAB}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{16455094-5997-48DC-BC29-CA21BDA5506F}"> <Descr>Activate_ProxTrig_Damage catwalk</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Damage Catwalk" InstanceId="{BFEFD11C-78BB-4493-A9B5-F5146C659611}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{BE4704F6-859B-435F-81B3-D925E5E5EC4B}"> <Descr>Activate_ProxTrig_Damage Finish</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Damage finish" InstanceId="{B1EC0F30-251B-4905-A603-D3DFA07D8D3C}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{F7B22C56-8AD4-44D3-BAE4-1AEC1EB50E78}"> <Descr>Activate_ProxTrig_Damage mid under helipad</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Damage Mid_Under Helipad" InstanceId="{57028D70-598E-4CE2-A172-0327E2214411}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{CD3AC024-5DFC-4101-A7EA-2C9927E583E6}"> <Descr>Activate_ProxTrig_Damage Middle</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Damage middle" InstanceId="{BD16563A-2DD8-4E6F-9E34-14E0D97EC0D2}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{CC7597D1-EA0D-4DB2-BA74-098B459F1633}"> <Descr>Activate_ProxTrig_Damage MidLevel Side</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Damage MidLevel Side" InstanceId="{ADC6E11F-ADE8-4FFE-BEAF-8F7142A1C8F8}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{7FF25D30-CD38-4E7C-A187-261C2D777EF9}"> <Descr>Activate_ProxTrig_Damage OilTank 1 anim</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Damage OilTank 1 anim" InstanceId="{9877B718-0429-49ED-8C9D-393F472E2D2F}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{0B723219-E757-4B58-A0C9-44C58436FB7E}"> <Descr>Activate_ProxTrig_Deactivate Ditching</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Deactivate_Ditching" InstanceId="{D2E7039E-69A9-4321-801B-B2BF382B2BDF}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{1648C9BD-1D4A-43AC-917C-F0CA00E9D11C}"> <Descr>Activate_ProxTrig_Delayed fuel damage</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Delayed Timer Fuel Damage" InstanceId="{93DE335B-40BB-45E8-A433-22F9E72936C7}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{421FF463-05C4-4D4B-9A92-8B41E9CD805F}"> <Descr>Activate_ProxTrig_Happy ending</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Happy ending" InstanceId="{FC5B1AA4-FE72-4516-9FA8-782FA6CCD786}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{BD30235E-7599-4BD5-BA5E-CA87674CC82A}"> <Descr>Activate_ProxTrig_Hover zone worker 3</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Hover zone over worker 3" InstanceId="{4CBF03D5-EC33-49F3-AB0D-68BE8EF27B6B}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{A335B320-A6AB-4BB1-88A1-18041426E86A}"> <Descr>Activate_ProxTrig_off target hover zone worker 3</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_off target hover zone worker 3" InstanceId="{8D87D4EC-87B1-4CB6-9BE6-A8A161AC7EAD}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{3F2E5DFE-653D-4700-AAB0-69A713AF3FCF}"> <Descr>Activate_ProxTrig_Worker 1 in sight</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Worker 1 in sight" InstanceId="{352C1545-7D8C-4ED1-B86A-2E51BF9B02C7}"> </ObjectReference> <ObjectReference id="AreaLanding_Rig Helipad worker 1" InstanceId="{51693171-B714-403A-AB05-6467D92A1860}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{F920A149-96B7-496C-9D8D-5B90E817141A}"> <Descr>Activate_ProxTrig_worker 2 in sight</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Worker 2 in sight" InstanceId="{233CF7D1-B997-4ECE-B512-BB7F0CA268AB}"> </ObjectReference> <ObjectReference id="AreaLanding_Rig highrise worker 2" InstanceId="{2E9938C7-334F-4DE1-9556-EF2E622D155C}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{BB8EF9A1-0B6F-4108-B7C4-A3306090E6A2}"> <Descr>Activate_ProxTrig_worker 3 in sight</Descr> <ObjectReferenceList> <ObjectReference id="ProxTrig_Worker 3 in sight" InstanceId="{94E0DEC4-06F5-403F-871A-BBB9EBD02C5B}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{873D3711-BE8F-43DB-B169-398E3539E8D5}"> <Descr>Activate_Rig explosion timers rescue NO</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig_explosion 3 rescue NO" InstanceId="{B64D79CE-99D0-45B7-82F8-DF21ACAAE24C}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 4 rescue NO" InstanceId="{DD0F7025-F3FC-4844-9DA8-6CC1E32859F3}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 5 rescue NO" InstanceId="{A2B8F0C6-290C-4B76-BEA9-E84B6FA2F0E7}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 6 rescue NO" InstanceId="{EFB9A7A0-25D0-4076-A813-DAA5599D82D9}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 7a rescue NO" InstanceId="{DD464DEE-34BA-4FAC-B806-1D1EDCF010DE}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 7b rescue NO" InstanceId="{2E8E0D9C-52E4-418F-955C-97E745D51C40}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 7c rescue NO" InstanceId="{DFA72CB5-EAD3-40E3-9340-9C9722156037}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 7d rescue NO" InstanceId="{F25920B3-5C46-474D-8FFA-09A13FE3F026}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{90F80269-395C-4B71-80DE-515207924D6D}"> <Descr>Activate_Rig explosion timers rescue YES</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig_explosion 3 rescue YES" InstanceId="{5013A22E-5E6F-4108-B03C-BD2308D68D5D}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 4a rescue YES" InstanceId="{7D0C89CD-B9BE-479E-81EB-B41B37DF0182}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 5 rescue YES" InstanceId="{3E544598-E4EF-4FBA-99BC-5093056D38B1}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 6f rescue YES" InstanceId="{B537019C-1F49-41EB-8B5E-354864B73257}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 7a rescue YES" InstanceId="{58A92583-9B1F-45EB-9FF7-0E90E0A1599D}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 6e rescue YES" InstanceId="{7205E289-494C-4967-B763-6DDC20EC032E}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 4b rescue YES" InstanceId="{297C00CC-96E0-4A38-8E50-E463CB193F32}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 4c rescue YES" InstanceId="{9C93099D-8CC6-42E4-BFB1-C3CF6235A376}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 6b rescue YES" InstanceId="{E5B7A7AD-25A2-4C89-949C-664D367B43E2}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 6c rescue YES" InstanceId="{AD1FA95D-9E3B-4147-B093-1E3E51AA80B3}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 6d rescue YES" InstanceId="{E4148D83-4B1D-4BEC-9713-1FA813696CB7}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 7d rescue YES" InstanceId="{BB55258F-63C5-40F5-AB78-36CDECD12EA2}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 7b rescue YES" InstanceId="{5A996974-9454-435A-B508-7B81A8DAF627}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 7c rescue YES" InstanceId="{B7F51902-C782-4698-A624-FE0DEF059152}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 7e rescue YES" InstanceId="{41B2AFD8-735C-45AA-BAEA-03AFF03910EF}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 7g rescue YES" InstanceId="{345F3246-ED79-4270-8F73-421714706769}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 7f rescue YES" InstanceId="{AE542E2D-6065-465D-80AC-BE8703971E1D}"> </ObjectReference> <ObjectReference id="TimerTrig_explosion 7h rescue YES" InstanceId="{D0D2F5F6-2AFF-4D07-94FF-88561D48F395}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{BCA6B217-5894-42F3-916F-7A8E6319DE1F}"> <Descr>Activate_Timer 1 picked up</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig 1 picked up" InstanceId="{2C5952EC-2214-4250-A8C5-D55904BED4DD}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> <Descr>Activate_Timer deactivate damage area</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig_Deactivate_Damage areas" InstanceId="{CE832C8E-31FD-448F-ACBE-69F51541B940}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{C413B984-02EA-43AC-A7A5-17B99A57F2CB}"> <Descr>Activate_Timer hover worker 3</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig_Hover over worker 3" InstanceId="{67AD4FF2-37F3-4B9A-BC77-D88FEF495C8A}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{6CC9932D-F3F4-4CB6-92B3-072AF5DC35A5}"> <Descr>Activate_Timer_Collapse Crane</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig_Collapse Crane" InstanceId="{EE26D46C-C3A0-400D-A789-2E697DA47758}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{97E22398-B18E-4D43-9214-31FC55FD3B47}"> <Descr>Activate_Timer_DeActivate_Cable Warning</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig_DeActivate_Cable Warning" InstanceId="{7601F442-66CC-4EBE-B59F-BFB4BB591619}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{97DA8A06-5D2B-4D7B-8FCC-1922C709C707}"> <Descr>Activate_Timer_just sitting on helipad</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig_Deactivate_ProxTrig just sitting on helipad" InstanceId="{30C38D09-0262-489E-AE78-283F94016069}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{FE21E3FC-B07E-4961-B7C8-12F4C0167DE9}"> <Descr>Activate_Timer_Shrapnel damage fuel</Descr> <ObjectReferenceList> <ObjectReference id="TImerTrig_Shrapnel damage fuel leak" InstanceId="{EAA09940-2D57-4245-A6D9-53C6A8616409}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{E3B6A342-55A1-44AB-8AB3-138F41B053EF}"> <Descr>Activate_Timer_Shrapnel damage oil</Descr> <ObjectReferenceList> <ObjectReference id="TImerTrig_Shrapnel damage fire" InstanceId="{5DD20C68-0033-4F68-A747-B9136B8422CB}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{AD15DF8A-C17A-4B5C-B8D2-8E087EA2DC39}"> <Descr>Activate_TimerTrig_Land Safely</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig_Land Anywhere safely" InstanceId="{47478205-B425-403C-A715-171421720C08}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{3ADC1997-AD71-4A61-8F46-0C6E5105B445}"> <Descr>Activate_Tower_Collapse</Descr> <ObjectReferenceList> <ObjectReference id="TimerTrig_Falling Derrick" InstanceId="{F64EB1A1-31E2-4C4F-8CBF-103553A211C0}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{D641A1DA-563A-46B0-88A7-C47200D250F7}"> <Descr>Activate_worker01</Descr> <ObjectReferenceList> <ObjectReference id="ppl_alexeyoilrig_worker01" InstanceId="{20B1AC0D-4954-48E3-B543-B1A6B60B3726}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{6564BF79-6E55-4C9D-9326-0EB648EFFC8B}"> <Descr>Activate_worker02</Descr> <ObjectReferenceList> <ObjectReference id="ppl_svenoilrig_worker02" InstanceId="{E3380F7B-A160-4480-9E34-3FF77D462523}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{5374818C-91C3-421D-9B3B-05EC08B16147}"> <Descr>Activate_worker03</Descr> <ObjectReferenceList> <ObjectReference id="ppl_andreoilrig_worker03" InstanceId="{DDE97C42-534E-4953-A6A8-1CB661516C1F}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimContain.ActivateWaypointsAction InstanceId="{4B01F621-FCDD-4EDA-B951-9595B233C3E2}"> <Descr>ActivateWaypoints_Sloven rescue</Descr> <ObjectReference id="Sloven" InstanceId="{A7EF6595-2F96-4E81-A89E-3B7F5CDA57E2}"> </ObjectReference> <WaypointList> <WrapWaypoints>False</WrapWaypoints> <CurrentWaypoint>0</CurrentWaypoint> <BackupToFirst>False</BackupToFirst> <Waypoint InstanceId="{D60CD5ED-4E18-4BB9-ACFE-C879D0B9A186}"> <AltitudeIsAGL>True</AltitudeIsAGL> <WorldPosition>N52° 7' 22.53",E3° 54' 13.97",+000000.00</WorldPosition> <Descr>Waypoint 1</Descr> <WaypointID>0</WaypointID> <SpeedKnots>30.000</SpeedKnots> </Waypoint> <Waypoint InstanceId="{3943C9F9-F3CA-457B-A00F-BD9801C34E70}"> <AltitudeIsAGL>True</AltitudeIsAGL> <WorldPosition>N52° 9' 15.48",E3° 52' 46.89",+000000.00</WorldPosition> <Descr>Waypoint 2</Descr> <WaypointID>0</WaypointID> <SpeedKnots>30.000</SpeedKnots> </Waypoint> <Waypoint InstanceId="{475EE53B-C0A3-4B39-A950-DB1B4483B32F}"> <AltitudeIsAGL>True</AltitudeIsAGL> <WorldPosition>N52° 9' 22.01",E3° 52' 42.07",+000000.00</WorldPosition> <Descr>Waypoint 3</Descr> <WaypointID>0</WaypointID> </Waypoint> </WaypointList> </SimContain.ActivateWaypointsAction> <SimMission.AdjustPayloadAction InstanceId="{3EB4F7A0-83ED-4703-B142-AB84AA2E7A8B}"> <Descr>AdjustPayload_Worker 1</Descr> <StationIndex>2</StationIndex> <Weight>200.000</Weight> <Units>pounds</Units> </SimMission.AdjustPayloadAction> <SimMission.AdjustPayloadAction InstanceId="{C8521A44-FAC4-43E1-B458-14BD553E2417}"> <Descr>AdjustPayload_Worker 2</Descr> <StationIndex>3</StationIndex> <Weight>200.000</Weight> <Units>pounds</Units> </SimMission.AdjustPayloadAction> <SimMission.AdjustPayloadAction InstanceId="{DBCCB716-0454-4D57-AEC1-274B39A72498}"> <Descr>AdjustPayload_Worker 3</Descr> <StationIndex>4</StationIndex> <Weight>200.000</Weight> <Units>pounds</Units> </SimMission.AdjustPayloadAction> <SimMission.CountAction InstanceId="{E6A8601B-03DE-4B4F-B64B-E6F919D3399F}"> <Descr>CountAction_Dialog_shrapnel hit</Descr> <Triggers> <ObjectReference id="CounterTrig_Dialog_Shrapnel hit" InstanceId="{88351C0F-6BF3-4C59-8719-56D7ED3BAAE8}"> </ObjectReference> </Triggers> </SimMission.CountAction> <SimMission.CountAction InstanceId="{01BAE1A7-0148-4ADF-B4DF-D9BCE08F1813}"> <Descr>CountAction_Pick-up</Descr> <Triggers> <ObjectReference id="CounterTrig_1 picked up" InstanceId="{1A9019AB-765D-4F26-85E4-994D64E0DADE}"> </ObjectReference> <ObjectReference id="CounterTrig_2 picked up" InstanceId="{FC96CFFF-C816-4B60-9455-29C871588298}"> </ObjectReference> <ObjectReference id="CounterTrig_3 picked up" InstanceId="{4703AF09-AD92-44EA-BB27-EF3F2E3235BF}"> </ObjectReference> </Triggers> </SimMission.CountAction> <SimMission.ObjectActivationAction InstanceId="{9F4DB451-CAD4-404C-A17C-4CC60109489D}"> <Descr>DeActivate goal land at rig</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="Goal_land at oil rig" InstanceId="{2EDB9D9F-35DD-4808-B347-965E693F66B2}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{17BD0267-BF7E-4376-BF30-E201E32BE796}"> <Descr>DeActivate goal land refinery</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="Goal land at refinery" InstanceId="{56A833B0-A8C2-4F28-BB89-088B3C7BAE77}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{4765353C-83F1-47B9-8DD7-BB3EB6DD6D69}"> <Descr>DeActivate timer 0 picked up</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="TimerTrig 0 picked up" InstanceId="{BB1DA866-D0CF-40E1-A9DF-83C9DC981321}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{4046B52A-C5EC-4FAD-8B64-C13869FD081C}"> <Descr>DeActivate timer 2 picked up</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="TimerTrig 2 picked up" InstanceId="{261BD4AE-8AC7-4F35-B0C4-36463B2BF788}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{2F8DD610-02DD-41EB-90B1-4F59879E4C25}"> <Descr>DeActivate timer 3 picked up</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="TimerTrig 3 picked up" InstanceId="{423BCE4D-73D2-4257-A589-AB5BD6FD90B6}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{381B12DC-8A31-4A7D-A054-B220ACEC4060}"> <Descr>DeActivate_All_Rescue</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="AreaLanding_Rig Helipad worker 1" InstanceId="{51693171-B714-403A-AB05-6467D92A1860}"> </ObjectReference> <ObjectReference id="AreaLanding_Rig highrise worker 2" InstanceId="{2E9938C7-334F-4DE1-9556-EF2E622D155C}"> </ObjectReference> <ObjectReference id="PropTrig_Hover over worker 3" InstanceId="{CA27DE46-DF26-4015-93F2-F6998F255822}"> </ObjectReference> <ObjectReference id="PropTrig_Hover over worker 3_02" InstanceId="{A9E096F1-3DC6-4A30-AFF7-6586D9A267D3}"> </ObjectReference> <ObjectReference id="ProxTrig_Hover zone over worker 3" InstanceId="{4CBF03D5-EC33-49F3-AB0D-68BE8EF27B6B}"> </ObjectReference> <ObjectReference id="ProxTrig_off target hover zone worker 3" InstanceId="{8D87D4EC-87B1-4CB6-9BE6-A8A161AC7EAD}"> </ObjectReference> <ObjectReference id="ProxTrig_too high hover zone worker 3" InstanceId="{EBB7869D-EE0A-4423-A981-1636C4A1FC2F}"> </ObjectReference> <ObjectReference id="ppl_alexeyoilrig_worker01" InstanceId="{20B1AC0D-4954-48E3-B543-B1A6B60B3726}"> </ObjectReference> <ObjectReference id="ppl_andreoilrig_worker03" InstanceId="{DDE97C42-534E-4953-A6A8-1CB661516C1F}"> </ObjectReference> <ObjectReference id="ppl_svenoilrig_worker02" InstanceId="{E3380F7B-A160-4480-9E34-3FF77D462523}"> </ObjectReference> <ObjectReference id="ProxTrig_Worker 1 in sight" InstanceId="{352C1545-7D8C-4ED1-B86A-2E51BF9B02C7}"> </ObjectReference> <ObjectReference id="ProxTrig_Worker 2 in sight" InstanceId="{233CF7D1-B997-4ECE-B512-BB7F0CA268AB}"> </ObjectReference> <ObjectReference id="ProxTrig_Worker 3 in sight" InstanceId="{94E0DEC4-06F5-403F-871A-BBB9EBD02C5B}"> </ObjectReference> <ObjectReference id="AreaLanding_Catwalk" InstanceId="{496F32E8-29D3-429D-807E-BCF6697ADDFE}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{6C75F0D3-9921-4B6C-BFB0-6183FD0A8A2A}"> <Descr>DeActivate_AreaLanding_Catwalk</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="AreaLanding_Catwalk" InstanceId="{496F32E8-29D3-429D-807E-BCF6697ADDFE}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{33436388-9773-47F9-82F7-2E297549932D}"> <Descr>DeActivate_Cable Warning</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="ProxTrig_Cable warning" InstanceId="{C55AF602-E21F-47CA-B564-6A4DC7E6F108}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{824C2334-B88E-495D-90F3-65D0E03B0BE4}"> <Descr>DeActivate_land anywhere safely</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="AreaLanding_anywhere safely" InstanceId="{26ED82A0-02BD-4367-9CEA-18E9280149E7}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.PointOfInterestActivationAction InstanceId="{322487AA-E030-4CD6-89D0-616BF56F4CF4}"> <Descr>DeActivate_POI_OilRig</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="POI_Oil_Rig" InstanceId="{5175F769-7E55-4703-96B3-8AF68D2EE17A}"> </ObjectReference> </ObjectReferenceList> </SimMission.PointOfInterestActivationAction> <SimMission.PointOfInterestActivationAction InstanceId="{C6B4B425-EA39-4C2B-AAF0-72790DB027C2}"> <Descr>DeActivate_POI_Refinery</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="POI_Refinery" InstanceId="{CA6E1499-C2D3-4CFE-A7D2-F92BD19223EE}"> </ObjectReference> </ObjectReferenceList> </SimMission.PointOfInterestActivationAction> <SimMission.PointOfInterestActivationAction InstanceId="{70468A14-DCD9-4C29-86DD-10E0D11CEBBD}"> <Descr>DeActivate_POI_Sloven</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="POI_Sloven" InstanceId="{C765ECC1-55D0-4E2D-9293-5A073FAB015F}"> </ObjectReference> </ObjectReferenceList> </SimMission.PointOfInterestActivationAction> <SimMission.ObjectActivationAction InstanceId="{87A03EB0-E46B-488F-AEB7-AD3E58373346}"> <Descr>DeActivate_PropTrig