ShaderEffect Properties

 

Namespace:   System.Windows.Media.Effects
Assembly:  PresentationCore (in PresentationCore.dll)

NameDescription
System_CAPS_pubpropertyCanFreeze

Gets a value that indicates whether the object can be made unmodifiable. (Inherited from Freezable.)

System_CAPS_protpropertyDdxUvDdyUvRegisterIndex

Gets or sets a value that indicates the shader register to use for the partial derivatives of the texture coordinates with respect to screen space.

System_CAPS_pubpropertyDependencyObjectType

Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject.)

System_CAPS_pubpropertyDispatcher

Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.)

System_CAPS_protpropertyEffectMapping

When overridden in a derived class, transforms mouse input and coordinate systems through the effect. (Inherited from Effect.)

System_CAPS_pubpropertyHasAnimatedProperties

Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties.(Inherited from Animatable.)

System_CAPS_pubpropertyIsFrozen

Gets a value that indicates whether the object is currently modifiable. (Inherited from Freezable.)

System_CAPS_pubpropertyIsSealed

Gets a value that indicates whether this instance is currently sealed (read-only).(Inherited from DependencyObject.)

System