ditching</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="PropTrig_Ditching" InstanceId="{82BF9B15-6665-4B85-84C7-329243E71359}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{E7CDF28D-C63A-4E4B-800B-FC6AF4EABAE9}"> <Descr>DeActivate_PropTrig_Hover worker 3</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="PropTrig_Hover over worker 3" InstanceId="{CA27DE46-DF26-4015-93F2-F6998F255822}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{7F4C3273-77EE-4237-AF5B-4519283E2B05}"> <Descr>DeActivate_PropTrig_Hover worker 3_02</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="PropTrig_Hover over worker 3_02" InstanceId="{A9E096F1-3DC6-4A30-AFF7-6586D9A267D3}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{A7EB8490-85AF-45BE-917C-F45922805A27}"> <Descr>DeActivate_ProxTrig just sitting on helipad</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="ProxTrig_Just sitting on rig helipad" InstanceId="{4AE066EE-040B-4A70-9B80-A14EF697E6F2}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{9A2D9340-8AD9-4C56-BDFB-DE489ECFA6BC}"> <Descr>DeActivate_ProxTrig too high hover zone</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="ProxTrig_too high hover zone worker 3" InstanceId="{EBB7869D-EE0A-4423-A981-1636C4A1FC2F}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{7F1CE4E7-2396-4A5E-A8F1-9DBB83FC4FFC}"> <Descr>DeActivate_ProxTrig_Damage areas</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="ProxTrig_Damage middle" InstanceId="{BD16563A-2DD8-4E6F-9E34-14E0D97EC0D2}"> </ObjectReference> <ObjectReference id="ProxTrig_Damage OilTank 1 anim" InstanceId="{9877B718-0429-49ED-8C9D-393F472E2D2F}"> </ObjectReference> <ObjectReference id="ProxTrig_Damage Catwalk" InstanceId="{BFEFD11C-78BB-4493-A9B5-F5146C659611}"> </ObjectReference> <ObjectReference id="ProxTrig_Damage finish" InstanceId="{B1EC0F30-251B-4905-A603-D3DFA07D8D3C}"> </ObjectReference> <ObjectReference id="ProxTrig_Damage MidLevel Side" InstanceId="{ADC6E11F-ADE8-4FFE-BEAF-8F7142A1C8F8}"> </ObjectReference> <ObjectReference id="ProxTrig_Damage Mid_Under Helipad" InstanceId="{57028D70-598E-4CE2-A172-0327E2214411}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{9E0524BE-B135-498F-8A91-0E6CCBF5A90F}"> <Descr>DeActivate_ProxTrig_off target hover zone worker 3</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="ProxTrig_off target hover zone worker 3" InstanceId="{8D87D4EC-87B1-4CB6-9BE6-A8A161AC7EAD}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{34DB4D24-44D3-4A36-813D-FC3E2F4D1399}"> <Descr>DeActivate_ProxTrig_Over refinery</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="ProxTrig_Over refinery" InstanceId="{D8A796A6-FB46-48B1-830A-41994566B777}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{BAAFD88E-6885-4A51-A1AE-7539D857BD38}"> <Descr>DeActivate_ProxTrig_Worker 1 in sight</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="ProxTrig_Worker 1 in sight" InstanceId="{352C1545-7D8C-4ED1-B86A-2E51BF9B02C7}"> </ObjectReference> <ObjectReference id="AreaLanding_Rig Helipad worker 1" InstanceId="{51693171-B714-403A-AB05-6467D92A1860}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{BEB36072-0CAB-4656-B4E4-D95E6B6EF197}"> <Descr>DeActivate_Rig ID walls</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="ProxTrig_Rig to west" InstanceId="{C5C5BB07-5CB4-4176-905F-DF94A373A5E6}"> </ObjectReference> <ObjectReference id="ProxTrig_Rig to east" InstanceId="{FAEDDA65-F7FA-445E-80A4-866084C5155A}"> </ObjectReference> <ObjectReference id="ProxTrig_Rig to north" InstanceId="{A37FBE0F-C84E-4335-BDEE-6DAB0BBF5A18}"> </ObjectReference> <ObjectReference id="ProxTrig_Rig to south" InstanceId="{F39FDB6E-5125-4C18-BAA4-91B45EB5478D}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{AD534E08-91D5-40F2-A929-41C848ED44E9}"> <Descr>DeActivate_Timer 1 picked up</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="TimerTrig 1 picked up" InstanceId="{2C5952EC-2214-4250-A8C5-D55904BED4DD}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{58472E15-6217-41C5-B866-1137C6785C16}"> <Descr>DeActivate_Timer hover worker 3</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="TimerTrig_Hover over worker 3" InstanceId="{67AD4FF2-37F3-4B9A-BC77-D88FEF495C8A}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{611EF0F7-E319-42F5-BF61-D1C261C35632}"> <Descr>DeActivate_Timer_Crane_Collapse</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="TimerTrig_explosion 7f rescue YES" InstanceId="{AE542E2D-6065-465D-80AC-BE8703971E1D}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{CB331176-9824-4042-AA41-6B826B291EDE}"> <Descr>DeActivate_Timer_Tower_Collapse</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="TimerTrig_explosion 7e rescue YES" InstanceId="{41B2AFD8-735C-45AA-BAEA-03AFF03910EF}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{7A332FFF-08F7-4645-9835-3D41E474202B}"> <Descr>DeActivate_worker01</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="ppl_alexeyoilrig_worker01" InstanceId="{20B1AC0D-4954-48E3-B543-B1A6B60B3726}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{11DD1B5A-FBC9-4936-B07A-0D31D1F49FCD}"> <Descr>DeActivate_worker02</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="ppl_svenoilrig_worker02" InstanceId="{E3380F7B-A160-4480-9E34-3FF77D462523}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.ObjectActivationAction InstanceId="{124D854B-890F-41F1-9BEC-2D742EC42D92}"> <Descr>DeActivate_worker03</Descr> <NewObjectState>False</NewObjectState> <ObjectReferenceList> <ObjectReference id="ppl_andreoilrig_worker03" InstanceId="{DDE97C42-534E-4953-A6A8-1CB661516C1F}"> </ObjectReference> </ObjectReferenceList> </SimMission.ObjectActivationAction> <SimMission.DialogAction InstanceId="{F0835B98-6A3D-4383-B6B4-96333E31A917}"> <Descr>Dialog001_Intro</Descr> <Text>Glad you could help out. All four of our choppers are down for maintenance at the same time! Can you believe it? Luckily it's a pretty slow day, with only three inspections. Take off whenever you're ready and head northwest. I'll handle the radios.</Text> <SoundFileName>OilRig_001.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{ACDE912D-F3D7-4921-B2D3-370F981DFA47}"> <Descr>Dialog002_Initial launch</Descr> <Text>Trey Ops, Trey 1.</Text> <SoundFileName>OilRig_002.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{A39F5F06-8BA6-4FEA-BF44-CB7A846AC30B}"> <Descr>Dialog003_HQ Go ahead</Descr> <Text>Trey 1, go ahead.</Text> <SoundFileName>OilRig_003.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{15B6D09B-A360-4A95-ABEC-6052FA5092EE}"> <Descr>Dialog004_Airborne</Descr> <Text>Trey 1 is airborne, headed to rig T-25.</Text> <SoundFileName>OilRig_004.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{7CC35A08-19D4-4C48-9408-A157EC0A5DE5}"> <Descr>Dialog005_HQ Roger</Descr> <Text>Trey 1, roger. Ops, out.</Text> <SoundFileName>OilRig_005.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{6FD565EF-6F2A-49EF-80F0-2CE656241A72}"> <Descr>Dialog006_Out</Descr> <Text>Trey 1, out.</Text> <SoundFileName>OilRig_006.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{4101A216-D76D-49CF-95F1-9FABEAAAE7D6}"> <Descr>Dialog007_Refinery scope</Descr> <Text>You know, I'm always amazed at how big this place is. There's a lot of oil flowing through those pipes down there. If I remember correctly, our guys usually fly a heading of about 330 degrees to this rig. It's a new one, only about 12 miles offshore.</Text> <SoundFileName>OilRig_007.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{0EADB6D8-0E98-4B63-B6BA-7ED47385CE11}"> <Descr>Dialog008_Many years</Descr> <Text>I worked on rigs for years. Inspection is definitely a lot easier--and safer--but I don't know if I'll ever get used to flying in helicopters every day. Especially in weather like this!</Text> <SoundFileName>OilRig_008.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{F3102F64-F57F-4746-86DA-C9268285C4AE}"> <Descr>Dialog009_Fly lower?</Descr> <Text>Can you fly a little lower? I can barely see where we're going.</Text> <SoundFileName>OilRig_009.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{556F06C1-C71B-4835-8412-417209AE2B51}"> <Descr>Dialog010_Heading in wrong direction</Descr> <Text>The rig's northwest of here.</Text> <SoundFileName>OilRig_010.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{3F06B26B-D89C-4AA2-8F15-B13688F5D425}"> <Descr>Dialog011_rig to the north</Descr> <Text>That looks like rig T-25 to the north.</Text> <SoundFileName>OilRig_011.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{FDFA9F5B-34BE-4C73-98AE-6E0366B26A48}"> <Descr>Dialog012_rig to the east</Descr> <Text>That looks like rig T-25 to the east.</Text> <SoundFileName>OilRig_012.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{DA9D4CB6-CB78-4CE1-B17B-F13863E4B60F}"> <Descr>Dialog013_rig to the south</Descr> <Text>That looks like rig T-25 to the south.</Text> <SoundFileName>OilRig_013.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{96C0C1B3-20F7-4D84-A3DD-F036502DCE96}"> <Descr>Dialog014_rig to the west</Descr> <Text>That looks like rig T-25 to the west.</Text> <SoundFileName>OilRig_014.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{B7E1B470-0DCA-4D1D-BBFA-85D56C5461D3}"> <Descr>Dialog015_Rig first contact</Descr> <Text>T-25, Trey 1.</Text> <SoundFileName>OilRig_015.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{FCB9A405-6FBE-471B-806F-CDC0BE9CC729}"> <Descr>Dialog016_Go aheadr</Descr> <Text>Trey 1, go ahead.</Text> <SoundFileName>OilRig_016.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{9871EFC5-91BE-4839-A3C3-3E9340FFDCE0}"> <Descr>Dialog017_Inbound for helipad</Descr> <Text>Yeah, we're about 2 out, inbound for the helipad. Inspector--that's me--on board.</Text> <SoundFileName>OilRig_017.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{BF628E52-AA91-48BF-9BE7-305502922974}"> <Descr>Dialog018_helipad clear</Descr> <Text>Trey 1. We have you in sight, the helipad is clear, wind is 122 at 15 gusts 20. Landing approved. See you in a few.</Text> <SoundFileName>OilRig_018.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{BBFFCA00-0449-4C3D-AB55-01C2A19BE0EF}"> <Descr>Dialog019_Roger</Descr> <Text>Roger, Trey 1.</Text> <SoundFileName>OilRig_019.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{20994F34-4F8B-4B83-99B5-CB53888BC103}"> <Descr>Dialog020_OPS trey1</Descr> <Text>Ops, Trey 1.</Text> <SoundFileName>OilRig_020.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{CC9691C5-52DB-4E08-8C0B-DAD61CB3FC5A}"> <Descr>Dialog021_HQ go ahead</Descr> <Text>Trey 1, go ahead.</Text> <SoundFileName>OilRig_021.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{55535D28-B89C-4CC0-B6B0-88BEA5DD9F52}"> <Descr>Dialog022_Out</Descr> <Text>T-25, out.</Text> <SoundFileName>OilRig_022.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{599D72E4-3A55-49B5-91CE-B4D2F151489F}"> <Descr>Dialog023_go ahead and land</Descr> <Text>Okay...here comes the part I love. Just set her down on the helipad and I'll hop out. I'll give the office a call when I'm ready to head to the next rig.</Text> <SoundFileName>OilRig_023.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{D1B03169-D075-4202-8BCC-276294A8F04D}"> <Descr>Dialog024_Woah_Explosion</Descr> <Text>Whoa! Back off! Back off! Let's get out of here! Looks like a gas leak.</Text> <SoundFileName>OilRig_024.wav</SoundFileName> <DelaySeconds>2.000</DelaySeconds> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{4ACA567F-FFFA-4933-BF16-43E5D0006010}"> <Descr>Dialog025_Whats the situation</Descr> <Text>T-25, what's the situation down there?</Text> <SoundFileName>OilRig_025.wav</SoundFileName> <DelaySeconds>3.000</DelaySeconds> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{AAAF9149-BDAB-4725-B8DD-456766AE4D0C}"> <Descr>Dialog026_Standby</Descr> <Text>Uh, stand by.</Text> <SoundFileName>OilRig_026.wav</SoundFileName> <DelaySeconds>8.000</DelaySeconds> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{FE7E4047-6A41-470B-BE90-DF18487D7B49}"> <Descr>Dialog027_Major malfunction</Descr> <Text>Yeah it looks like we've had a minor gas leak. The fire suppression system should be engaging, but it hasn't yet. One of my guys is headed over to see what the problem is.</Text> <SoundFileName>OilRig_027.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{35B67B22-778B-4ECE-9065-D3583E561D2F}"> <Descr>Dialog028_orbiting</Descr> <Text>Roger. We'll stay close. Keep me posted.</Text> <SoundFileName>OilRig_028.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{404E9634-3D15-4983-B5D8-13AA87D08878}"> <Descr>Dialog029_Ops trey1</Descr> <Text>Ops, Trey 1.</Text> <SoundFileName>OilRig_029.wav</SoundFileName> <DelaySeconds>4.000</DelaySeconds> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{B819D562-6653-4648-81DA-0940D9EC11CB}"> <Descr>Dialog030_what is condition?</Descr> <Text>T-25, what's the situation?</Text> <SoundFileName>OilRig_030.wav</SoundFileName> <DelaySeconds>1.000</DelaySeconds> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{144BABE5-37C4-4438-9331-B638986046DE}"> <Descr>Dialog031_T-25, Trey 1.</Descr> <Text>T-25, Trey 1.</Text> <SoundFileName>OilRig_031.wav</SoundFileName> <DelaySeconds>5.000</DelaySeconds> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{B79C065C-9471-4188-A810-5C51B371139F}"> <Descr>Dialog032_Secondary Explosion</Descr> <Text>Ops, Trey 1. Secondary explosion now on T-25, and the crew is not responding to radio calls.</Text> <SoundFileName>OilRig_032.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{E0FFAFAB-6345-4B1E-BB1A-DF24F29FD037}"> <Descr>Dialog033_Stand by again</Descr> <Text>Trey 1, standby.</Text> <SoundFileName>OilRig_033.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{443D52E0-5B27-431B-8414-FB80A5FF3FE2}"> <Descr>Dialog034_Can you rescue?</Descr> <Text>Trey 1, according to the roster there are 3 crew members aboard rig T-25 at this time. We've alerted the Coast Guard and they're on their way, but the situation sounds urgent. Are you in a postition to safely extract the crew yourself?</Text> <SoundFileName>OilRig_034.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{6487702A-2ABB-40E1-A85C-73A66282FDBA}"> <Descr>Dialog035_Negative</Descr> <Text>Okay, sounds like the prudent thing to do. Let's head back to the refinery.</Text> <SoundFileName>OilRig_035.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{82A3125B-6D5B-44CF-9748-E9CB2C8F83C5}"> <Descr>Dialog036_understood</Descr> <Text>Trey 1, understood. Ops, out.</Text> <SoundFileName>OilRig_036.wav</SoundFileName> <DelaySeconds>3.000</DelaySeconds> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{D9083EE6-2854-4191-B55A-219272D12998}"> <Descr>Dialog037_Multiple_explosions</Descr> <Text>Trey 1, out. Ops, we're seeing multiple explosions now all over the rig!</Text> <SoundFileName>OilRig_037.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{2EC3115C-B137-43DA-83D6-FF1CAA7C94F1}"> <Descr>Dialog038_fire crews enroute</Descr> <Text>Roger Trey 1. The Coast Guard is enroute. There's nothing more you can do. Return to base.</Text> <SoundFileName>OilRig_038.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{80F193D9-57D0-4D43-993C-F22B2ED8EF25}"> <Descr>Dialog039_Roger</Descr> <Text>Roger. Trey 1, out.</Text> <SoundFileName>OilRig_039.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{03FFEF0B-332A-43E2-8431-5F9E1D8676AB}"> <Descr>Dialog040_Ops out</Descr> <Text>Ops, out.</Text> <SoundFileName>OilRig_040.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{C2781187-DC98-4E0F-A0BF-7D9C2D444A82}"> <Descr>Dialog041_Ready to help</Descr> <Text>Ops, Trey 1. We'll attempt to evacuate the crew.</Text> <SoundFileName>OilRig_041.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{5706323F-8FE7-4385-9054-A19F54BEB479}"> <Descr>Dialog042_Proceed with caution</Descr> <Text>Roger Trey 1. Proceed with caution and keep us posted. Ops, out.</Text> <SoundFileName>OilRig_042.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{8F15F853-8BEC-4098-BC78-8EE4E806F493}"> <Descr>Dialog043_will do</Descr> <Text>Will do. Trey 1, out.</Text> <SoundFileName>OilRig_043.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{F958218D-D3AF-4B41-9D7D-3EEF93989422}"> <Descr>Dialog044_slowly orbit</Descr> <Text>Okay, slowly circle the rig so both of us can look for the workers.</Text> <SoundFileName>OilRig_044.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{8FA9847A-9920-4D67-A8E0-B78F8072AD7E}"> <Descr>Dialog045_On the helipad</Descr> <Text>There's one of them on the helipad! Let's land and get him onboard.</Text> <SoundFileName>OilRig_045.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{93FFB885-23F6-4D11-8B42-BD6742820D3D}"> <Descr>Dialog046_one on board</Descr> <Text>Okay, he's on. Two more to rescue.</Text> <SoundFileName>OilRig_046.wav</SoundFileName> <DelaySeconds>2.000</DelaySeconds> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{E470D55B-81BC-4AE3-8FF1-457641FC128D}"> <Descr>Dialog047_waving on highrise</Descr> <Text>Over there! You see the guy on the high-rise? Land on the roof and we'll pick him up.</Text> <SoundFileName>OilRig_047.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{CE33871D-A062-45AD-AFCD-026C587E48B0}"> <Descr>Dialog048_two on board</Descr> <Text>That's two, one more to go!</Text> <SoundFileName>OilRig_048.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{2009AD23-2451-4FC8-BCD4-16C06DF947DD}"> <Descr>Dialog049_on the catwalk</Descr> <Text>The catwalk! The other one's on the catwalk! Watch out for the cranes.</Text> <SoundFileName>OilRig_049.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{385E6042-FAAE-47C9-9F6B-28E019E83445}"> <Descr>Dialog050_watch that cable</Descr> <Text>Watch that cable!</Text> <SoundFileName>OilRig_050.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{8C7AD7CB-EEFF-477B-B776-C50A3E4BE4D6}"> <Descr>Dialog051_Hold position</Descr> <Text>Okay, hold your position so he can climb on.</Text> <SoundFileName>OilRig_051.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{53E6716C-5A8F-4A22-855A-79CFD92E7B57}"> <Descr>Dialog052_Too high cant reach</Descr> <Text>You're a little too high. He can't reach us.</Text> <SoundFileName>OilRig_052.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{BE66D374-4E0B-4692-B308-B94F5C9FC3E4}"> <Descr>Dialog053_Try again</Descr> <Text>We're drifting. Try again.</Text> <SoundFileName>OilRig_053.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{2FA36678-B2F1-40A5-BFC2-D0E5C28A5F7F}"> <Descr>Dialog054_three on board</Descr> <Text>Got him! Let's get out of here before the whole rig blows.</Text> <SoundFileName>OilRig_054.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{48F12250-51D6-4B19-B20B-D9CB39185DE7}"> <Descr>Dialog055_all explodes rescued 0</Descr> <Text>That's all we can do. It's too dangerous to go in now. Let's hope they all get off okay. They should be alright as long as the Coast Guard gets here quickly.</Text> <SoundFileName>OilRig_055.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{0783827B-E466-4E94-BF75-71D39309E6BF}"> <Descr>Dialog056_All explodes rescued 1</Descr> <Text>Sorry, we're not gonna get anyone else off this rig. It's too late.</Text> <SoundFileName>OilRig_056.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{B32E2D29-780D-4D94-96BB-717C8DC2D3B5}"> <Descr>Dialog057_Report all explosions rescued 1</Descr> <Text>We've rescued the Foreman and we're now seeing multiple explosions all over the rig.</Text> <SoundFileName>OilRig_057.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{23E69129-8732-418B-83FE-954341E24A2E}"> <Descr>Dialog058_Fire crews enroute rescued 1</Descr> <Text>Trey 1, roger. The Coast Guard is enroute. There's nothing more you can do. Return to base.</Text> <SoundFileName>OilRig_058.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{57FF9DFC-B7F5-4100-BCC7-28CDC7971D4E}"> <Descr>Dialog059 Returning to refinery_out</Descr> <Text>Roger, returning to base. Trey 1, out.</Text> <SoundFileName>OilRig_059.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{7BE2D747-C653-4BCB-8F42-3C405EC5B19B}"> <Descr>Dialog060_they know what to do</Descr> <Text>Well, they know what to do to get off the rig. They should be alright as long as the Coast Guard gets here quickly.</Text> <SoundFileName>OilRig_060.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{74F69C35-0CB2-4F9D-BEBC-A02DBA2878CE}"> <Descr>Dialog061_All explodes rescued 2</Descr> <Text>That's it, it's over. It's too dangerous now to try to get that last guy. Let's hope the Coast Guard gets to him.</Text> <SoundFileName>OilRig_061.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{A1804595-14AA-4C02-80DC-F5E6EEEFF926}"> <Descr>Dialog062_Report all explosions rescued 2</Descr> <Text>We've rescued two workers and we're now seeing multiple explosions all over the rig.</Text> <SoundFileName>OilRig_062.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{16158444-2173-4013-9680-4B6953871B57}"> <Descr>Dialog063_Fire crews enroute rescued 2</Descr> <Text>Trey 1, roger. The Coast Guard is enroute. There's nothing more you can do. Get those two home.</Text> <SoundFileName>OilRig_063.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{84CC0FB8-0C3A-46DA-BEB2-A2B38BB86975}"> <Descr>Dialog064_Returning to refinery rescued 2</Descr> <Text>Roger, returning to base. Trey 1, out.</Text> <SoundFileName>OilRig_064.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{B37A6EBA-9CAB-424B-9DC9-8F01988D28BD}"> <Descr>Dialog065_They know what to do</Descr> <Text>Well, they know what to do to get off the rig. They should be alright as long as the Coast Guard gets here quickly.</Text> <SoundFileName>OilRig_065.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{0B976B55-B0AA-4D6E-ACAD-CD2F5868329C}"> <Descr>Dialog066_All explodes rescued 3</Descr> <Text>Good news. We have all three workers on board and are returning to base.</Text> <SoundFileName>OilRig_066.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{27EC637F-9E80-431B-BC22-FFD25EF5BEA1}"> <Descr>Dialog067_Great news good job</Descr> <Text>That's great news. Really great!</Text> <SoundFileName>OilRig_067.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{8D63BFDE-940A-44C2-BC9B-A67968D462CC}"> <Descr>Dialog068_Rig total loss</Descr> <Text>Now for the bad news. We're seeing multiple explosions on the rig. It looks like it could be a total loss.</Text> <SoundFileName>OilRig_068.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{9AF9085D-201F-490C-AB7C-4F6232E99192}"> <Descr>Dialog069_Let fire crews worry</Descr> <Text>Roger, Trey 1. Just get back here safely. Both the Coast Guard and a fire crew are enroute. Let them worry about the rig.</Text> <SoundFileName>OilRig_069.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{76449FCB-E422-4A5A-8655-634689BF2A22}"> <Descr>Dialog070_Ops out</Descr> <Text>Ops, out.</Text> <SoundFileName>OilRig_070.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{4A43C97B-2950-4AF3-9211-87E8C18F9142}"> <Descr>Dialog071_Hit with shrapnel</Descr> <Text>I think something just hit us!</Text> <SoundFileName>OilRig_071.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{24147DC9-28C7-4B5B-839C-8A93F8B04D9D}"> <Descr>Dialog072_Low fuel damage</Descr> <Text>Shouldn't we have more fuel than this? The needle's almost on empty.</Text> <SoundFileName>OilRig_072.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{9D4D8166-6A8C-48FF-A037-014A2C6979DB}"> <Descr>Dialog073_shrapnel caused leak</Descr> <Text>I bet some of that shrapnel pierced the fuel tank. We should land before we run out of fuel, right? That tanker south of the rig is one of the company's ships. Let's try to land on it.</Text> <SoundFileName>OilRig_073.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{7C528CFE-0B9C-4A9A-AF57-D8B66CE74E0F}"> <Descr>Dialog074_Fuel emergency diverting</Descr> <Text>We have a fuel emergency and are diverting to the tanker that's south of the rig.</Text> <SoundFileName>OilRig_074.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{D65CAF8E-A3B0-491A-8869-88E521424DAF}"> <Descr>Dialog075_Inform Sloven</Descr> <Text>Roger, that's the Sloven. I'll inform them of your situation.</Text> <SoundFileName>OilRig_075.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{CD4A719D-9F13-495F-A5AC-5AA5A6EC3E2D}"> <Descr>Dialog076_Roger diversion sloven</Descr> <Text>Okay, thanks. Trey 1, out.</Text> <SoundFileName>OilRig_076.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{B442C3A4-7366-4FEB-A463-D671E64D5A90}"> <Descr>Dialog077_get down before engine quits</Descr> <Text>Okay, lets get to that tanker before we run out of fuel!</Text> <SoundFileName>OilRig_077.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{73135436-7B70-46E0-9847-D935EE3591F6}"> <Descr>Dialog078_Smoke?</Descr> <Text>We're trailing smoke. The shrapnel must have damaged the engine. We'd better put this thing down somewhere before the engine quits.</Text> <SoundFileName>OilRig_078.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{D7032835-018C-4FEF-90CD-4EEDB927C82E}"> <Descr>Dialog079_make it to tanker?</Descr> <Text>We can make it to the tanker, right?</Text> <SoundFileName>OilRig_079.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{4BB89601-88E0-478A-9F23-DC24CC1D8141}"> <Descr>Dialog080_amazing autorotation landing</Descr> <Text>Whew. That was some nice flying. Very impressive.</Text> <SoundFileName>OilRig_080.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{9DDE66DE-78B2-43E2-899D-F3C7B02F1164}"> <Descr>Dialog081_Mayday ocean ditch</Descr> <Text>Ops, Trey 1 has an engine fire. Ditching in the sea near T-25. I repeat: ditching in the sea and need rescue!</Text> <SoundFileName>OilRig_081.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{042C9B4D-7FBA-4B6D-8785-E9E88FCB12CA}"> <Descr>Dialog082_refinery up ahead</Descr> <Text>There's the refinery, on the coast up ahead.</Text> <SoundFileName>OilRig_082.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{A1A0992D-D261-4ADB-8657-F9C9A0540FD3}"> <Descr>Dialog083_Refinery 5 miles out</Descr> <Text>Trey Ops, Trey 1 is 5 miles out, inbound for landing.</Text> <SoundFileName>OilRig_083.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{3BE367E8-EE41-455F-A720-944F78B6FA06}"> <Descr>Dialog084_welcome back</Descr> <Text>Trey 1, wind 122 at 15 gusts 18. Welcome back.</Text> <SoundFileName>OilRig_084.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{D67DBEA5-0A39-47E5-8138-77A42F3156FA}"> <Descr>Dialog085_on the ground</Descr> <Text>You know, I've flown with a lot of pilots, but you're the best! That was some nice flying. Thanks for getting us back safely.</Text> <SoundFileName>OilRig_085.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{B6DD48EA-5183-47A2-BC39-9BDD2DD85392}"> <Descr>Dialog086_Authorized to land</Descr> <Text>Okay, we're authorized to land.</Text> <SoundFileName>OilRig_086.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{80F9B49A-ABDE-4906-8709-1E6705B97AAE}"> <Descr>Dialog087_will be Landing</Descr> <Text>Trey 1 is landing rig T-25.</Text> <SoundFileName>OilRig_087.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{A02A82AF-6B8D-4129-AA70-3D354FC41F2E}"> <Descr>Dialog088_Roger landing</Descr> <Text>Roger, landing T-25. Ops, out.</Text> <SoundFileName>OilRig_088.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{A043F8AB-3EFD-4DA1-9650-F1064B3083DD}"> <Descr>Dialog089_Yes sir</Descr> <Text>Yes sir.</Text> <SoundFileName>OilRig_089.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{53D53140-709A-44F4-9B59-ADB9B5EE950B}"> <Descr>Dialog090_Go ahead</Descr> <Text>Trey 1, go ahead.</Text> <SoundFileName>OilRig_090.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{E3EFAFAD-1E09-4B8F-91F0-26734291E9BC}"> <Descr>Dialog091_Orbiting</Descr> <Text>We're orbiting Rig T-25. As we were approaching they experienced a small gas explosion. We've backed off and they're investigating. We'll continue to orbit.</Text> <SoundFileName>OilRig_091.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{1741C5D0-902F-460E-AA71-0494D1BE1400}"> <Descr>Dialog092_Keep advised</Descr> <Text>Roger Trey 1, keep us advised of the situation. Ops, out.</Text> <SoundFileName>OilRig_092.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{037060FD-0558-4615-B454-2BB03D61D4A3}"> <Descr>Dialog093_will do</Descr> <Text>Okay, will do. Trey 1, out.</Text> <SoundFileName>OilRig_093.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{6A8C348E-2416-41E3-BCE6-19D1C18FEFA2}"> <Descr>Dialog094_another explosion</Descr> <Text>There's another one! This isn't good.</Text> <SoundFileName>OilRig_094.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{B2553E65-D655-4815-AFA2-BDF580ADF697}"> <Descr>Dialog095_not responding</Descr> <Text>They're not responding.</Text> <SoundFileName>OilRig_095.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{6AB26FE1-C233-4E9D-996E-3F6CC33F99BA}"> <Descr>Dialog096_standby</Descr> <Text>Standby.</Text> <SoundFileName>OilRig_096.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{D1718C16-2691-42C1-A9C3-23CEBDFE3937}"> <Descr>Dialog097_vote we leave</Descr> <Text>Sounds like the Coast Guard is on the way. I vote that we leave this sort of thing to the experts, but it's your helicopter. If you think you can get those guys off safely, then by all means, let's try.</Text> <SoundFileName>OilRig_097.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{B5D23E5C-509C-499F-9E2C-3280C12A5234}"> <Descr>Dialog098_Unable</Descr> <Text>Ops, Trey 1 is unable to safely assist at this time. Returning to base.</Text> <SoundFileName>OilRig_098.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{E6FB8EE8-C810-47E0-B08E-F4487FD36384}"> <Descr>Dialog099_dont know what happened</Descr> <Text>I don't know what happened. The automatic suppression--</Text> <SoundFileName>OilRig_099.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{044B8827-DD12-4190-8501-17A8A92EA7FB}"> <Descr>Dialog100_doesnt matter</Descr> <Text>It doesn't matter. Right now we just have to get the other guys off the rig. Where are they?</Text> <SoundFileName>OilRig_100.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{27F07385-A38B-43CF-96E0-C74F62F4ACEA}"> <Descr>Dialog101_two other guys</Descr> <Text>There's two other guys. One's in the high-rise and one is heading for the catwalk. I don't think they can get down here with all the fire. Better hurry and get to them. I'm not sure how much longer this thing will be stable. It was shaking pretty bad a minute ago.</Text> <SoundFileName>OilRig_101.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{D203681E-E114-4ACC-877C-3EC759E6EF3D}"> <Descr>Dialog102_okay we will go</Descr> <Text>Okay, we'll go to them. Go go go!</Text> <SoundFileName>OilRig_102.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{50AC0EF8-0714-48FF-8314-E2B5140962B6}"> <Descr>Dialog103_ops trey 1</Descr> <Text>Ops, Trey 1.</Text> <SoundFileName>OilRig_103.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{BFD0B5BE-EB69-4F6F-9D44-0A51FD8F57AC}"> <Descr>Dialog104_go ahead</Descr> <Text>Trey 1, go ahead.</Text> <SoundFileName>OilRig_104.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{C2A25582-08AE-4FAB-A55D-F0FDC50CACC5}"> <Descr>Dialog105_ops out</Descr> <Text>Ops, out.</Text> <SoundFileName>OilRig_105.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{3CCB1A63-B266-4A46-81EA-818CDCF08536}"> <Descr>Dialog106_ops trey1</Descr> <Text>Ops, Trey 1.</Text> <SoundFileName>OilRig_106.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{CBFED372-4D06-4677-B833-DB10B097B7FE}"> <Descr>Dialog107_go ahead</Descr> <Text>Trey 1, go ahead.</Text> <SoundFileName>OilRig_107.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{54F16CED-EE57-4094-8B62-3E8B8FB30C05}"> <Descr>Dialog108_ops trey 1</Descr> <Text>Ops, Trey 1.</Text> <SoundFileName>OilRig_108.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{69F40649-559B-440E-AB48-C9269CBC38DB}"> <Descr>Dialog109_go ahead</Descr> <Text>Trey 1, go ahead.</Text> <SoundFileName>OilRig_109.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{2AD1D798-2D1A-40CF-9BF4-612DE0F5B650}"> <Descr>Dialog110_will do</Descr> <Text>Will do. Trey 1, out.</Text> <SoundFileName>OilRig_110.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{FE5DBB53-5195-4EB1-A120-ADE59FD23DD2}"> <Descr>Dialog111_ops trey1</Descr> <Text>Ops, Trey 1.</Text> <SoundFileName>OilRig_111.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{F1C31E2C-C09A-4A2D-B3BB-508DE8DB1103}"> <Descr>Dialog112_go ahead</Descr> <Text>Trey 1, go ahead.</Text> <SoundFileName>OilRig_112.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{01AA32BE-60A2-4452-8BA2-0C92617E9BE7}"> <Descr>Dialog113_ops out</Descr> <Text>Ops, out.</Text> <SoundFileName>OilRig_113.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{C2F51390-900A-46FC-A266-94313FCD6200}"> <Descr>Dialog114_Roger good luck</Descr> <Text>Trey 1, roger. The Coast Guard is on the way. Good luck.</Text> <SoundFileName>OilRig_114.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{AF5E8D79-25AC-4146-A42E-5C1D24E65B77}"> <Descr>Dialog115_trey1 ops</Descr> <Text>Trey 1, Ops.</Text> <SoundFileName>OilRig_115.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{7745E025-B86B-4C55-B94E-6287ECA52B41}"> <Descr>Dialog116_go ahead</Descr> <Text>Trey 1, go ahead.</Text> <SoundFileName>OilRig_116.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{65D090EC-71C3-4563-AC7B-F5C5980DAEEA}"> <Descr>Dialog117_CG rescue in progress</Descr> <Text>Just wanted to let you know that the Coast Guard is on the scene and rescue is in progress.</Text> <SoundFileName>OilRig_117.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{F3FD64C1-4B34-40D3-AB85-D1721B9DCD47}"> <Descr>Dialog118_good to hear</Descr> <Text>Good to hear. Thanks. Trey 1, out.</Text> <SoundFileName>OilRig_118.wav</SoundFileName> </SimMission.DialogAction> <SimMission.DialogAction InstanceId="{4A81EAE6-5210-4720-8E84-F2141FFA2B77}"> <Descr>Dialog119_ops out</Descr> <Text>Ops, out.</Text> <SoundFileName>OilRig_119.wav</SoundFileName> </SimMission.DialogAction> <SimMission.FailureAction InstanceId="{AE203DDC-FD6C-4E7C-A411-5FED2EF915C9}"> <Descr>FailureAction_Fire</Descr> <System>EngineFire</System> <SystemIndex>1</SystemIndex> </SimMission.FailureAction> <SimMission.FailureAction InstanceId="{ACF8AFE2-2B97-47AD-8256-D849658A87E4}"> <Descr>FailureAction_Fuel</Descr> <System>FuelLeak</System> <HealthPercent>45.000</HealthPercent> </SimMission.FailureAction> <SimMission.AttachEffectAction InstanceId="{F9419EC1-C872-4EAB-BC85-3A3E4C50FC2B}"> <Descr>FX_Emergency Light_Helipad</Descr> <EffectName>fx_sparksElectrical.fx</EffectName> <AttachPointName>attachpt_EmergencyLight</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{54BC9B5F-BD3A-433F-A6FC-428A8041FBEB}"> <Descr>FX_Explosion_oil tank_catwalk helipad</Descr> <EffectName>fx_explosionOilTank.fx</EffectName> <AttachPointName>attachpt_CatWalkHelipadEnd</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{F638A0C9-7BBF-4A0D-A7A5-6241E26881AB}"> <Descr>FX_Explosion_OilTank_Catwalk_large</Descr> <EffectName>Fx_explosionOilTank.fx</EffectName> <AttachPointName>attachpt_CatWalkLargeEnd</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{FC83BEEB-7BE8-4160-B3E6-D751E35EB77B}"> <Descr>FX_Explosion_OilTankBelowSteam</Descr> <EffectName>fx_explosionOilTank.fx</EffectName> <AttachPointName>attachpt_TanksBelowSteamVent</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{ABFE480A-1B2A-4F6D-A552-73CFB139AC93}"> <Descr>FX_Explosion_oiltankhorizontal_mid_Helipad</Descr> <EffectName>fx_explosionOilTankHorizontal.fx</EffectName> <AttachPointName>attachpt_MidlevelHelipad</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{CB71F95F-65D6-4702-A4B6-06866D8B04F2}"> <Descr>FX_Explosion_oiltankhorizontal_mid_Internal</Descr> <EffectName>fx_explosionOilTankHorizontal.fx</EffectName> <AttachPointName>attachpt_MidLevelInternal</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{F51BBF1E-B5DB-4005-960E-86DFAF1179BF}"> <Descr>FX_Explosion_OilTankHuge_MidHighRise</Descr> <EffectName>Fx_explosionOilTankHuge.fx</EffectName> <AttachPointName>attachpt_MidHighRise</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{623C0C3A-9AAB-4AD5-BB60-2CBCE00374FC}"> <Descr>FX_Explosion_OilTankSmall_BarrelsDerrick</Descr> <EffectName>fx_explosionOilTankSmall.fx</EffectName> <AttachPointName>attachpt_OilBarrelsDerrick</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{FFE806CB-B0FE-420D-ADD4-D27BB1986B75}"> <Descr>FX_Huge_Fire_Mid_Highrise</Descr> <EffectName>Fx_OilFireHuge.fx</EffectName> <AttachPointName>attachpt_MidHighRise</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{DDE775BD-8B50-48FB-9275-077CC5161DB9}"> <Descr>FX_Medium_Fire_BelowSteam</Descr> <EffectName>fx_OilFireMedium.fx</EffectName> <AttachPointName>attachpt_TanksBelowSteamVent</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{1BEB4EBE-3B90-45AD-8B4D-31B36DE23A79}"> <Descr>FX_Medium_Fire_Catwalk_Helipad</Descr> <EffectName>fx_OilFireMedium.fx</EffectName> <AttachPointName>attachpt_CatWalkHelipadEnd</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{8E4CB9BE-0AA9-4F29-8638-1D85E756C37D}"> <Descr>FX_Medium_Fire_Catwalk_Large</Descr> <EffectName>fx_OilFireMedium.fx</EffectName> <AttachPointName>attachpt_CatWalkLargeEnd</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{067DF035-457C-4F54-B030-ACBDAC28EAF8}"> <Descr>FX_Small_Fire_BarrelsDerrick</Descr> <EffectName>fx_OilFireSmall.fx</EffectName> <AttachPointName>attachpt_OilBarrelsDerrick</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{09C71AFF-4DB4-4004-AE65-5769A487EF73}"> <Descr>FX_Sparks_BarrelsDerrick</Descr> <EffectName>fx_sparksElectrical.fx</EffectName> <AttachPointName>attachpt_OilBarrelsDerrick</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{6496F81A-36B7-410F-B060-B6C93980A8F8}"> <Descr>FX_Sparks_BelowSteam</Descr> <EffectName>fx_sparksElectrical.fx</EffectName> <AttachPointName>attachpt_TanksBelowSteamVent</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{CD7FC5BF-DEA9-4AE3-A6EF-9446906615EC}"> <Descr>FX_Sparks_mid_Helipad</Descr> <EffectName>fx_sparksElectrical.fx</EffectName> <AttachPointName>attachpt_MidlevelHelipad</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.AttachEffectAction InstanceId="{95BE405C-7671-475D-9392-71B44E4F0CAC}"> <Descr>FX_Sparks_mid_Internal</Descr> <EffectName>fx_sparksElectrical.fx</EffectName> <AttachPointName>attachpt_MidLevelInternal</AttachPointName> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.AttachEffectAction> <SimMission.GrantRewardAction InstanceId="{D4DC9948-0D25-477C-8591-6A48D9D0AA7A}"> <Descr>GrantReward_All rescued</Descr> <RewardRef>{8C565FB5-A152-49C1-8F0C-475B53D6F8AD}</RewardRef> </SimMission.GrantRewardAction> <SimMission.GrantRewardAction InstanceId="{6A590A38-03AD-4A4A-8E54-803D787F2B5B}"> <Descr>GrantReward_Some Rescued</Descr> <RewardRef>{C1BA8AB4-83B9-439A-A624-D89C56251322}</RewardRef> </SimMission.GrantRewardAction> <SimMission.OneShotSoundAction InstanceId="{45ACC516-AE33-462E-BF13-AB4CDD798B07}"> <Descr>OneShotSound_Shrapnel01</Descr> <SoundFileName>Shrapnel_01.wav</SoundFileName> </SimMission.OneShotSoundAction> <SimMission.OneShotSoundAction InstanceId="{38099438-9B36-46B8-9A1A-5701726FDC07}"> <Descr>OneShotSound_Shrapnel02</Descr> <SoundFileName>Shrapnel_02.wav</SoundFileName> </SimMission.OneShotSoundAction> <SimMission.OneShotSoundAction InstanceId="{C6D0481E-8AEF-45BE-9442-EC430B18158F}"> <Descr>OneShotSound_Shrapnel03</Descr> <SoundFileName>Shrapnel_03.wav</SoundFileName> </SimMission.OneShotSoundAction> <SimMission.OneShotSoundAction InstanceId="{19823524-9DE1-45EC-BE35-BCBB7109133E}"> <Descr>OneShotSound_Tailbreak</Descr> <SoundFileName>ex_tailbreak02.wav</SoundFileName> </SimMission.OneShotSoundAction> <SimMission.OneShotSoundAction InstanceId="{AD69D0AC-3F8F-4D01-B3F1-EC1FA9410E9B}"> <Descr>OneShotSound_wing break</Descr> <SoundFileName>ex_wingbreak02.wav</SoundFileName> </SimMission.OneShotSoundAction> <SimMission.PlayAnimationAction InstanceId="{E1A8BF6F-88A6-4189-80D8-1FB1873C7880}"> <Descr>PlayAnimation_Crane Collapse</Descr> <AnimationGUID>{A4715D9A-3ECE-4FBC-98B7-D0F0265EF707}</AnimationGUID> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.PlayAnimationAction> <SimMission.PlayAnimationAction InstanceId="{C5ACB692-F3F7-4957-AED1-2FE53840CAAB}"> <Descr>PlayAnimation_Helipad Collapse</Descr> <AnimationGUID>{CD7788D8-7918-420E-8C81-33F5DBB2AE7A}</AnimationGUID> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.PlayAnimationAction> <SimMission.PlayAnimationAction InstanceId="{4642FE81-2559-4922-A01F-08AFC2ED68C3}"> <Descr>PlayAnimation_Rig Explosion 01</Descr> <AnimationGUID>{F7ED3DA7-58C1-48FA-95B7-FE9E80FA8F14}</AnimationGUID> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.PlayAnimationAction> <SimMission.PlayAnimationAction InstanceId="{742A7912-01F4-45EA-B43E-1FCF6618BEF1}"> <Descr>PlayAnimation_Rig Explosion 02</Descr> <AnimationGUID>{E24698AB-19E0-406A-974C-C1C223825093}</AnimationGUID> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.PlayAnimationAction> <SimMission.PlayAnimationAction InstanceId="{83946A9C-34FB-472F-934A-E33E6B5C5375}"> <Descr>PlayAnimation_Rig roof Explosion 03</Descr> <AnimationGUID>{D14DD4B3-8BEF-4F22-B34D-19BB9EDE2719}</AnimationGUID> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.PlayAnimationAction> <SimMission.PlayAnimationAction InstanceId="{6820E2B9-2EBA-4CC6-AF6F-92C44905396A}"> <Descr>PlayAnimation_Tower Collapse</Descr> <AnimationGUID>{5B9B52C5-6925-4B39-A71B-DC6CDA1F1603}</AnimationGUID> <ObjectReferenceList> <ObjectReference id="GEN_Oilrig01" InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> </ObjectReference> </ObjectReferenceList> </SimMission.PlayAnimationAction> <SimMission.RandomAction InstanceId="{60F43D3F-4344-4D08-AEC1-A6C24BF2F70A}"> <Descr>RandomAction_Failure Timer</Descr> <ProbabilityPercent>40</ProbabilityPercent> <Actions> <ObjectReference id="Activate_ProxTrig_Delayed fuel damage" InstanceId="{1648C9BD-1D4A-43AC-917C-F0CA00E9D11C}"> </ObjectReference> <ObjectReference id="Activate_Timer_Shrapnel damage oil" InstanceId="{E3B6A342-55A1-44AB-8AB3-138F41B053EF}"> </ObjectReference> </Actions> </SimMission.RandomAction> <SimMission.GoalResolutionAction InstanceId="{5A3660C0-F6D6-4220-9F4E-8E0D99A916AB}"> <Descr>Resolve Goal Fail</Descr> <GoalResolution>failed</GoalResolution> <Goals> <ObjectReference id="Goal land safely" InstanceId="{9B8F0D87-357E-41AE-955A-790397B755E4}"> </ObjectReference> </Goals> </SimMission.GoalResolutionAction> <SimMission.GoalResolutionAction InstanceId="{D0D2E528-E9AE-4E7C-A7FC-CB6AD1D84FE8}"> <Descr>Resolve goal land at refinery</Descr> <Goals> <ObjectReference id="Goal land at refinery" InstanceId="{56A833B0-A8C2-4F28-BB89-088B3C7BAE77}"> </ObjectReference> </Goals> </SimMission.GoalResolutionAction> <SimMission.GoalResolutionAction InstanceId="{D7EB7427-F832-44DE-9F05-BAB3F1428A2A}"> <Descr>Resolve goal land safely</Descr> <Goals> <ObjectReference id="Goal land safely" InstanceId="{9B8F0D87-357E-41AE-955A-790397B755E4}"> </ObjectReference> </Goals> </SimMission.GoalResolutionAction> <SimMission.GoalResolutionAction InstanceId="{7A79CB33-CD94-44B0-8352-BC9CD4FA9A08}"> <Descr>Resolve goal rescue crew</Descr> <Goals> <ObjectReference id="Goal rescue workers" InstanceId="{F635B759-534C-465D-B45C-9DB8CBC08988}"> </ObjectReference> </Goals> </SimMission.GoalResolutionAction> <SimMission.RumbleAction InstanceId="{7F42AD0A-9E82-4DFA-9F8A-07F41FE865A4}"> <Descr>Rumble_High_Schrapnel</Descr> <Intensity>High</Intensity> <Duration>0.500</Duration> </SimMission.RumbleAction> <SimMission.RumbleAction InstanceId="{B587D515-CA37-4E55-8E31-107450D3437D}"> <Descr>Rumble_Med_Schrapnel</Descr> <Intensity>Med</Intensity> <Duration>0.500</Duration> </SimMission.RumbleAction> <SimMission.RectangleArea InstanceId="{885F2260-A014-46C9-92B0-6957760C3714}"> <Descr>Area_Approach_2_Rig</Descr> <Orientation>0.000,0.000,0.000</Orientation> <Length>7000.000</Length> <Width>7000.000</Width> <Height>2000.000</Height> <AttachedWorldPosition> <WorldPosition>N52° 9' 23.62",E3° 52' 23.88",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{875B37C5-491D-4D7C-9631-378499EA2562}"> <Descr>Area_Approach_2_Rig02</Descr> <Length>1000.000</Length> <Width>1000.000</Width> <Height>1000.000</Height> <Orientation>0.000,0.000,0.000</Orientation> <AttachedWorldPosition> <WorldPosition>N52° 9' 21.77",E3° 52' 28.99",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{62380C7E-F4F6-4377-9030-A9D82AF625A5}"> <Descr>Area_Approaching Refinery</Descr> <Orientation>0.000,0.000,36.000</Orientation> <Length>17000.000</Length> <Width>17000.000</Width> <Height>2000.000</Height> <AttachedWorldPosition> <WorldPosition>N51° 57' 16.00",E4° 4' 14.64",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{C1D9A7F1-F83F-4814-940D-57D9E62C5927}"> <Descr>Area_Cable warning01</Descr> <Orientation>0.000,0.000,0.000</Orientation> <Length>25.000</Length> <Width>25.000</Width> <Height>20.000</Height> <AttachedWorldPosition> <WorldPosition>N52° 9' 24.89",E3° 52' 31.30",+000065.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{7CCFFF65-9B22-42C7-8EAB-E5921D1D0F12}"> <Descr>Area_Cable warning02</Descr> <Length>25.000</Length> <Width>25.000</Width> <Height>20.000</Height> <Orientation>0.000,0.000,18.000</Orientation> <AttachedWorldPosition> <WorldPosition>N52° 9' 24.43",E3° 52' 35.69",+000065.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{D488449F-3D9D-44A9-BCC7-AB6D47D66B15}"> <Descr>Area_Damage_Catwalk</Descr> <Length>80.000</Length> <Width>70.000</Width> <Height>60.000</Height> <Orientation>0.000,0.000,18.000</Orientation> <AttachedWorldPosition> <WorldPosition>N52° 9' 25.01",E3° 52' 34.13",+000060.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{1B51B3A1-D971-485E-9D97-E63EDFA8D87C}"> <Descr>Area_Damage_Finish</Descr> <Length>65.000</Length> <Height>55.000</Height> <Orientation>0.000,0.000,18.000</Orientation> <Width>155.000</Width> <AttachedWorldPosition> <WorldPosition>N52° 9' 23.75",E3° 52' 33.72",+000061.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{34FD5253-6B15-46B4-88B0-F2B099064F6D}"> <Descr>Area_Damage_Mid_Under_Helipad</Descr> <Orientation>0.000,0.000,18.000</Orientation> <Length>40.000</Length> <Width>120.000</Width> <Height>20.000</Height> <AttachedWorldPosition> <WorldPosition>N52° 9' 26.56",E3° 52' 34.13",+000050.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{FBBD6314-F7BE-49FA-9D0E-715F19B81843}"> <Descr>Area_Damage_Middle</Descr> <Length>80.000</Length> <Width>55.000</Width> <Height>60.000</Height> <Orientation>0.000,0.000,18.000</Orientation> <AttachedWorldPosition> <WorldPosition>N52° 9' 22.61",E3° 52' 32.51",+000095.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{CB788F22-74CF-44F8-B6CC-396FCA4B3ED2}"> <Descr>Area_Damage_MidLevel</Descr> <Orientation>0.000,0.000,18.000</Orientation> <Length>75.000</Length> <Width>30.000</Width> <Height>20.000</Height> <AttachedWorldPosition> <WorldPosition>N52° 9' 23.40",E3° 52' 29.91",+000040.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{A02593F7-B6A0-47BD-AAA1-3D33204F685E}"> <Descr>Area_Damage_OilTankExplosion 1 anim</Descr> <Orientation>0.000,0.000,18.000</Orientation> <Length>80.000</Length> <Width>40.000</Width> <Height>60.000</Height> <AttachedWorldPosition> <WorldPosition>N52° 9' 22.71",E3° 52' 34.82",+000060.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{880ACD13-236D-46C0-910C-0440DAB70908}"> <Descr>Area_DeActivate Ditching Sloven</Descr> <Length>300.000</Length> <Width>500.000</Width> <Height>1500.000</Height> <Orientation>0.000,0.000,0.000</Orientation> <AttachedWorldObject> <ObjectReference id="Sloven" InstanceId="{A7EF6595-2F96-4E81-A89E-3B7F5CDA57E2}"> </ObjectReference> </AttachedWorldObject> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{DFCB37FB-51A5-484E-89E6-B297BDB254BF}"> <Descr>Area_Happy ending</Descr> <Length>23000.000</Length> <Width>23000.000</Width> <Height>2000.000</Height> <Orientation>0.000,0.000,36.000</Orientation> <AttachedWorldPosition> <WorldPosition>N51° 57' 16.01",E4° 4' 14.64",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{187C7E64-F7A3-4AB4-9816-8FB8F04A6517}"> <Descr>Area_Helipad_Landing</Descr> <Orientation>0.000,0.000,18.000</Orientation> <Length>25.000</Length> <Width>25.000</Width> <Height>15.000</Height> <AttachedWorldPosition> <WorldPosition>N52° 9' 26.11",E3° 52' 34.03",+000140.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{EADDDB42-8FED-4CE6-9CB8-A1C77552918E}"> <Descr>Area_HQ helipad</Descr> <Orientation>0.000,0.000,61.200</Orientation> <Length>20.000</Length> <Width>20.000</Width> <Height>5.000</Height> <AttachedWorldPosition> <WorldPosition>N51° 56' 28.40",E4° 6' 54.22",+000167.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{07276B7E-4FBC-49BF-97D8-767EBF4710C5}"> <Descr>Area_off target hover zone worker 3</Descr> <Length>24.000</Length> <Width>24.000</Width> <Height>6.000</Height> <Orientation>0.000,0.000,18.000</Orientation> <AttachedWorldPosition> <WorldPosition>N52° 9' 24.50",E3° 52' 33.30",+000068.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{C94E98DC-C6D8-436E-91F0-502B67D5C166}"> <Descr>Area_over refinery</Descr> <Orientation>0.000,0.000,27.000</Orientation> <Length>4000.000</Length> <Width>6000.000</Width> <Height>3000.000</Height> <AttachedWorldPosition> <WorldPosition>N51° 58' 15.27",E4° 3' 6.02",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{FD1298F3-D209-4032-8D70-C4EF519BE155}"> <Descr>Area_Rig to east</Descr> <Length>12000.000</Length> <Width>50.000</Width> <Height>5000.000</Height> <Orientation>0.000,0.000,90.000</Orientation> <AttachedWorldPosition> <WorldPosition>N52° 9' 22.66",E3° 46' 58.98",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{B8564A03-225F-410F-BDBA-87C9310B588E}"> <Descr>Area_Rig to north</Descr> <Length>12000.000</Length> <Width>50.000</Width> <Height>5000.000</Height> <Orientation>0.000,0.000,0.000</Orientation> <AttachedWorldPosition> <WorldPosition>N52° 6' 7.55",E3° 52' 16.52",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{3EB84FC8-AAF3-4B40-B78D-27620D04540E}"> <Descr>Area_Rig to south</Descr> <Orientation>0.000,0.000,0.000</Orientation> <Length>12000.000</Length> <Width>50.000</Width> <Height>5000.000</Height> <AttachedWorldPosition> <WorldPosition>N52° 12' 36.49",E3° 52' 15.40",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{6DF91884-486B-4CF2-A1AB-E8D33DF3D34E}"> <Descr>Area_Rig to west</Descr> <Length>12000.000</Length> <Width>50.000</Width> <Height>5000.000</Height> <Orientation>0.000,0.000,90.000</Orientation> <AttachedWorldPosition> <WorldPosition>N52° 9' 22.02",E3° 57' 34.08",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{C5C8CFB0-6A7A-4321-A8BB-D7B382AB1AD9}"> <Descr>Area_Sloven approach</Descr> <Orientation>0.000,0.000,0.000</Orientation> <Length>650.000</Length> <Width>800.000</Width> <Height>3000.000</Height> <AttachedWorldObject> <ObjectReference id="Sloven" InstanceId="{A7EF6595-2F96-4E81-A89E-3B7F5CDA57E2}"> </ObjectReference> </AttachedWorldObject> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{0A023FE9-A162-4EDE-B6D9-1E44914F0554}"> <Descr>Area_Sloven landing</Descr> <Orientation>0.000,0.000,0.000</Orientation> <Length>35.000</Length> <Width>300.000</Width> <Height>30.000</Height> <AttachedWorldObject> <OffsetXYZ>0.000,5.000,0.000,0.000</OffsetXYZ> <ObjectReference id="Sloven" InstanceId="{A7EF6595-2F96-4E81-A89E-3B7F5CDA57E2}"> </ObjectReference> </AttachedWorldObject> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{D28F15E3-451C-453B-899D-FAE6D52AD16B}"> <Descr>Area_Too high hover zone worker 3</Descr> <Orientation>0.000,0.000,18.000</Orientation> <Length>20.000</Length> <Width>20.000</Width> <Height>5.000</Height> <AttachedWorldPosition> <WorldPosition>N52° 9' 24.47",E3° 52' 33.28",+000084.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{901F053E-AEC9-4A26-94FC-32F4B2BCA23B}"> <Descr>Area_Worker 1 in sight</Descr> <Orientation>0.000,0.000,18.000</Orientation> <Length>175.000</Length> <AttachedWorldPosition> <WorldPosition>N52° 9' 27.09",E3° 52' 35.96",+000140.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{B8630CE4-4C20-439F-8BAA-5F4CC8CB1A87}"> <Descr>Area_Worker 2 in sight</Descr> <Orientation>0.000,0.000,18.000</Orientation> <Length>175.000</Length> <AttachedWorldPosition> <WorldPosition>N52° 9' 20.46",E3° 52' 32.28",+000165.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{67630C25-3663-48CC-AAF2-E6F4BDD3BAB7}"> <Descr>Area_worker 3 in sight</Descr> <Orientation>0.000,0.000,18.000</Orientation> <Length>250.000</Length> <Width>80.000</Width> <AttachedWorldPosition> <WorldPosition>N52° 9' 24.56",E3° 52' 33.33",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{58138452-6800-455F-B4DD-9C59F64E888C}"> <Descr>Area_Worker02_Landing</Descr> <Orientation>0.000,0.000,18.000</Orientation> <Length>30.000</Length> <Width>15.000</Width> <Height>3.000</Height> <AttachedWorldPosition> <WorldPosition>N52° 9' 21.74",E3° 52' 31.88",+000172.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{F11AE64F-4692-4190-B764-0603ACAEDFB3}"> <Descr>Area_Worker03_Hover</Descr> <Orientation>0.000,0.000,18.000</Orientation> <Length>10.000</Length> <Width>15.000</Width> <Height>4.000</Height> <AttachedWorldPosition> <WorldPosition>N52° 9' 24.45",E3° 52' 33.31",+000067.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{25167A68-FBE3-4B22-B529-F8A6391E2144}"> <Descr>Area_wrong way NE</Descr> <Length>4000.000</Length> <Width>50.000</Width> <Height>3000.000</Height> <Orientation>0.000,0.000,63.000</Orientation> <AttachedWorldPosition> <WorldPosition>N51° 57' 34.03",E4° 7' 25.75",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{300D3AE0-EEB4-4E04-933F-6C0146135BD5}"> <Descr>Area_wrong way SE</Descr> <Orientation>0.000,0.000,306.000</Orientation> <Length>3000.000</Length> <Width>50.000</Width> <Height>3000.000</Height> <AttachedWorldPosition> <WorldPosition>N51° 55' 56.37",E4° 7' 27.01",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.RectangleArea InstanceId="{2EA89279-D982-4745-BBA5-1D219BBF12B8}"> <Descr>Area_wrong way SW</Descr> <Orientation>0.000,0.000,27.000</Orientation> <Length>3000.000</Length> <Width>50.000</Width> <Height>3000.000</Height> <AttachedWorldPosition> <WorldPosition>N51° 55' 38.89",E4° 5' 29.49",+000000.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.RectangleArea> <SimMission.AreaLandingTrigger InstanceId="{26ED82A0-02BD-4367-9CEA-18E9280149E7}"> <Descr>AreaLanding_anywhere safely</Descr> <Activated>False</Activated> <Actions> <ObjectReference id="Resolve goal land safely" InstanceId="{D7EB7427-F832-44DE-9F05-BAB3F1428A2A}"> </ObjectReference> <ObjectReference id="DeActivate_PropTrig ditching" InstanceId="{87A03EB0-E46B-488F-AEB7-AD3E58373346}"> </ObjectReference> </Actions> </SimMission.AreaLandingTrigger> <SimMission.AreaLandingTrigger InstanceId="{496F32E8-29D3-429D-807E-BCF6697ADDFE}"> <Descr>AreaLanding_Catwalk</Descr> <Activated>False</Activated> <LandingType>TouchDown</LandingType> <Areas> <ObjectReference id="Area_Worker03_Hover" InstanceId="{F11AE64F-4692-4190-B764-0603ACAEDFB3}"> </ObjectReference> </Areas> <Actions> <ObjectReference id="DeActivate_PropTrig_Hover worker 3" InstanceId="{E7CDF28D-C63A-4E4B-800B-FC6AF4EABAE9}"> </ObjectReference> <ObjectReference id="DeActivate_PropTrig_Hover worker 3_02" InstanceId="{7F4C3273-77EE-4237-AF5B-4519283E2B05}"> </ObjectReference> <ObjectReference id="DeActivate_ProxTrig_off target hover zone worker 3" InstanceId="{9E0524BE-B135-498F-8A91-0E6CCBF5A90F}"> </ObjectReference> <ObjectReference id="DeActivate_ProxTrig too high hover zone" InstanceId="{9A2D9340-8AD9-4C56-BDFB-DE489ECFA6BC}"> </ObjectReference> <ObjectReference id="Activate_HQ helipad" InstanceId="{CD3DB2EC-1A84-4927-8879-A42F8F4D0C24}"> </ObjectReference> <ObjectReference id="Activate_POI_Refinery" InstanceId="{5DAA8E0D-F807-4853-B7AC-C134683C9BCE}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Approaching Refinery" InstanceId="{178F4024-5560-4AEE-BC95-C590113BB8A6}"> </ObjectReference> <ObjectReference id="AdjustPayload_Worker 3" InstanceId="{DBCCB716-0454-4D57-AEC1-274B39A72498}"> </ObjectReference> <ObjectReference id="CountAction_Pick-up" InstanceId="{01BAE1A7-0148-4ADF-B4DF-D9BCE08F1813}"> </ObjectReference> <ObjectReference id="DeActivate_worker03" InstanceId="{124D854B-890F-41F1-9BEC-2D742EC42D92}"> </ObjectReference> <ObjectReference id="Dialog054_three on board" InstanceId="{2FA36678-B2F1-40A5-BFC2-D0E5C28A5F7F}"> </ObjectReference> </Actions> </SimMission.AreaLandingTrigger> <SimMission.AreaLandingTrigger InstanceId="{DCD49C89-0067-4C91-8696-E542F3345F99}"> <Descr>AreaLanding_refinery helipad</Descr> <Activated>False</Activated> <Areas> <ObjectReference id="Area_HQ helipad" InstanceId="{EADDDB42-8FED-4CE6-9CB8-A1C77552918E}"> </ObjectReference> </Areas> <Actions> <ObjectReference id="Dialog085_on the ground" InstanceId="{D67DBEA5-0A39-47E5-8138-77A42F3156FA}"> </ObjectReference> <ObjectReference id="Resolve goal land at refinery" InstanceId="{D0D2E528-E9AE-4E7C-A7FC-CB6AD1D84FE8}"> </ObjectReference> </Actions> </SimMission.AreaLandingTrigger> <SimMission.AreaLandingTrigger InstanceId="{51693171-B714-403A-AB05-6467D92A1860}"> <Descr>AreaLanding_Rig Helipad worker 1</Descr> <Activated>False</Activated> <Areas> <ObjectReference id="Area_Helipad_Landing" InstanceId="{187C7E64-F7A3-4AB4-9816-8FB8F04A6517}"> </ObjectReference> </Areas> <Actions> <ObjectReference id="CountAction_Pick-up" InstanceId="{01BAE1A7-0148-4ADF-B4DF-D9BCE08F1813}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_worker 2 in sight" InstanceId="{F920A149-96B7-496C-9D8D-5B90E817141A}"> </ObjectReference> <ObjectReference id="AdjustPayload_Worker 1" InstanceId="{3EB4F7A0-83ED-4703-B142-AB84AA2E7A8B}"> </ObjectReference> <ObjectReference id="DeActivate_worker01" InstanceId="{7A332FFF-08F7-4645-9835-3D41E474202B}"> </ObjectReference> <ObjectReference id="Activate_worker02" InstanceId="{6564BF79-6E55-4C9D-9326-0EB648EFFC8B}"> </ObjectReference> <ObjectReference id="Dialog046_one on board" InstanceId="{93FFB885-23F6-4D11-8B42-BD6742820D3D}"> </ObjectReference> <ObjectReference id="Dialog099_dont know what happened" InstanceId="{E6FB8EE8-C810-47E0-B08E-F4487FD36384}"> </ObjectReference> <ObjectReference id="Dialog100_doesnt matter" InstanceId="{044B8827-DD12-4190-8501-17A8A92EA7FB}"> </ObjectReference> <ObjectReference id="Dialog101_two other guys" InstanceId="{27F07385-A38B-43CF-96E0-C74F62F4ACEA}"> </ObjectReference> <ObjectReference id="Dialog102_okay we will go" InstanceId="{D203681E-E114-4ACC-877C-3EC759E6EF3D}"> </ObjectReference> </Actions> </SimMission.AreaLandingTrigger> <SimMission.AreaLandingTrigger InstanceId="{2E9938C7-334F-4DE1-9556-EF2E622D155C}"> <Descr>AreaLanding_Rig highrise worker 2</Descr> <Activated>False</Activated> <Areas> <ObjectReference id="Area_Worker02_Landing" InstanceId="{58138452-6800-455F-B4DD-9C59F64E888C}"> </ObjectReference> </Areas> <Actions> <ObjectReference id="CountAction_Pick-up" InstanceId="{01BAE1A7-0148-4ADF-B4DF-D9BCE08F1813}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_worker 3 in sight" InstanceId="{BB8EF9A1-0B6F-4108-B7C4-A3306090E6A2}"> </ObjectReference> <ObjectReference id="AdjustPayload_Worker 2" InstanceId="{C8521A44-FAC4-43E1-B458-14BD553E2417}"> </ObjectReference> <ObjectReference id="DeActivate_worker02" InstanceId="{11DD1B5A-FBC9-4936-B07A-0D31D1F49FCD}"> </ObjectReference> <ObjectReference id="Activate_worker03" InstanceId="{5374818C-91C3-421D-9B3B-05EC08B16147}"> </ObjectReference> <ObjectReference id="Dialog048_two on board" InstanceId="{CE33871D-A062-45AD-AFCD-026C587E48B0}"> </ObjectReference> <ObjectReference id="Activate_Tower_Collapse" InstanceId="{3ADC1997-AD71-4A61-8F46-0C6E5105B445}"> </ObjectReference> <ObjectReference id="DeActivate_Timer_Tower_Collapse" InstanceId="{CB331176-9824-4042-AA41-6B826B291EDE}"> </ObjectReference> </Actions> </SimMission.AreaLandingTrigger> <SimMission.AreaLandingTrigger InstanceId="{BBA58BB5-4E80-4D04-A663-B04FEE934617}"> <Descr>AreaLandingSloven</Descr> <Activated>False</Activated> <Actions> <ObjectReference id="DeActivate_PropTrig ditching" InstanceId="{87A03EB0-E46B-488F-AEB7-AD3E58373346}"> </ObjectReference> <ObjectReference id="DeActivate goal land refinery" InstanceId="{17BD0267-BF7E-4376-BF30-E201E32BE796}"> </ObjectReference> <ObjectReference id="Dialog080_amazing autorotation landing" InstanceId="{4BB89601-88E0-478A-9F23-DC24CC1D8141}"> </ObjectReference> <ObjectReference id="Resolve goal land safely" InstanceId="{D7EB7427-F832-44DE-9F05-BAB3F1428A2A}"> </ObjectReference> </Actions> <Areas> <ObjectReference id="Area_Sloven landing" InstanceId="{0A023FE9-A162-4EDE-B6D9-1E44914F0554}"> </ObjectReference> </Areas> </SimMission.AreaLandingTrigger> <SimMission.CounterTrigger InstanceId="{1A9019AB-765D-4F26-85E4-994D64E0DADE}"> <Descr>CounterTrig_1 picked up</Descr> <StopCount>1</StopCount> <Actions> <ObjectReference id="DeActivate timer 0 picked up" InstanceId="{4765353C-83F1-47B9-8DD7-BB3EB6DD6D69}"> </ObjectReference> <ObjectReference id="Activate goal land refinery" InstanceId="{5E0C3108-BEF0-484D-9DE3-C13FA96E7FD7}"> </ObjectReference> <ObjectReference id="Resolve goal rescue crew" InstanceId="{7A79CB33-CD94-44B0-8352-BC9CD4FA9A08}"> </ObjectReference> <ObjectReference id="GrantReward_Some Rescued" InstanceId="{6A590A38-03AD-4A4A-8E54-803D787F2B5B}"> </ObjectReference> </Actions> </SimMission.CounterTrigger> <SimMission.CounterTrigger InstanceId="{FC96CFFF-C816-4B60-9455-29C871588298}"> <Descr>CounterTrig_2 picked up</Descr> <StopCount>2</StopCount> <Actions> <ObjectReference id="DeActivate_Timer 1 picked up" InstanceId="{AD534E08-91D5-40F2-A929-41C848ED44E9}"> </ObjectReference> </Actions> </SimMission.CounterTrigger> <SimMission.CounterTrigger InstanceId="{4703AF09-AD92-44EA-BB27-EF3F2E3235BF}"> <Descr>CounterTrig_3 picked up</Descr> <StopCount>3</StopCount> <Actions> <ObjectReference id="DeActivate timer 2 picked up" InstanceId="{4046B52A-C5EC-4FAD-8B64-C13869FD081C}"> </ObjectReference> <ObjectReference id="DeActivate_All_Rescue" InstanceId="{381B12DC-8A31-4A7D-A054-B220ACEC4060}"> </ObjectReference> <ObjectReference id="GrantReward_All rescued" InstanceId="{D4DC9948-0D25-477C-8591-6A48D9D0AA7A}"> </ObjectReference> </Actions> </SimMission.CounterTrigger> <SimMission.CounterTrigger InstanceId="{88351C0F-6BF3-4C59-8719-56D7ED3BAAE8}"> <Descr>CounterTrig_Dialog_Shrapnel hit</Descr> <StopCount>1</StopCount> <Actions> <ObjectReference id="Dialog071_Hit with shrapnel" InstanceId="{4A43C97B-2950-4AF3-9211-87E8C18F9142}"> </ObjectReference> </Actions> </SimMission.CounterTrigger> <SimMission.MenuPromptTrigger InstanceId="{1532ECA4-6E76-42C9-BA0C-D71C078C757F}"> <Descr>MenuPrompt_Rescue?</Descr> <Activated>False</Activated> <Text>Initiate rescue attempt?</Text> <MenuItem> <Descr>MenuItem 1</Descr> <Text>Yes! Let's rescue them.</Text> <Actions> <ObjectReference id="Activate_Rig explosion timers rescue YES" InstanceId="{90F80269-395C-4B71-80DE-515207924D6D}"> </ObjectReference> <ObjectReference id="Activate timer 0 picked up" InstanceId="{13674DA1-A862-4FBD-890D-B122CBF4315C}"> </ObjectReference> <ObjectReference id="Activate_Timer 1 picked up" InstanceId="{BCA6B217-5894-42F3-916F-7A8E6319DE1F}"> </ObjectReference> <ObjectReference id="Activate timer 2 picked up" InstanceId="{59FDC239-23D7-48BB-AA14-6E792F6DF7D1}"> </ObjectReference> <ObjectReference id="Activate timer 3 picked up" InstanceId="{51555117-AC8F-44C6-9E7C-D7F839E61423}"> </ObjectReference> <ObjectReference id="Activate goal rescue crew" InstanceId="{5F95338E-D5FC-49E6-843E-D45FF518A0B1}"> </ObjectReference> <ObjectReference id="Dialog41_Ready to help" InstanceId="{C2781187-DC98-4E0F-A0BF-7D9C2D444A82}"> </ObjectReference> <ObjectReference id="Dialog42_Three crew aboard" InstanceId="{5706323F-8FE7-4385-9054-A19F54BEB479}"> </ObjectReference> <ObjectReference id="DeActivate goal land at rig" InstanceId="{9F4DB451-CAD4-404C-A17C-4CC60109489D}"> </ObjectReference> <ObjectReference id="Dialog43_Searching" InstanceId="{8F15F853-8BEC-4098-BC78-8EE4E806F493}"> </ObjectReference> <ObjectReference id="Dialog44_slowly orbit" InstanceId="{F958218D-D3AF-4B41-9D7D-3EEF93989422}"> </ObjectReference> <ObjectReference id="Activate_worker01" InstanceId="{D641A1DA-563A-46B0-88A7-C47200D250F7}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig just sitting on helipad" InstanceId="{3E17D765-83E3-488F-B759-6B7595E5FCA1}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Worker 1 in sight" InstanceId="{3F2E5DFE-653D-4700-AAB0-69A713AF3FCF}"> </ObjectReference> </Actions> </MenuItem> <MenuItem> <Descr>MenuItem 2</Descr> <Text>No. It's too dangerous.</Text> <Actions> <ObjectReference id="Dialog35_Negative" InstanceId="{6487702A-2ABB-40E1-A85C-73A66282FDBA}"> </ObjectReference> <ObjectReference id="Activate_POI_Refinery" InstanceId="{5DAA8E0D-F807-4853-B7AC-C134683C9BCE}"> </ObjectReference> <ObjectReference id="Activate goal land refinery" InstanceId="{5E0C3108-BEF0-484D-9DE3-C13FA96E7FD7}"> </ObjectReference> <ObjectReference id="Dialog098_Unable" InstanceId="{B5D23E5C-509C-499F-9E2C-3280C12A5234}"> </ObjectReference> <ObjectReference id="Dialog36_return to refinery" InstanceId="{82A3125B-6D5B-44CF-9748-E9CB2C8F83C5}"> </ObjectReference> <ObjectReference id="Activate_Rig explosion timers rescue NO" InstanceId="{873D3711-BE8F-43DB-B169-398E3539E8D5}"> </ObjectReference> <ObjectReference id="DeActivate goal land at rig" InstanceId="{9F4DB451-CAD4-404C-A17C-4CC60109489D}"> </ObjectReference> <ObjectReference id="Dialog37_Multiple_explosions" InstanceId="{D9083EE6-2854-4191-B55A-219272D12998}"> </ObjectReference> <ObjectReference id="Dialog38_fire crews enroute" InstanceId="{2EC3115C-B137-43DA-83D6-FF1CAA7C94F1}"> </ObjectReference> <ObjectReference id="Dialog39_Returning" InstanceId="{80F193D9-57D0-4D43-993C-F22B2ED8EF25}"> </ObjectReference> <ObjectReference id="Dialog40_Bad day" InstanceId="{03FFEF0B-332A-43E2-8431-5F9E1D8676AB}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Approaching Refinery" InstanceId="{178F4024-5560-4AEE-BC95-C590113BB8A6}"> </ObjectReference> <ObjectReference id="Activate_HQ helipad" InstanceId="{CD3DB2EC-1A84-4927-8879-A42F8F4D0C24}"> </ObjectReference> </Actions> </MenuItem> </SimMission.MenuPromptTrigger> <SimMission.PropertyTrigger InstanceId="{82BF9B15-6665-4B85-84C7-329243E71359}"> <Descr>PropTrig_Ditching</Descr> <Activated>False</Activated> <Actions> <ObjectReference id="Dialog081_Mayday ocean ditch" InstanceId="{9DDE66DE-78B2-43E2-899D-F3C7B02F1164}"> </ObjectReference> <ObjectReference id="Dialog114_Roger good luck" InstanceId="{C2F51390-900A-46FC-A266-94313FCD6200}"> </ObjectReference> </Actions> <Condition> <And> <Equal> <LHS> <Property> <Name>Simvar.EngineCombustion</Name> <Index>1</Index> <PropertySource>User</PropertySource> </Property> </LHS> <RHS> <Constant> <Bool>False</Bool> </Constant> </RHS> </Equal> <GreaterOrEqual> <LHS> <Property> <Name>Simvar.GroundSpeed</Name> <Units>knots</Units> <PropertySource>User</PropertySource> </Property> </LHS> <RHS> <Constant> <Double>1.000</Double> </Constant> </RHS> </GreaterOrEqual> </And> </Condition> </SimMission.PropertyTrigger> <SimMission.PropertyTrigger InstanceId="{CA27DE46-DF26-4015-93F2-F6998F255822}"> <Descr>PropTrig_Hover over worker 3</Descr> <Activated>False</Activated> <Actions> <ObjectReference id="Activate_Timer hover worker 3" InstanceId="{C413B984-02EA-43AC-A7A5-17B99A57F2CB}"> </ObjectReference> <ObjectReference id="Dialog051_Hold position" InstanceId="{8C7AD7CB-EEFF-477B-B776-C50A3E4BE4D6}"> </ObjectReference> </Actions> <Condition> <And> <LessThan> <LHS> <Property> <Name>Simvar.GroundSpeed</Name> <Units>knots</Units> <PropertySource>User</PropertySource> </Property> </LHS> <RHS> <Constant> <Double>4.000</Double> </Constant> </RHS> </LessThan> <GreaterOrEqual> <LHS> <Property> <Name>Simvar.AltitudeAGL</Name> <Units>feet</Units> <PropertySource>User</PropertySource> </Property> </LHS> <RHS> <Constant> <Double>74.000</Double> </Constant> </RHS> </GreaterOrEqual> <LessOrEqual> <LHS> <Property> <Name>Simvar.AltitudeAGL</Name> <Units>feet</Units> <PropertySource>User</PropertySource> </Property> </LHS> <RHS> <Constant> <Double>78.000</Double> </Constant> </RHS> </LessOrEqual> </And> </Condition> </SimMission.PropertyTrigger> <SimMission.PropertyTrigger InstanceId="{A9E096F1-3DC6-4A30-AFF7-6586D9A267D3}"> <Descr>PropTrig_Hover over worker 3_02</Descr> <Activated>False</Activated> <Condition> <And> <LessThan> <LHS> <Property> <Name>Simvar.GroundSpeed</Name> <Units>knots</Units> <PropertySource>User</PropertySource> </Property> </LHS> <RHS> <Constant> <Double>4.000</Double> </Constant> </RHS> </LessThan> <LessOrEqual> <LHS> <Property> <Name>Simvar.AltitudeAGL</Name> <Units>feet</Units> <PropertySource>User</PropertySource> </Property> </LHS> <RHS> <Constant> <Double>78.000</Double> </Constant> </RHS> </LessOrEqual> <GreaterOrEqual> <LHS> <Property> <Name>Simvar.AltitudeAGL</Name> <Units>feet</Units> <PropertySource>User</PropertySource> </Property> </LHS> <RHS> <Constant> <Double>74.000</Double> </Constant> </RHS> </GreaterOrEqual> </And> </Condition> <Actions> <ObjectReference id="CountAction_Pick-up" InstanceId="{01BAE1A7-0148-4ADF-B4DF-D9BCE08F1813}"> </ObjectReference> <ObjectReference id="AdjustPayload_Worker 3" InstanceId="{DBCCB716-0454-4D57-AEC1-274B39A72498}"> </ObjectReference> <ObjectReference id="DeActivate_ProxTrig too high hover zone" InstanceId="{9A2D9340-8AD9-4C56-BDFB-DE489ECFA6BC}"> </ObjectReference> <ObjectReference id="DeActivate_ProxTrig_off target hover zone worker 3" InstanceId="{9E0524BE-B135-498F-8A91-0E6CCBF5A90F}"> </ObjectReference> <ObjectReference id="DeActivate_worker03" InstanceId="{124D854B-890F-41F1-9BEC-2D742EC42D92}"> </ObjectReference> <ObjectReference id="DeActivate_AreaLanding_Catwalk" InstanceId="{6C75F0D3-9921-4B6C-BFB0-6183FD0A8A2A}"> </ObjectReference> <ObjectReference id="Dialog054_three on board" InstanceId="{2FA36678-B2F1-40A5-BFC2-D0E5C28A5F7F}"> </ObjectReference> <ObjectReference id="Activate_POI_Refinery" InstanceId="{5DAA8E0D-F807-4853-B7AC-C134683C9BCE}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Approaching Refinery" InstanceId="{178F4024-5560-4AEE-BC95-C590113BB8A6}"> </ObjectReference> <ObjectReference id="Activate_HQ helipad" InstanceId="{CD3DB2EC-1A84-4927-8879-A42F8F4D0C24}"> </ObjectReference> </Actions> </SimMission.PropertyTrigger> <SimMission.PropertyTrigger InstanceId="{20552965-53B2-48D1-845A-8D89EAF7E04D}"> <Descr>PropTrig_Too high</Descr> <Activated>False</Activated> <Actions> <ObjectReference id="Dialog009_Fly lower?" InstanceId="{F3102F64-F57F-4746-86DA-C9268285C4AE}"> </ObjectReference> </Actions> <Condition> <And> <GreaterThan> <LHS> <Property> <Name>Simvar.AltitudeAGL</Name> <Units>feet</Units> <PropertySource>User</PropertySource> </Property> </LHS> <RHS> <Constant> <Double>5000.000</Double> </Constant> </RHS> </GreaterThan> </And> </Condition> </SimMission.PropertyTrigger> <SimMission.ProximityTrigger InstanceId="{7C37BDCB-B2EF-4CAD-BBE7-FFB162C6F604}"> <Descr>ProxTrig_1st Explosion</Descr> <Areas> <ObjectReference id="Area_Helipad_Landing" InstanceId="{187C7E64-F7A3-4AB4-9816-8FB8F04A6517}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="PlayAnimation_Rig Explosion 01" InstanceId="{4642FE81-2559-4922-A01F-08AFC2ED68C3}"> </ObjectReference> <ObjectReference id="Activate_First explosion dialog" InstanceId="{0BEA0B59-6FBF-4BBB-B831-D723F4640FA5}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage OilTank 1 anim" InstanceId="{7FF25D30-CD38-4E7C-A187-261C2D777EF9}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{77CFF669-3C03-4244-8B88-ACCC6AFE06AE}"> <Descr>ProxTrig_Approach to land on rig</Descr> <Areas> <ObjectReference id="Area_Approach_2_Rig02" InstanceId="{875B37C5-491D-4D7C-9631-378499EA2562}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog023_go ahead and land" InstanceId="{599D72E4-3A55-49B5-91CE-B4D2F151489F}"> </ObjectReference> <ObjectReference id="DeActivate_POI_OilRig" InstanceId="{322487AA-E030-4CD6-89D0-616BF56F4CF4}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{18634B1C-6C16-4569-8D56-B11A57A1BAAB}"> <Descr>ProxTrig_Approaching Refinery</Descr> <Activated>False</Activated> <Areas> <ObjectReference id="Area_Approaching Refinery" InstanceId="{62380C7E-F4F6-4377-9030-A9D82AF625A5}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog082_refinery up ahead" InstanceId="{042C9B4D-7FBA-4B6D-8785-E9E88FCB12CA}"> </ObjectReference> <ObjectReference id="Dialog083_Refinery 5 miles out" InstanceId="{A1A0992D-D261-4ADB-8657-F9C9A0540FD3}"> </ObjectReference> <ObjectReference id="Dialog084_welcome back" InstanceId="{3BE367E8-EE41-455F-A720-944F78B6FA06}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{A5CFE963-599B-4A0B-AF4F-189DE6BFAFCB}"> <Descr>ProxTrig_Approaching Sloven</Descr> <Activated>False</Activated> <OnEnterActions> <ObjectReference id="Dialog079_make it to tanker?" InstanceId="{D7032835-018C-4FEF-90CD-4EEDB927C82E}"> </ObjectReference> <ObjectReference id="DeActivate_POI_Sloven" InstanceId="{70468A14-DCD9-4C29-86DD-10E0D11CEBBD}"> </ObjectReference> <ObjectReference id="DeActivate_POI_Refinery" InstanceId="{C6B4B425-EA39-4C2B-AAF0-72790DB027C2}"> </ObjectReference> <ObjectReference id="Activate_AreaLanding_Sloven" InstanceId="{BA28302E-65AD-4F3B-BC4D-409CFF85FCD5}"> </ObjectReference> <ObjectReference id="DeActivate_land anywhere safely" InstanceId="{824C2334-B88E-495D-90F3-65D0E03B0BE4}"> </ObjectReference> </OnEnterActions> <Areas> <ObjectReference id="Area_Sloven approach" InstanceId="{C5C8CFB0-6A7A-4321-A8BB-D7B382AB1AD9}"> </ObjectReference> </Areas> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{C55AF602-E21F-47CA-B564-6A4DC7E6F108}"> <Descr>ProxTrig_Cable warning</Descr> <Areas> <ObjectReference id="Area_Cable warning02" InstanceId="{7CCFFF65-9B22-42C7-8EAB-E5921D1D0F12}"> </ObjectReference> <ObjectReference id="Area_Cable warning01" InstanceId="{C1D9A7F1-F83F-4814-940D-57D9E62C5927}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog050_watch that cable" InstanceId="{385E6042-FAAE-47C9-9F6B-28E019E83445}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{BFEFD11C-78BB-4493-A9B5-F5146C659611}"> <Descr>ProxTrig_Damage Catwalk</Descr> <Activated>False</Activated> <OnEnterActions> <ObjectReference id="OneShotSound_Shrapnel03" InstanceId="{C6D0481E-8AEF-45BE-9442-EC430B18158F}"> </ObjectReference> <ObjectReference id="Rumble_High_Schrapnel" InstanceId="{7F42AD0A-9E82-4DFA-9F8A-07F41FE865A4}"> </ObjectReference> <ObjectReference id="OneShotSound_Tailbreak" InstanceId="{19823524-9DE1-45EC-BE35-BCBB7109133E}"> </ObjectReference> <ObjectReference id="RandomAction_Failure Timer" InstanceId="{60F43D3F-4344-4D08-AEC1-A6C24BF2F70A}"> </ObjectReference> <ObjectReference id="CountAction_Dialog_shrapnel hit" InstanceId="{E6A8601B-03DE-4B4F-B64B-E6F919D3399F}"> </ObjectReference> </OnEnterActions> <Areas> <ObjectReference id="Area_Damage_Catwalk" InstanceId="{D488449F-3D9D-44A9-BCC7-AB6D47D66B15}"> </ObjectReference> </Areas> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{B1EC0F30-251B-4905-A603-D3DFA07D8D3C}"> <Descr>ProxTrig_Damage finish</Descr> <Activated>False</Activated> <OnEnterActions> <ObjectReference id="OneShotSound_Shrapnel01" InstanceId="{45ACC516-AE33-462E-BF13-AB4CDD798B07}"> </ObjectReference> <ObjectReference id="OneShotSound_Shrapnel03" InstanceId="{C6D0481E-8AEF-45BE-9442-EC430B18158F}"> </ObjectReference> <ObjectReference id="Rumble_High_Schrapnel" InstanceId="{7F42AD0A-9E82-4DFA-9F8A-07F41FE865A4}"> </ObjectReference> <ObjectReference id="OneShotSound_Tailbreak" InstanceId="{19823524-9DE1-45EC-BE35-BCBB7109133E}"> </ObjectReference> <ObjectReference id="FailureAction_Fire" InstanceId="{AE203DDC-FD6C-4E7C-A411-5FED2EF915C9}"> </ObjectReference> <ObjectReference id="Resolve Goal Fail" InstanceId="{5A3660C0-F6D6-4220-9F4E-8E0D99A916AB}"> </ObjectReference> <ObjectReference id="FailureAction_Fuel" InstanceId="{ACF8AFE2-2B97-47AD-8256-D849658A87E4}"> </ObjectReference> </OnEnterActions> <Areas> <ObjectReference id="Area_Damage_Finish" InstanceId="{1B51B3A1-D971-485E-9D97-E63EDFA8D87C}"> </ObjectReference> </Areas> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{57028D70-598E-4CE2-A172-0327E2214411}"> <Descr>ProxTrig_Damage Mid_Under Helipad</Descr> <Activated>False</Activated> <OnEnterActions> <ObjectReference id="Rumble_Med_Schrapnel" InstanceId="{B587D515-CA37-4E55-8E31-107450D3437D}"> </ObjectReference> <ObjectReference id="OneShotSound_Shrapnel02" InstanceId="{38099438-9B36-46B8-9A1A-5701726FDC07}"> </ObjectReference> <ObjectReference id="RandomAction_Failure Timer" InstanceId="{60F43D3F-4344-4D08-AEC1-A6C24BF2F70A}"> </ObjectReference> <ObjectReference id="CountAction_Dialog_shrapnel hit" InstanceId="{E6A8601B-03DE-4B4F-B64B-E6F919D3399F}"> </ObjectReference> </OnEnterActions> <Areas> <ObjectReference id="Area_Damage_Mid_Under_Helipad" InstanceId="{34FD5253-6B15-46B4-88B0-F2B099064F6D}"> </ObjectReference> </Areas> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{BD16563A-2DD8-4E6F-9E34-14E0D97EC0D2}"> <Descr>ProxTrig_Damage middle</Descr> <Activated>False</Activated> <OnEnterActions> <ObjectReference id="OneShotSound_Shrapnel03" InstanceId="{C6D0481E-8AEF-45BE-9442-EC430B18158F}"> </ObjectReference> <ObjectReference id="Rumble_High_Schrapnel" InstanceId="{7F42AD0A-9E82-4DFA-9F8A-07F41FE865A4}"> </ObjectReference> <ObjectReference id="OneShotSound_wing break" InstanceId="{AD69D0AC-3F8F-4D01-B3F1-EC1FA9410E9B}"> </ObjectReference> <ObjectReference id="RandomAction_Failure Timer" InstanceId="{60F43D3F-4344-4D08-AEC1-A6C24BF2F70A}"> </ObjectReference> <ObjectReference id="CountAction_Dialog_shrapnel hit" InstanceId="{E6A8601B-03DE-4B4F-B64B-E6F919D3399F}"> </ObjectReference> </OnEnterActions> <Areas> <ObjectReference id="Area_Damage_Middle" InstanceId="{FBBD6314-F7BE-49FA-9D0E-715F19B81843}"> </ObjectReference> </Areas> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{ADC6E11F-ADE8-4FFE-BEAF-8F7142A1C8F8}"> <Descr>ProxTrig_Damage MidLevel Side</Descr> <Activated>False</Activated> <OnEnterActions> <ObjectReference id="OneShotSound_Shrapnel03" InstanceId="{C6D0481E-8AEF-45BE-9442-EC430B18158F}"> </ObjectReference> <ObjectReference id="Rumble_High_Schrapnel" InstanceId="{7F42AD0A-9E82-4DFA-9F8A-07F41FE865A4}"> </ObjectReference> <ObjectReference id="OneShotSound_Tailbreak" InstanceId="{19823524-9DE1-45EC-BE35-BCBB7109133E}"> </ObjectReference> <ObjectReference id="RandomAction_Failure Timer" InstanceId="{60F43D3F-4344-4D08-AEC1-A6C24BF2F70A}"> </ObjectReference> <ObjectReference id="CountAction_Dialog_shrapnel hit" InstanceId="{E6A8601B-03DE-4B4F-B64B-E6F919D3399F}"> </ObjectReference> </OnEnterActions> <Areas> <ObjectReference id="Area_Damage_MidLevel" InstanceId="{CB788F22-74CF-44F8-B6CC-396FCA4B3ED2}"> </ObjectReference> </Areas> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{9877B718-0429-49ED-8C9D-393F472E2D2F}"> <Descr>ProxTrig_Damage OilTank 1 anim</Descr> <Activated>False</Activated> <OnEnterActions> <ObjectReference id="Rumble_Med_Schrapnel" InstanceId="{B587D515-CA37-4E55-8E31-107450D3437D}"> </ObjectReference> <ObjectReference id="OneShotSound_Shrapnel01" InstanceId="{45ACC516-AE33-462E-BF13-AB4CDD798B07}"> </ObjectReference> <ObjectReference id="RandomAction_Failure Timer" InstanceId="{60F43D3F-4344-4D08-AEC1-A6C24BF2F70A}"> </ObjectReference> <ObjectReference id="CountAction_Dialog_shrapnel hit" InstanceId="{E6A8601B-03DE-4B4F-B64B-E6F919D3399F}"> </ObjectReference> </OnEnterActions> <Areas> <ObjectReference id="Area_Damage_OilTankExplosion 1 anim" InstanceId="{A02593F7-B6A0-47BD-AAA1-3D33204F685E}"> </ObjectReference> </Areas> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{D2E7039E-69A9-4321-801B-B2BF382B2BDF}"> <Descr>ProxTrig_Deactivate_Ditching</Descr> <Activated>False</Activated> <OneShot>False</OneShot> <OnEnterActions> <ObjectReference id="DeActivate_PropTrig ditching" InstanceId="{87A03EB0-E46B-488F-AEB7-AD3E58373346}"> </ObjectReference> </OnEnterActions> <OnExitActions> <ObjectReference id="Activate_PropTrig ditching" InstanceId="{B5AF11F0-55B6-42AD-A076-E8275212990E}"> </ObjectReference> </OnExitActions> <Areas> <ObjectReference id="Area_Damage_Finish" InstanceId="{1B51B3A1-D971-485E-9D97-E63EDFA8D87C}"> </ObjectReference> <ObjectReference id="Area_DeActivate Ditching Sloven" InstanceId="{880ACD13-236D-46C0-910C-0440DAB70908}"> </ObjectReference> <ObjectReference id="Area_Approaching Refinery" InstanceId="{62380C7E-F4F6-4377-9030-A9D82AF625A5}"> </ObjectReference> </Areas> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{93DE335B-40BB-45E8-A433-22F9E72936C7}"> <Descr>ProxTrig_Delayed Timer Fuel Damage</Descr> <Activated>False</Activated> <OnExitActions> <ObjectReference id="Activate_Timer_Shrapnel damage fuel" InstanceId="{FE21E3FC-B07E-4961-B7C8-12F4C0167DE9}"> </ObjectReference> </OnExitActions> <Areas> <ObjectReference id="Area_Approach_2_Rig02" InstanceId="{875B37C5-491D-4D7C-9631-378499EA2562}"> </ObjectReference> </Areas> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{5AAA9686-75C7-4A8B-9878-0053E1F9E9E6}"> <Descr>ProxTrig_First dialog with rig</Descr> <Areas> <ObjectReference id="Area_Approach_2_Rig" InstanceId="{885F2260-A014-46C9-92B0-6957760C3714}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog015_Rig first contact" InstanceId="{B7E1B470-0DCA-4D1D-BBFA-85D56C5461D3}"> </ObjectReference> <ObjectReference id="Dialog016_Go aheadr" InstanceId="{FCB9A405-6FBE-471B-806F-CDC0BE9CC729}"> </ObjectReference> <ObjectReference id="Dialog017_Inbound for helipad" InstanceId="{9871EFC5-91BE-4839-A3C3-3E9340FFDCE0}"> </ObjectReference> <ObjectReference id="Dialog018_helipad clear" InstanceId="{BF628E52-AA91-48BF-9BE7-305502922974}"> </ObjectReference> <ObjectReference id="Dialog019_Roger" InstanceId="{BBFFCA00-0449-4C3D-AB55-01C2A19BE0EF}"> </ObjectReference> <ObjectReference id="Dialog086_Authorized to land" InstanceId="{B6DD48EA-5183-47A2-BC39-9BDD2DD85392}"> </ObjectReference> <ObjectReference id="Dialog020_OPS trey1" InstanceId="{20994F34-4F8B-4B83-99B5-CB53888BC103}"> </ObjectReference> <ObjectReference id="Dialog021_HQ go ahead" InstanceId="{CC9691C5-52DB-4E08-8C0B-DAD61CB3FC5A}"> </ObjectReference> <ObjectReference id="Dialog087_will be Landing" InstanceId="{80F9B49A-ABDE-4906-8709-1E6705B97AAE}"> </ObjectReference> <ObjectReference id="Dialog088_Roger landing" InstanceId="{A02A82AF-6B8D-4129-AA70-3D354FC41F2E}"> </ObjectReference> <ObjectReference id="Dialog022_Out" InstanceId="{55535D28-B89C-4CC0-B6B0-88BEA5DD9F52}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{FC5B1AA4-FE72-4516-9FA8-782FA6CCD786}"> <Descr>ProxTrig_Happy ending</Descr> <Activated>False</Activated> <Areas> <ObjectReference id="Area_Happy ending" InstanceId="{DFCB37FB-51A5-484E-89E6-B297BDB254BF}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog115_trey1 ops" InstanceId="{AF5E8D79-25AC-4146-A42E-5C1D24E65B77}"> </ObjectReference> <ObjectReference id="Dialog116_go ahead" InstanceId="{7745E025-B86B-4C55-B94E-6287ECA52B41}"> </ObjectReference> <ObjectReference id="Dialog117_CG rescue in progress" InstanceId="{65D090EC-71C3-4563-AC7B-F5C5980DAEEA}"> </ObjectReference> <ObjectReference id="Dialog118_good to hear" InstanceId="{F3FD64C1-4B34-40D3-AB85-D1721B9DCD47}"> </ObjectReference> <ObjectReference id="Dialog119_ops out" InstanceId="{4A81EAE6-5210-4720-8E84-F2141FFA2B77}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{4CBF03D5-EC33-49F3-AB0D-68BE8EF27B6B}"> <Descr>ProxTrig_Hover zone over worker 3</Descr> <OneShot>False</OneShot> <Activated>False</Activated> <Areas> <ObjectReference id="Area_Worker03_Hover" InstanceId="{F11AE64F-4692-4190-B764-0603ACAEDFB3}"> </ObjectReference> </Areas> <OnExitActions> <ObjectReference id="DeActivate_PropTrig_Hover worker 3" InstanceId="{E7CDF28D-C63A-4E4B-800B-FC6AF4EABAE9}"> </ObjectReference> <ObjectReference id="DeActivate_Timer hover worker 3" InstanceId="{58472E15-6217-41C5-B866-1137C6785C16}"> </ObjectReference> <ObjectReference id="DeActivate_PropTrig_Hover worker 3_02" InstanceId="{7F4C3273-77EE-4237-AF5B-4519283E2B05}"> </ObjectReference> </OnExitActions> <OnEnterActions> <ObjectReference id="Activate_PropTrig_Hover worker 3" InstanceId="{203175AB-353E-48C4-B7A4-A14F260632E6}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig too high hover zone" InstanceId="{F42A691B-E692-498D-B01E-AB23013BFD02}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_off target hover zone worker 3" InstanceId="{A335B320-A6AB-4BB1-88A1-18041426E86A}"> </ObjectReference> <ObjectReference id="Activate_AreaLanding_Catwalk" InstanceId="{D9797231-D13F-4D9F-A435-C0C8BDE74667}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{58D3DB77-4EAC-44A9-982F-DCACF6EDEFFC}"> <Descr>ProxTrig_HQ helipad</Descr> <OnExitActions> <ObjectReference id="Dialog002_Initial launch" InstanceId="{ACDE912D-F3D7-4921-B2D3-370F981DFA47}"> </ObjectReference> <ObjectReference id="Dialog003_HQ Go ahead" InstanceId="{A39F5F06-8BA6-4FEA-BF44-CB7A846AC30B}"> </ObjectReference> <ObjectReference id="Dialog004_Airborne" InstanceId="{15B6D09B-A360-4A95-ABEC-6052FA5092EE}"> </ObjectReference> <ObjectReference id="Dialog005_HQ Roger" InstanceId="{7CC35A08-19D4-4C48-9408-A157EC0A5DE5}"> </ObjectReference> <ObjectReference id="Dialog006_Out" InstanceId="{6FD565EF-6F2A-49EF-80F0-2CE656241A72}"> </ObjectReference> </OnExitActions> <Areas> <ObjectReference id="Area_HQ helipad" InstanceId="{EADDDB42-8FED-4CE6-9CB8-A1C77552918E}"> </ObjectReference> </Areas> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{4AE066EE-040B-4A70-9B80-A14EF697E6F2}"> <Descr>ProxTrig_Just sitting on rig helipad</Descr> <Activated>False</Activated> <Areas> <ObjectReference id="Area_Helipad_Landing" InstanceId="{187C7E64-F7A3-4AB4-9816-8FB8F04A6517}"> </ObjectReference> </Areas> <OnEnterCondition> <And> <LessThan> <LHS> <Property> <Name>Simvar.ThrottleLeverPosition</Name> <Units>percent</Units> <Index>1</Index> <PropertySource>User</PropertySource> </Property> </LHS> <RHS> <Constant> <Double>10.000</Double> </Constant> </RHS> </LessThan> <LessOrEqual> <LHS> <Property> <Name>Simvar.GroundSpeed</Name> <Units>knots</Units> <PropertySource>User</PropertySource> </Property> </LHS> <RHS> <Constant> <Double>1.000</Double> </Constant> </RHS> </LessOrEqual> </And> </OnEnterCondition> <OnEnterActions> <ObjectReference id="DeActivate_ProxTrig_Worker 1 in sight" InstanceId="{BAAFD88E-6885-4A51-A1AE-7539D857BD38}"> </ObjectReference> <ObjectReference id="CountAction_Pick-up" InstanceId="{01BAE1A7-0148-4ADF-B4DF-D9BCE08F1813}"> </ObjectReference> <ObjectReference id="DeActivate_worker01" InstanceId="{7A332FFF-08F7-4645-9835-3D41E474202B}"> </ObjectReference> <ObjectReference id="AdjustPayload_Worker 1" InstanceId="{3EB4F7A0-83ED-4703-B142-AB84AA2E7A8B}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_worker 2 in sight" InstanceId="{F920A149-96B7-496C-9D8D-5B90E817141A}"> </ObjectReference> <ObjectReference id="Activate_worker02" InstanceId="{6564BF79-6E55-4C9D-9326-0EB648EFFC8B}"> </ObjectReference> <ObjectReference id="Dialog046_one on board" InstanceId="{93FFB885-23F6-4D11-8B42-BD6742820D3D}"> </ObjectReference> <ObjectReference id="Activate_Timer_just sitting on helipad" InstanceId="{97DA8A06-5D2B-4D7B-8FCC-1922C709C707}"> </ObjectReference> <ObjectReference id="Dialog099_dont know what happened" InstanceId="{E6FB8EE8-C810-47E0-B08E-F4487FD36384}"> </ObjectReference> <ObjectReference id="Dialog100_doesnt matter" InstanceId="{044B8827-DD12-4190-8501-17A8A92EA7FB}"> </ObjectReference> <ObjectReference id="Dialog101_two other guys" InstanceId="{27F07385-A38B-43CF-96E0-C74F62F4ACEA}"> </ObjectReference> <ObjectReference id="Dialog102_okay we will go" InstanceId="{D203681E-E114-4ACC-877C-3EC759E6EF3D}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{8D87D4EC-87B1-4CB6-9BE6-A8A161AC7EAD}"> <Descr>ProxTrig_off target hover zone worker 3</Descr> <Activated>False</Activated> <Areas> <ObjectReference id="Area_off target hover zone worker 3" InstanceId="{07276B7E-4FBC-49BF-97D8-767EBF4710C5}"> </ObjectReference> </Areas> <OnExitActions> <ObjectReference id="Dialog053_Try again" InstanceId="{BE66D374-4E0B-4692-B308-B94F5C9FC3E4}"> </ObjectReference> </OnExitActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{D8A796A6-FB46-48B1-830A-41994566B777}"> <Descr>ProxTrig_Over refinery</Descr> <OneShot>False</OneShot> <Areas> <ObjectReference id="Area_over refinery" InstanceId="{C94E98DC-C6D8-436E-91F0-502B67D5C166}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog007_Refinery scope" InstanceId="{4101A216-D76D-49CF-95F1-9FABEAAAE7D6}"> </ObjectReference> <ObjectReference id="Dialog008_Many years" InstanceId="{0EADB6D8-0E98-4B63-B6BA-7ED47385CE11}"> </ObjectReference> </OnEnterActions> <OnExitActions> <ObjectReference id="Activate_PropTrig_Too high" InstanceId="{E80E42B3-5EB7-4873-9F40-0034C0D650E3}"> </ObjectReference> <ObjectReference id="DeActivate_ProxTrig_Over refinery" InstanceId="{34DB4D24-44D3-4A36-813D-FC3E2F4D1399}"> </ObjectReference> </OnExitActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{FAEDDA65-F7FA-445E-80A4-866084C5155A}"> <Descr>ProxTrig_Rig to east</Descr> <Areas> <ObjectReference id="Area_Rig to east" InstanceId="{FD1298F3-D209-4032-8D70-C4EF519BE155}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog012_rig to the east" InstanceId="{FDFA9F5B-34BE-4C73-98AE-6E0366B26A48}"> </ObjectReference> <ObjectReference id="DeActivate_Rig ID walls" InstanceId="{BEB36072-0CAB-4656-B4E4-D95E6B6EF197}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{A37FBE0F-C84E-4335-BDEE-6DAB0BBF5A18}"> <Descr>ProxTrig_Rig to north</Descr> <Areas> <ObjectReference id="Area_Rig to north" InstanceId="{B8564A03-225F-410F-BDBA-87C9310B588E}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog011_rig to the north" InstanceId="{3F06B26B-D89C-4AA2-8F15-B13688F5D425}"> </ObjectReference> <ObjectReference id="DeActivate_Rig ID walls" InstanceId="{BEB36072-0CAB-4656-B4E4-D95E6B6EF197}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{F39FDB6E-5125-4C18-BAA4-91B45EB5478D}"> <Descr>ProxTrig_Rig to south</Descr> <Areas> <ObjectReference id="Area_Rig to south" InstanceId="{3EB84FC8-AAF3-4B40-B78D-27620D04540E}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog013_rig to the south" InstanceId="{DA9D4CB6-CB78-4CE1-B17B-F13863E4B60F}"> </ObjectReference> <ObjectReference id="DeActivate_Rig ID walls" InstanceId="{BEB36072-0CAB-4656-B4E4-D95E6B6EF197}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{C5C5BB07-5CB4-4176-905F-DF94A373A5E6}"> <Descr>ProxTrig_Rig to west</Descr> <Areas> <ObjectReference id="Area_Rig to west" InstanceId="{6DF91884-486B-4CF2-A1AB-E8D33DF3D34E}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog014_rig to the west" InstanceId="{96C0C1B3-20F7-4D84-A3DD-F036502DCE96}"> </ObjectReference> <ObjectReference id="DeActivate_Rig ID walls" InstanceId="{BEB36072-0CAB-4656-B4E4-D95E6B6EF197}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{EBB7869D-EE0A-4423-A981-1636C4A1FC2F}"> <Descr>ProxTrig_too high hover zone worker 3</Descr> <Activated>False</Activated> <Areas> <ObjectReference id="Area_Too high hover zone worker 3" InstanceId="{D28F15E3-451C-453B-899D-FAE6D52AD16B}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog052_Too high cant reach" InstanceId="{53E6716C-5A8F-4A22-855A-79CFD92E7B57}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{352C1545-7D8C-4ED1-B86A-2E51BF9B02C7}"> <Descr>ProxTrig_Worker 1 in sight</Descr> <Activated>False</Activated> <Areas> <ObjectReference id="Area_Worker 1 in sight" InstanceId="{901F053E-AEC9-4A26-94FC-32F4B2BCA23B}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog045_On the helipad" InstanceId="{8FA9847A-9920-4D67-A8E0-B78F8072AD7E}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{233CF7D1-B997-4ECE-B512-BB7F0CA268AB}"> <Descr>ProxTrig_Worker 2 in sight</Descr> <Activated>False</Activated> <Areas> <ObjectReference id="Area_Worker 2 in sight" InstanceId="{B8630CE4-4C20-439F-8BAA-5F4CC8CB1A87}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog047_waving on highrise" InstanceId="{E470D55B-81BC-4AE3-8FF1-457641FC128D}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{94E0DEC4-06F5-403F-871A-BBB9EBD02C5B}"> <Descr>ProxTrig_Worker 3 in sight</Descr> <Activated>False</Activated> <Areas> <ObjectReference id="Area_worker 3 in sight" InstanceId="{67630C25-3663-48CC-AAF2-E6F4BDD3BAB7}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Activate_ProxTrig_Hover zone worker 3" InstanceId="{BD30235E-7599-4BD5-BA5E-CA87674CC82A}"> </ObjectReference> <ObjectReference id="Dialog049_on the catwalk" InstanceId="{2009AD23-2451-4FC8-BCD4-16C06DF947DD}"> </ObjectReference> <ObjectReference id="Activate_Timer_Collapse Crane" InstanceId="{6CC9932D-F3F4-4CB6-92B3-072AF5DC35A5}"> </ObjectReference> <ObjectReference id="Activate_Timer_DeActivate_Cable Warning" InstanceId="{97E22398-B18E-4D43-9214-31FC55FD3B47}"> </ObjectReference> <ObjectReference id="DeActivate_Timer_Crane_Collapse" InstanceId="{611EF0F7-E319-42F5-BF61-D1C261C35632}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.ProximityTrigger InstanceId="{ED2223AC-7CF4-4560-BA89-BA60C0B2F916}"> <Descr>ProxTrig_wrong way</Descr> <Areas> <ObjectReference id="Area_wrong way SW" InstanceId="{2EA89279-D982-4745-BBA5-1D219BBF12B8}"> </ObjectReference> <ObjectReference id="Area_wrong way SE" InstanceId="{300D3AE0-EEB4-4E04-933F-6C0146135BD5}"> </ObjectReference> <ObjectReference id="Area_wrong way NE" InstanceId="{25167A68-FBE3-4B22-B529-F8A6391E2144}"> </ObjectReference> </Areas> <OnEnterActions> <ObjectReference id="Dialog010_Heading in wrong direction" InstanceId="{556F06C1-C71B-4835-8412-417209AE2B51}"> </ObjectReference> </OnEnterActions> </SimMission.ProximityTrigger> <SimMission.TimerTrigger InstanceId="{BB1DA866-D0CF-40E1-A9DF-83C9DC981321}"> <Descr>TimerTrig 0 picked up</Descr> <StopTime>241.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="DeActivate_Timer 1 picked up" InstanceId="{AD534E08-91D5-40F2-A929-41C848ED44E9}"> </ObjectReference> <ObjectReference id="DeActivate timer 2 picked up" InstanceId="{4046B52A-C5EC-4FAD-8B64-C13869FD081C}"> </ObjectReference> <ObjectReference id="DeActivate timer 3 picked up" InstanceId="{2F8DD610-02DD-41EB-90B1-4F59879E4C25}"> </ObjectReference> <ObjectReference id="DeActivate_All_Rescue" InstanceId="{381B12DC-8A31-4A7D-A054-B220ACEC4060}"> </ObjectReference> <ObjectReference id="Dialog055_all explodes rescued 0" InstanceId="{48F12250-51D6-4B19-B20B-D9CB39185DE7}"> </ObjectReference> <ObjectReference id="Dialog036_understood" InstanceId="{82A3125B-6D5B-44CF-9748-E9CB2C8F83C5}"> </ObjectReference> <ObjectReference id="Activate_POI_Refinery" InstanceId="{5DAA8E0D-F807-4853-B7AC-C134683C9BCE}"> </ObjectReference> <ObjectReference id="Dialog039_Roger" InstanceId="{80F193D9-57D0-4D43-993C-F22B2ED8EF25}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Approaching Refinery" InstanceId="{178F4024-5560-4AEE-BC95-C590113BB8A6}"> </ObjectReference> <ObjectReference id="Activate_HQ helipad" InstanceId="{CD3DB2EC-1A84-4927-8879-A42F8F4D0C24}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Happy ending" InstanceId="{421FF463-05C4-4D4B-9A92-8B41E9CD805F}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{2C5952EC-2214-4250-A8C5-D55904BED4DD}"> <Descr>TimerTrig 1 picked up</Descr> <StopTime>242.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="DeActivate timer 2 picked up" InstanceId="{4046B52A-C5EC-4FAD-8B64-C13869FD081C}"> </ObjectReference> <ObjectReference id="DeActivate timer 3 picked up" InstanceId="{2F8DD610-02DD-41EB-90B1-4F59879E4C25}"> </ObjectReference> <ObjectReference id="DeActivate_All_Rescue" InstanceId="{381B12DC-8A31-4A7D-A054-B220ACEC4060}"> </ObjectReference> <ObjectReference id="Dialog056_All explodes rescued 1" InstanceId="{0783827B-E466-4E94-BF75-71D39309E6BF}"> </ObjectReference> <ObjectReference id="Dialog103_ops trey 1" InstanceId="{50AC0EF8-0714-48FF-8314-E2B5140962B6}"> </ObjectReference> <ObjectReference id="Dialog104_go ahead" InstanceId="{BFD0B5BE-EB69-4F6F-9D44-0A51FD8F57AC}"> </ObjectReference> <ObjectReference id="Dialog057_Report all explosions rescued 1" InstanceId="{B32E2D29-780D-4D94-96BB-717C8DC2D3B5}"> </ObjectReference> <ObjectReference id="Dialog058_Fire crews enroute rescued 1" InstanceId="{23E69129-8732-418B-83FE-954341E24A2E}"> </ObjectReference> <ObjectReference id="Dialog059 Returning to refinery_out" InstanceId="{57FF9DFC-B7F5-4100-BCC7-28CDC7971D4E}"> </ObjectReference> <ObjectReference id="Dialog105_ops out" InstanceId="{C2A25582-08AE-4FAB-A55D-F0FDC50CACC5}"> </ObjectReference> <ObjectReference id="Dialog060_they know what to do" InstanceId="{7BE2D747-C653-4BCB-8F42-3C405EC5B19B}"> </ObjectReference> <ObjectReference id="Activate_POI_Refinery" InstanceId="{5DAA8E0D-F807-4853-B7AC-C134683C9BCE}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Approaching Refinery" InstanceId="{178F4024-5560-4AEE-BC95-C590113BB8A6}"> </ObjectReference> <ObjectReference id="Activate_HQ helipad" InstanceId="{CD3DB2EC-1A84-4927-8879-A42F8F4D0C24}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Happy ending" InstanceId="{421FF463-05C4-4D4B-9A92-8B41E9CD805F}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{261BD4AE-8AC7-4F35-B0C4-36463B2BF788}"> <Descr>TimerTrig 2 picked up</Descr> <StopTime>243.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="DeActivate timer 3 picked up" InstanceId="{2F8DD610-02DD-41EB-90B1-4F59879E4C25}"> </ObjectReference> <ObjectReference id="DeActivate_All_Rescue" InstanceId="{381B12DC-8A31-4A7D-A054-B220ACEC4060}"> </ObjectReference> <ObjectReference id="Dialog061_All explodes rescued 2" InstanceId="{74F69C35-0CB2-4F9D-BEBC-A02DBA2878CE}"> </ObjectReference> <ObjectReference id="Dialog106_ops trey1" InstanceId="{3CCB1A63-B266-4A46-81EA-818CDCF08536}"> </ObjectReference> <ObjectReference id="Dialog107_go ahead" InstanceId="{CBFED372-4D06-4677-B833-DB10B097B7FE}"> </ObjectReference> <ObjectReference id="Dialog062_Report all explosions rescued 2" InstanceId="{A1804595-14AA-4C02-80DC-F5E6EEEFF926}"> </ObjectReference> <ObjectReference id="Dialog063_Fire crews enroute rescued 2" InstanceId="{16158444-2173-4013-9680-4B6953871B57}"> </ObjectReference> <ObjectReference id="Dialog064_Returning to refinery rescued 2" InstanceId="{84CC0FB8-0C3A-46DA-BEB2-A2B38BB86975}"> </ObjectReference> <ObjectReference id="Dialog065_They know what to do" InstanceId="{B37A6EBA-9CAB-424B-9DC9-8F01988D28BD}"> </ObjectReference> <ObjectReference id="Activate_POI_Refinery" InstanceId="{5DAA8E0D-F807-4853-B7AC-C134683C9BCE}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Approaching Refinery" InstanceId="{178F4024-5560-4AEE-BC95-C590113BB8A6}"> </ObjectReference> <ObjectReference id="Activate_HQ helipad" InstanceId="{CD3DB2EC-1A84-4927-8879-A42F8F4D0C24}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Happy ending" InstanceId="{421FF463-05C4-4D4B-9A92-8B41E9CD805F}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{423BCE4D-73D2-4257-A589-AB5BD6FD90B6}"> <Descr>TimerTrig 3 picked up</Descr> <StopTime>244.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="Dialog108_ops trey 1" InstanceId="{54F16CED-EE57-4094-8B62-3E8B8FB30C05}"> </ObjectReference> <ObjectReference id="Dialog109_go ahead" InstanceId="{69F40649-559B-440E-AB48-C9269CBC38DB}"> </ObjectReference> <ObjectReference id="Dialog066_All explodes rescued 3" InstanceId="{0B976B55-B0AA-4D6E-ACAD-CD2F5868329C}"> </ObjectReference> <ObjectReference id="Dialog067_Great news good job" InstanceId="{27EC637F-9E80-431B-BC22-FFD25EF5BEA1}"> </ObjectReference> <ObjectReference id="Dialog068_Rig total loss" InstanceId="{8D63BFDE-940A-44C2-BC9B-A67968D462CC}"> </ObjectReference> <ObjectReference id="Dialog069_Let fire crews worry" InstanceId="{9AF9085D-201F-490C-AB7C-4F6232E99192}"> </ObjectReference> <ObjectReference id="Dialog110_will do" InstanceId="{2AD1D798-2D1A-40CF-9BF4-612DE0F5B650}"> </ObjectReference> <ObjectReference id="Dialog070_Ops out" InstanceId="{76449FCB-E422-4A5A-8655-634689BF2A22}"> </ObjectReference> <ObjectReference id="Activate_POI_Refinery" InstanceId="{5DAA8E0D-F807-4853-B7AC-C134683C9BCE}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Approaching Refinery" InstanceId="{178F4024-5560-4AEE-BC95-C590113BB8A6}"> </ObjectReference> <ObjectReference id="Activate_HQ helipad" InstanceId="{CD3DB2EC-1A84-4927-8879-A42F8F4D0C24}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{EE26D46C-C3A0-400D-A789-2E697DA47758}"> <Descr>TimerTrig_Collapse Crane</Descr> <StopTime>15.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="PlayAnimation_Crane Collapse" InstanceId="{E1A8BF6F-88A6-4189-80D8-1FB1873C7880}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{7601F442-66CC-4EBE-B59F-BFB4BB591619}"> <Descr>TimerTrig_DeActivate_Cable Warning</Descr> <StopTime>12.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="DeActivate_Cable Warning" InstanceId="{33436388-9773-47F9-82F7-2E297549932D}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{CE832C8E-31FD-448F-ACBE-69F51541B940}"> <Descr>TimerTrig_Deactivate_Damage areas</Descr> <StopTime>4.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="DeActivate_ProxTrig_Damage areas" InstanceId="{7F1CE4E7-2396-4A5E-A8F1-9DBB83FC4FFC}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{30C38D09-0262-489E-AE78-283F94016069}"> <Descr>TimerTrig_Deactivate_ProxTrig just sitting on helipad</Descr> <StopTime>1.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="DeActivate_ProxTrig just sitting on helipad" InstanceId="{A7EB8490-85AF-45BE-917C-F45922805A27}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{BB1FDEEB-F137-4BFC-A252-E9608D76BF19}"> <Descr>TimerTrig_dialog 1st explosion</Descr> <StopTime>1.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="Dialog024_Woah_Explosion" InstanceId="{D1B03169-D075-4202-8BCC-276294A8F04D}"> </ObjectReference> <ObjectReference id="Dialog025_Whats the situation" InstanceId="{4ACA567F-FFFA-4933-BF16-43E5D0006010}"> </ObjectReference> <ObjectReference id="Dialog026_Standby" InstanceId="{AAAF9149-BDAB-4725-B8DD-456766AE4D0C}"> </ObjectReference> <ObjectReference id="FX_Emergency Light_Helipad" InstanceId="{F9419EC1-C872-4EAB-BC85-3A3E4C50FC2B}"> </ObjectReference> <ObjectReference id="Dialog027_Major malfunction" InstanceId="{FE7E4047-6A41-470B-BE90-DF18487D7B49}"> </ObjectReference> <ObjectReference id="Dialog028_orbiting" InstanceId="{35B67B22-778B-4ECE-9065-D3583E561D2F}"> </ObjectReference> <ObjectReference id="Dialog089_Yes sir" InstanceId="{A043F8AB-3EFD-4DA1-9650-F1064B3083DD}"> </ObjectReference> <ObjectReference id="Dialog029_Ops trey1" InstanceId="{404E9634-3D15-4983-B5D8-13AA87D08878}"> </ObjectReference> <ObjectReference id="Dialog090_Go ahead" InstanceId="{53D53140-709A-44F4-9B59-ADB9B5EE950B}"> </ObjectReference> <ObjectReference id="Dialog091_Orbiting" InstanceId="{E3EFAFAD-1E09-4B8F-91F0-26734291E9BC}"> </ObjectReference> <ObjectReference id="Dialog092_Keep advised" InstanceId="{1741C5D0-902F-460E-AA71-0494D1BE1400}"> </ObjectReference> <ObjectReference id="Dialog093_will do" InstanceId="{037060FD-0558-4615-B454-2BB03D61D4A3}"> </ObjectReference> <ObjectReference id="PlayAnimation_Rig Explosion 02" InstanceId="{742A7912-01F4-45EA-B43E-1FCF6618BEF1}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage catwalk" InstanceId="{16455094-5997-48DC-BC29-CA21BDA5506F}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> <ObjectReference id="Dialog094_another explosion" InstanceId="{6A8C348E-2416-41E3-BCE6-19D1C18FEFA2}"> </ObjectReference> <ObjectReference id="FX_Sparks_mid_Helipad" InstanceId="{CD7FC5BF-DEA9-4AE3-A6EF-9446906615EC}"> </ObjectReference> <ObjectReference id="Dialog030_what is condition?" InstanceId="{B819D562-6653-4648-81DA-0940D9EC11CB}"> </ObjectReference> <ObjectReference id="Dialog031_T-25, Trey 1." InstanceId="{144BABE5-37C4-4438-9331-B638986046DE}"> </ObjectReference> <ObjectReference id="Dialog095_not responding" InstanceId="{B2553E65-D655-4815-AFA2-BDF580ADF697}"> </ObjectReference> <ObjectReference id="FX_Explosion_oil tank_catwalk helipad" InstanceId="{54BC9B5F-BD3A-433F-A6FC-428A8041FBEB}"> </ObjectReference> <ObjectReference id="FX_Medium_Fire_Catwalk_Helipad" InstanceId="{1BEB4EBE-3B90-45AD-8B4D-31B36DE23A79}"> </ObjectReference> <ObjectReference id="Dialog032_Secondary Explosion" InstanceId="{B79C065C-9471-4188-A810-5C51B371139F}"> </ObjectReference> <ObjectReference id="Dialog033_Stand by again" InstanceId="{E0FFAFAB-6345-4B1E-BB1A-DF24F29FD037}"> </ObjectReference> <ObjectReference id="Dialog034_Can you rescue?" InstanceId="{443D52E0-5B27-431B-8414-FB80A5FF3FE2}"> </ObjectReference> <ObjectReference id="ActivateWaypoints_Sloven rescue" InstanceId="{4B01F621-FCDD-4EDA-B951-9595B233C3E2}"> </ObjectReference> <ObjectReference id="Dialog096_standby" InstanceId="{6AB26FE1-C233-4E9D-996E-3F6CC33F99BA}"> </ObjectReference> <ObjectReference id="Dialog097_vote we leave" InstanceId="{D1718C16-2691-42C1-A9C3-23CEBDFE3937}"> </ObjectReference> <ObjectReference id="Activate_Menu prompt rescue?" InstanceId="{B137265E-CE3A-4CAC-AC39-0319747121D9}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{B64D79CE-99D0-45B7-82F8-DF21ACAAE24C}"> <Descr>TimerTrig_explosion 3 rescue NO</Descr> <StopTime>1.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_oiltankhorizontal_mid_Helipad" InstanceId="{ABFE480A-1B2A-4F6D-A552-73CFB139AC93}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage mid under helipad" InstanceId="{F7B22C56-8AD4-44D3-BAE4-1AEC1EB50E78}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{5013A22E-5E6F-4108-B03C-BD2308D68D5D}"> <Descr>TimerTrig_explosion 3 rescue YES</Descr> <StopTime>15.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_oiltankhorizontal_mid_Helipad" InstanceId="{ABFE480A-1B2A-4F6D-A552-73CFB139AC93}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage mid under helipad" InstanceId="{F7B22C56-8AD4-44D3-BAE4-1AEC1EB50E78}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{DD0F7025-F3FC-4844-9DA8-6CC1E32859F3}"> <Descr>TimerTrig_explosion 4 rescue NO</Descr> <StopTime>6.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_OilTankBelowSteam" InstanceId="{FC83BEEB-7BE8-4160-B3E6-D751E35EB77B}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage Middle" InstanceId="{CD3AC024-5DFC-4101-A7EA-2C9927E583E6}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{7D0C89CD-B9BE-479E-81EB-B41B37DF0182}"> <Descr>TimerTrig_explosion 4a rescue YES</Descr> <StopTime>25.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Sparks_BelowSteam" InstanceId="{6496F81A-36B7-410F-B060-B6C93980A8F8}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{297C00CC-96E0-4A38-8E50-E463CB193F32}"> <Descr>TimerTrig_explosion 4b rescue YES</Descr> <StopTime>28.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Medium_Fire_BelowSteam" InstanceId="{DDE775BD-8B50-48FB-9275-077CC5161DB9}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{9C93099D-8CC6-42E4-BFB1-C3CF6235A376}"> <Descr>TimerTrig_explosion 4c rescue YES</Descr> <StopTime>35.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_OilTankBelowSteam" InstanceId="{FC83BEEB-7BE8-4160-B3E6-D751E35EB77B}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage Middle" InstanceId="{CD3AC024-5DFC-4101-A7EA-2C9927E583E6}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{A2B8F0C6-290C-4B76-BEA9-E84B6FA2F0E7}"> <Descr>TimerTrig_explosion 5 rescue NO</Descr> <StopTime>7.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_oiltankhorizontal_mid_Internal" InstanceId="{CB71F95F-65D6-4702-A4B6-06866D8B04F2}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage MidLevel Side" InstanceId="{CC7597D1-EA0D-4DB2-BA74-098B459F1633}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{3E544598-E4EF-4FBA-99BC-5093056D38B1}"> <Descr>TimerTrig_explosion 5 rescue YES</Descr> <StopTime>62.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_oiltankhorizontal_mid_Internal" InstanceId="{CB71F95F-65D6-4702-A4B6-06866D8B04F2}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage MidLevel Side" InstanceId="{CC7597D1-EA0D-4DB2-BA74-098B459F1633}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{EFB9A7A0-25D0-4076-A813-DAA5599D82D9}"> <Descr>TimerTrig_explosion 6 rescue NO</Descr> <StopTime>9.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_OilTank_Catwalk_large" InstanceId="{F638A0C9-7BBF-4A0D-A7A5-6241E26881AB}"> </ObjectReference> <ObjectReference id="FX_Medium_Fire_Catwalk_Large" InstanceId="{8E4CB9BE-0AA9-4F29-8638-1D85E756C37D}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage catwalk" InstanceId="{16455094-5997-48DC-BC29-CA21BDA5506F}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{E5B7A7AD-25A2-4C89-949C-664D367B43E2}"> <Descr>TimerTrig_explosion 6b rescue YES</Descr> <StopTime>115.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Sparks_BarrelsDerrick" InstanceId="{09C71AFF-4DB4-4004-AE65-5769A487EF73}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{AD1FA95D-9E3B-4147-B093-1E3E51AA80B3}"> <Descr>TimerTrig_explosion 6c rescue YES</Descr> <StopTime>119.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Small_Fire_BarrelsDerrick" InstanceId="{067DF035-457C-4F54-B030-ACBDAC28EAF8}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{E4148D83-4B1D-4BEC-9713-1FA813696CB7}"> <Descr>TimerTrig_explosion 6d rescue YES</Descr> <StopTime>135.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_OilTankSmall_BarrelsDerrick" InstanceId="{623C0C3A-9AAB-4AD5-BB60-2CBCE00374FC}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{7205E289-494C-4967-B763-6DDC20EC032E}"> <Descr>TimerTrig_explosion 6e rescue YES</Descr> <StopTime>235.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="PlayAnimation_Rig roof Explosion 03" InstanceId="{83946A9C-34FB-472F-934A-E33E6B5C5375}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage Middle" InstanceId="{CD3AC024-5DFC-4101-A7EA-2C9927E583E6}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{B537019C-1F49-41EB-8B5E-354864B73257}"> <Descr>TimerTrig_explosion 6f rescue YES</Descr> <StopTime>238.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_OilTank_Catwalk_large" InstanceId="{F638A0C9-7BBF-4A0D-A7A5-6241E26881AB}"> </ObjectReference> <ObjectReference id="FX_Medium_Fire_Catwalk_Large" InstanceId="{8E4CB9BE-0AA9-4F29-8638-1D85E756C37D}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage catwalk" InstanceId="{16455094-5997-48DC-BC29-CA21BDA5506F}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{DD464DEE-34BA-4FAC-B806-1D1EDCF010DE}"> <Descr>TimerTrig_explosion 7a rescue NO</Descr> <StopTime>11.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="PlayAnimation_Rig roof Explosion 03" InstanceId="{83946A9C-34FB-472F-934A-E33E6B5C5375}"> </ObjectReference> <ObjectReference id="FX_Explosion_OilTankSmall_BarrelsDerrick" InstanceId="{623C0C3A-9AAB-4AD5-BB60-2CBCE00374FC}"> </ObjectReference> <ObjectReference id="DeActivate_All_Rescue" InstanceId="{381B12DC-8A31-4A7D-A054-B220ACEC4060}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage Middle" InstanceId="{CD3AC024-5DFC-4101-A7EA-2C9927E583E6}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{58A92583-9B1F-45EB-9FF7-0E90E0A1599D}"> <Descr>TimerTrig_explosion 7a rescue YES</Descr> <StopTime>240.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="PlayAnimation_Helipad Collapse" InstanceId="{C5ACB692-F3F7-4957-AED1-2FE53840CAAB}"> </ObjectReference> <ObjectReference id="FX_Explosion_oil tank_catwalk helipad" InstanceId="{54BC9B5F-BD3A-433F-A6FC-428A8041FBEB}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage catwalk" InstanceId="{16455094-5997-48DC-BC29-CA21BDA5506F}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage mid under helipad" InstanceId="{F7B22C56-8AD4-44D3-BAE4-1AEC1EB50E78}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{2E8E0D9C-52E4-418F-955C-97E745D51C40}"> <Descr>TimerTrig_explosion 7b rescue NO</Descr> <StopTime>12.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_OilTankBelowSteam" InstanceId="{FC83BEEB-7BE8-4160-B3E6-D751E35EB77B}"> </ObjectReference> <ObjectReference id="DeActivate_All_Rescue" InstanceId="{381B12DC-8A31-4A7D-A054-B220ACEC4060}"> </ObjectReference> <ObjectReference id="PlayAnimation_Tower Collapse" InstanceId="{6820E2B9-2EBA-4CC6-AF6F-92C44905396A}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage Middle" InstanceId="{CD3AC024-5DFC-4101-A7EA-2C9927E583E6}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{5A996974-9454-435A-B508-7B81A8DAF627}"> <Descr>TimerTrig_explosion 7b rescue YES</Descr> <StopTime>242.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_OilTankBelowSteam" InstanceId="{FC83BEEB-7BE8-4160-B3E6-D751E35EB77B}"> </ObjectReference> <ObjectReference id="FX_Explosion_oiltankhorizontal_mid_Internal" InstanceId="{CB71F95F-65D6-4702-A4B6-06866D8B04F2}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage Middle" InstanceId="{CD3AC024-5DFC-4101-A7EA-2C9927E583E6}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage MidLevel Side" InstanceId="{CC7597D1-EA0D-4DB2-BA74-098B459F1633}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{DFA72CB5-EAD3-40E3-9340-9C9722156037}"> <Descr>TimerTrig_explosion 7c rescue NO</Descr> <StopTime>14.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_oiltankhorizontal_mid_Internal" InstanceId="{CB71F95F-65D6-4702-A4B6-06866D8B04F2}"> </ObjectReference> <ObjectReference id="DeActivate_All_Rescue" InstanceId="{381B12DC-8A31-4A7D-A054-B220ACEC4060}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage MidLevel Side" InstanceId="{CC7597D1-EA0D-4DB2-BA74-098B459F1633}"> </ObjectReference> <ObjectReference id="PlayAnimation_Helipad Collapse" InstanceId="{C5ACB692-F3F7-4957-AED1-2FE53840CAAB}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage mid under helipad" InstanceId="{F7B22C56-8AD4-44D3-BAE4-1AEC1EB50E78}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{B7F51902-C782-4698-A624-FE0DEF059152}"> <Descr>TimerTrig_explosion 7c rescue YES</Descr> <StopTime>243.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_OilTankSmall_BarrelsDerrick" InstanceId="{623C0C3A-9AAB-4AD5-BB60-2CBCE00374FC}"> </ObjectReference> <ObjectReference id="FX_Explosion_OilTankHuge_MidHighRise" InstanceId="{F51BBF1E-B5DB-4005-960E-86DFAF1179BF}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage Middle" InstanceId="{CD3AC024-5DFC-4101-A7EA-2C9927E583E6}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{F25920B3-5C46-474D-8FFA-09A13FE3F026}"> <Descr>TimerTrig_explosion 7d rescue NO</Descr> <StopTime>15.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="DeActivate_All_Rescue" InstanceId="{381B12DC-8A31-4A7D-A054-B220ACEC4060}"> </ObjectReference> <ObjectReference id="FX_Explosion_oil tank_catwalk helipad" InstanceId="{54BC9B5F-BD3A-433F-A6FC-428A8041FBEB}"> </ObjectReference> <ObjectReference id="PlayAnimation_Crane Collapse" InstanceId="{E1A8BF6F-88A6-4189-80D8-1FB1873C7880}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage catwalk" InstanceId="{16455094-5997-48DC-BC29-CA21BDA5506F}"> </ObjectReference> <ObjectReference id="FX_Explosion_oiltankhorizontal_mid_Helipad" InstanceId="{ABFE480A-1B2A-4F6D-A552-73CFB139AC93}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{BB55258F-63C5-40F5-AB78-36CDECD12EA2}"> <Descr>TimerTrig_explosion 7d rescue YES</Descr> <StopTime>244.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Explosion_OilTankHuge_MidHighRise" InstanceId="{F51BBF1E-B5DB-4005-960E-86DFAF1179BF}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Damage Finish" InstanceId="{BE4704F6-859B-435F-81B3-D925E5E5EC4B}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{41B2AFD8-735C-45AA-BAEA-03AFF03910EF}"> <Descr>TimerTrig_explosion 7e rescue YES</Descr> <StopTime>245.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="PlayAnimation_Tower Collapse" InstanceId="{6820E2B9-2EBA-4CC6-AF6F-92C44905396A}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{AE542E2D-6065-465D-80AC-BE8703971E1D}"> <Descr>TimerTrig_explosion 7f rescue YES</Descr> <StopTime>246.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="PlayAnimation_Crane Collapse" InstanceId="{E1A8BF6F-88A6-4189-80D8-1FB1873C7880}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{345F3246-ED79-4270-8F73-421714706769}"> <Descr>TimerTrig_explosion 7g rescue YES</Descr> <StopTime>247.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FX_Huge_Fire_Mid_Highrise" InstanceId="{FFE806CB-B0FE-420D-ADD4-D27BB1986B75}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{D0D2F5F6-2AFF-4D07-94FF-88561D48F395}"> <Descr>TimerTrig_explosion 7h rescue YES</Descr> <StopTime>248.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="PlayAnimation_Helipad Collapse" InstanceId="{C5ACB692-F3F7-4957-AED1-2FE53840CAAB}"> </ObjectReference> <ObjectReference id="Activate_Timer deactivate damage area" InstanceId="{E5EA9E1F-5EC9-4581-A9DC-D8BA2E071631}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{F64EB1A1-31E2-4C4F-8CBF-103553A211C0}"> <Descr>TimerTrig_Falling Derrick</Descr> <StopTime>5.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="PlayAnimation_Tower Collapse" InstanceId="{6820E2B9-2EBA-4CC6-AF6F-92C44905396A}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{67AD4FF2-37F3-4B9A-BC77-D88FEF495C8A}"> <Descr>TimerTrig_Hover over worker 3</Descr> <StopTime>1.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="Activate_PropTrig_Hover worker 3_02" InstanceId="{5CE97CCB-F5D3-4AC1-A36A-A7F1539BD957}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{D8628AC6-8D08-40E4-9447-050C977E550E}"> <Descr>TimerTrig_Intro dialog</Descr> <StopTime>1.000</StopTime> <Actions> <ObjectReference id="Dialog001_Intro" InstanceId="{F0835B98-6A3D-4383-B6B4-96333E31A917}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{47478205-B425-403C-A715-171421720C08}"> <Descr>TimerTrig_Land Anywhere safely</Descr> <StopTime>15.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="Activate goal land safely" InstanceId="{8C9192F0-303C-4F02-8492-1129ED35A8A3}"> </ObjectReference> <ObjectReference id="Activate_Land anywhere safely" InstanceId="{DE9A9D7B-EEFE-487F-BD59-E01357EC7800}"> </ObjectReference> <ObjectReference id="DeActivate goal land refinery" InstanceId="{17BD0267-BF7E-4376-BF30-E201E32BE796}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{5DD20C68-0033-4F68-A747-B9136B8422CB}"> <Descr>TImerTrig_Shrapnel damage fire</Descr> <StopTime>120.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FailureAction_Fire" InstanceId="{AE203DDC-FD6C-4E7C-A411-5FED2EF915C9}"> </ObjectReference> <ObjectReference id="Activate_PropTrig ditching" InstanceId="{B5AF11F0-55B6-42AD-A076-E8275212990E}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Deactivate Ditching" InstanceId="{0B723219-E757-4B58-A0C9-44C58436FB7E}"> </ObjectReference> <ObjectReference id="Dialog078_Smoke?" InstanceId="{73135436-7B70-46E0-9847-D935EE3591F6}"> </ObjectReference> <ObjectReference id="Activate_TimerTrig_Land Safely" InstanceId="{AD15DF8A-C17A-4B5C-B8D2-8E087EA2DC39}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SimMission.TimerTrigger InstanceId="{EAA09940-2D57-4245-A6D9-53C6A8616409}"> <Descr>TImerTrig_Shrapnel damage fuel leak</Descr> <StopTime>45.000</StopTime> <Activated>False</Activated> <Actions> <ObjectReference id="FailureAction_Fuel" InstanceId="{ACF8AFE2-2B97-47AD-8256-D849658A87E4}"> </ObjectReference> <ObjectReference id="Dialog072_Low fuel damage" InstanceId="{24147DC9-28C7-4B5B-839C-8A93F8B04D9D}"> </ObjectReference> <ObjectReference id="Dialog073_shrapnel caused leak" InstanceId="{9D4D8166-6A8C-48FF-A037-014A2C6979DB}"> </ObjectReference> <ObjectReference id="Dialog111_ops trey1" InstanceId="{FE5DBB53-5195-4EB1-A120-ADE59FD23DD2}"> </ObjectReference> <ObjectReference id="Dialog112_go ahead" InstanceId="{F1C31E2C-C09A-4A2D-B3BB-508DE8DB1103}"> </ObjectReference> <ObjectReference id="Activate_POI_Sloven" InstanceId="{B11B2D3C-68C5-47A6-81C2-2C0AD05F0284}"> </ObjectReference> <ObjectReference id="Dialog074_Fuel emergency diverting" InstanceId="{7C528CFE-0B9C-4A9A-AF57-D8B66CE74E0F}"> </ObjectReference> <ObjectReference id="Dialog075_Inform Sloven" InstanceId="{D65CAF8E-A3B0-491A-8869-88E521424DAF}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Approach sloven" InstanceId="{011ACE7A-3745-4AB6-B13A-7EA4CF88458E}"> </ObjectReference> <ObjectReference id="Dialog076_Roger diversion sloven" InstanceId="{CD4A719D-9F13-495F-A5AC-5AA5A6EC3E2D}"> </ObjectReference> <ObjectReference id="Dialog113_ops out" InstanceId="{01AA32BE-60A2-4452-8BA2-0C92617E9BE7}"> </ObjectReference> <ObjectReference id="Dialog077_get down before engine quits" InstanceId="{B442C3A4-7366-4FEB-A463-D671E64D5A90}"> </ObjectReference> <ObjectReference id="Activate_PropTrig ditching" InstanceId="{B5AF11F0-55B6-42AD-A076-E8275212990E}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Deactivate Ditching" InstanceId="{0B723219-E757-4B58-A0C9-44C58436FB7E}"> </ObjectReference> <ObjectReference id="Activate_TimerTrig_Land Safely" InstanceId="{AD15DF8A-C17A-4B5C-B8D2-8E087EA2DC39}"> </ObjectReference> <ObjectReference id="Activate_ProxTrig_Approaching Refinery" InstanceId="{178F4024-5560-4AEE-BC95-C590113BB8A6}"> </ObjectReference> </Actions> </SimMission.TimerTrigger> <SceneryObjects.LibraryObject InstanceId="{4AF50EF3-1F44-4968-8D65-4ACE2C4ECEBF}"> <Descr>ag_euroffice05</Descr> <MDLGuid>{03A59765-D511-4D8A-8C07-0DC5B8CCDCB4}</MDLGuid> <WorldPosition>N51° 56' 27.54",E4° 6' 49.73",+000000.00</WorldPosition> <Orientation>0.000,0.000,177.300</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{22D56C75-070B-47C9-90D5-16B0D4CFB5D1}"> <Descr>ag_euroffice13</Descr> <MDLGuid>{385ABCAC-5630-4800-BE45-33D0EA1A70B2}</MDLGuid> <WorldPosition>N51° 56' 29.73",E4° 6' 51.51",+000000.00</WorldPosition> <Orientation>0.000,0.000,290.700</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{FA9E6E30-388F-40AB-B1CB-D9188054091C}"> <Descr>ag_eurskyscraper01</Descr> <MDLGuid>{9161FAA2-BF46-468E-96E9-C2F0D934E3A2}</MDLGuid> <WorldPosition>N51° 56' 22.86",E4° 6' 53.74",+000000.00</WorldPosition> <Orientation>0.000,0.000,209.700</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{2B1CAD12-7905-4A31-853D-0F097EC38809}"> <Descr>Copy - HAZ_Roof_AC_XL3</Descr> <WorldPosition>N51° 56' 28.40",E4° 6' 53.80",+000143.00</WorldPosition> <Orientation>0.000,0.000,342.000</Orientation> <MDLGuid>{6CAA60AD-D6AF-4374-92E9-30BE34308179}</MDLGuid> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{B411A1CC-7B23-4493-BDB0-CE40FDF530BE}"> <Descr>GEN_Oil_Company_HQ</Descr> <MDLGuid>{A562C2C0-8FEF-4AA6-8272-E23660B8395E}</MDLGuid> <WorldPosition>N51° 56' 28.60",E4° 6' 55.07",+000000.00</WorldPosition> <Orientation>0.000,0.000,161.100</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{00519638-8456-433C-9665-CC0417BAB24C}"> <Descr>GEN_Oilrig01</Descr> <MDLGuid>{3151D435-08D1-4EFB-BB7F-C20BBE882D25}</MDLGuid> <WorldPosition>N52° 9' 24.23",E3° 52' 32.89",+000000.00</WorldPosition> <Orientation>0.000,0.000,108.000</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{3C5553D2-B3D8-4C68-8F38-F1A3E673F477}"> <Descr>gen_rig01</Descr> <MDLGuid>{4A5CEEC8-9E27-4F2A-A4E7-2EF16C850C0F}</MDLGuid> <WorldPosition>N51° 57' 3.80",E3° 40' 15.93",+000000.00</WorldPosition> <Orientation>0.000,0.000,0.000</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{40B8B673-1B61-4A21-B74E-1E6D3058CA24}"> <Descr>HAZ_Roof_AC_XL3</Descr> <MDLGuid>{6CAA60AD-D6AF-4374-92E9-30BE34308179}</MDLGuid> <WorldPosition>N51° 56' 29.68",E4° 6' 51.37",+000116.00</WorldPosition> <Orientation>0.000,0.000,21.600</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{84959A51-608B-4AE9-ABFB-63D0652675DD}"> <Descr>haz_roofantennalarge01</Descr> <MDLGuid>{4D53F65F-E2A2-4D45-8A4D-FF2D5953FC26}</MDLGuid> <WorldPosition>N51° 56' 27.36",E4° 6' 49.36",+000103.00</WorldPosition> <Orientation>0.000,0.000,358.200</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{209FFFB3-2B28-4A8E-9F7F-0B68D310E528}"> <Descr>haz_roofantennamed02</Descr> <MDLGuid>{D0B33980-2BDA-48CB-B290-B712B4DDC855}</MDLGuid> <WorldPosition>N51° 56' 29.96",E4° 6' 51.76",+000117.00</WorldPosition> <Orientation>0.000,0.000,18.900</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{AB13A81A-FA9A-4FE5-B07F-026D2D7B8105}"> <Descr>haz_roofdishcomplex01</Descr> <MDLGuid>{E9C53F7D-2888-433E-9878-812DEC4719C6}</MDLGuid> <WorldPosition>N51° 56' 28.16",E4° 6' 55.19",+000144.00</WorldPosition> <Orientation>0.000,0.000,337.500</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{20B1AC0D-4954-48E3-B543-B1A6B60B3726}"> <Descr>ppl_alexeyoilrig_worker01</Descr> <MDLGuid>{CB0D5A90-0F68-4C9F-A712-589DB235D37E}</MDLGuid> <WorldPosition>N52° 9' 25.96",E3° 52' 33.56",+000143.00</WorldPosition> <Orientation>0.000,0.000,89.000</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> <Activated>False</Activated> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{DDE97C42-534E-4953-A6A8-1CB661516C1F}"> <Descr>ppl_andreoilrig_worker03</Descr> <MDLGuid>{30C58260-C57C-4059-9D91-125356687309}</MDLGuid> <WorldPosition>N52° 9' 24.39",E3° 52' 33.26",+000065.00</WorldPosition> <Orientation>0.000,0.000,197.100</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> <Activated>False</Activated> </SceneryObjects.LibraryObject> <SceneryObjects.LibraryObject InstanceId="{E3380F7B-A160-4480-9E34-3FF77D462523}"> <Descr>ppl_svenoilrig_worker02</Descr> <MDLGuid>{C1405EB9-572F-4969-B920-148EDE5BE13C}</MDLGuid> <WorldPosition>N52° 9' 21.82",E3° 52' 31.10",+000174.00</WorldPosition> <Orientation>0.000,0.000,111.000</Orientation> <AltitudeIsAGL>True</AltitudeIsAGL> <Scale>1.000</Scale> <Activated>False</Activated> </SceneryObjects.LibraryObject> <SimContain.Container InstanceId="{A7EF6595-2F96-4E81-A89E-3B7F5CDA57E2}"> <Descr>Sloven</Descr> <WorldPosition>N52° 7' 5.75",E3° 58' 42.60",-000001.00</WorldPosition> <Orientation>0.000,0.000,198.000</Orientation> <ContainerTitle>Super_tanker_sm</ContainerTitle> <ContainerID>0</ContainerID> <IsOnGround>True</IsOnGround> <AIType>GroundVehicle</AIType> <GroundVehicleAI> <GroundCruiseSpeed>15.000</GroundCruiseSpeed> <GroundTurnSpeed>10.000</GroundTurnSpeed> <GroundTurnTime>3.500</GroundTurnTime> <YieldToUser>False</YieldToUser> <WaypointList> <WrapWaypoints>False</WrapWaypoints> <CurrentWaypoint>0</CurrentWaypoint> <BackupToFirst>False</BackupToFirst> <Waypoint InstanceId="{B73145B9-B806-4058-B67A-F771E4DEFBD2}"> <AltitudeIsAGL>True</AltitudeIsAGL> <WorldPosition>N52° 5' 26.59",E3° 57' 37.02",+000000.00</WorldPosition> <Descr>Waypoint 1</Descr> <WaypointID>0</WaypointID> </Waypoint> <Waypoint InstanceId="{7E5CF849-7A3E-4387-8CAB-F4F24267FDA9}"> <AltitudeIsAGL>True</AltitudeIsAGL> <WorldPosition>N52° 0' 23.21",E3° 52' 50.15",+000000.00</WorldPosition> <Descr>Waypoint 2</Descr> <WaypointID>0</WaypointID> </Waypoint> <Waypoint InstanceId="{CCA2E69C-52AF-4B25-8C3F-67404509B5C7}"> <AltitudeIsAGL>True</AltitudeIsAGL> <WorldPosition>N51° 57' 4.64",E3° 49' 58.89",+000000.00</WorldPosition> <Descr>Waypoint 3</Descr> <WaypointID>0</WaypointID> </Waypoint> <Waypoint InstanceId="{5923F026-A150-479C-8054-FF88725DD22D}"> <AltitudeIsAGL>True</AltitudeIsAGL> <WorldPosition>N51° 46' 48.06",E3° 42' 50.75",+000000.00</WorldPosition> <Descr>Waypoint 4</Descr> <WaypointID>0</WaypointID> </Waypoint> </WaypointList> </GroundVehicleAI> </SimContain.Container> <SimMission.PointOfInterest InstanceId="{5175F769-7E55-4703-96B3-8AF68D2EE17A}"> <Descr>POI_Oil_Rig</Descr> <CurrentSelection>True</CurrentSelection> <TargetName>Oil Rig T-25</TargetName> <AttachedWorldPosition> <WorldPosition>N52° 9' 24.23",E3° 52' 32.89",+000300.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.PointOfInterest> <SimMission.PointOfInterest InstanceId="{CA6E1499-C2D3-4CFE-A7D2-F92BD19223EE}"> <Descr>POI_Refinery</Descr> <CycleOrder>1</CycleOrder> <TargetName>Refinery</TargetName> <Activated>False</Activated> <AttachedWorldPosition> <WorldPosition>N51° 56' 28.42",E4° 6' 53.74",+000200.00</WorldPosition> <AltitudeIsAGL>True</AltitudeIsAGL> </AttachedWorldPosition> </SimMission.PointOfInterest> <SimMission.PointOfInterest InstanceId="{C765ECC1-55D0-4E2D-9293-5A073FAB015F}"> <Descr>POI_Sloven</Descr> <Activated>False</Activated> <CycleOrder>2</CycleOrder> <TargetName>Sloven</TargetName> <AttachedWorldObject> <OffsetXYZ>0.000,50.000,0.000,0.000</OffsetXYZ> <ObjectReference id="Sloven" InstanceId="{A7EF6595-2F96-4E81-A89E-3B7F5CDA57E2}"> </ObjectReference> </AttachedWorldObject> </SimMission.PointOfInterest> <SimMission.RealismOverrides> <Descr>RealismOverrides5</Descr> <FlyingTips>Disable</FlyingTips> <CrashBehavior>EndFlight</CrashBehavior> <ATCMenuDisabled>True</ATCMenuDisabled> </SimMission.RealismOverrides> <SimMissionUI.ScenarioMetadata InstanceId="{D4501FDC-692D-4A8B-9FDF-CD70CE32B95A}"> <CategoryRef>{3FC5DE7B-25FA-457C-B206-BB01758E305D}</CategoryRef> <Descr>ScenarioMetadata1</Descr> <ScenarioType>Mission</ScenarioType> <SkillLevel>Expert</SkillLevel> <DifficultyLevel>95</DifficultyLevel> <MissionBrief>Overview_Tab.htm</MissionBrief> <AbbreviatedMissionBrief>oilrig.htm</AbbreviatedMissionBrief> <LocationDescr>The Netherlands</LocationDescr> <EstimatedTime>35</EstimatedTime> <UncompletedImage>imgM_i.bmp</UncompletedImage> <CompletedImage>imgM_c.bmp</CompletedImage> <SuccessMessage>Success! You met the mission objectives.</SuccessMessage> <FailureMessage>You failed the mission because you didn't meet the objectives.</FailureMessage> <UserCrashMessage>You failed the mission because you crashed.</UserCrashMessage> </SimMissionUI.ScenarioMetadata> <SimMission.Goal InstanceId="{56A833B0-A8C2-4F28-BB89-088B3C7BAE77}"> <Descr>Goal land at refinery</Descr> <Activated>False</Activated> <Text>Land at refinery</Text> <Order>2</Order> </SimMission.Goal> <SimMission.Goal InstanceId="{9B8F0D87-357E-41AE-955A-790397B755E4}"> <Descr>Goal land safely</Descr> <Activated>False</Activated> <Text>Land safely</Text> <Order>3</Order> </SimMission.Goal> <SimMission.Goal InstanceId="{F635B759-534C-465D-B45C-9DB8CBC08988}"> <Descr>Goal rescue workers</Descr> <Activated>False</Activated> <Text>Rescue oil rig crew</Text> <Order>1</Order> </SimMission.Goal> <SimMission.Goal InstanceId="{2EDB9D9F-35DD-4808-B347-965E693F66B2}"> <Descr>Goal_land at oil rig</Descr> <Text>Land on oil rig T-25</Text> </SimMission.Goal> </WorldBase.Flight> <MissionBuilder.MissionBuilder> </MissionBuilder.MissionBuilder> </SimBase.Document> |
Show: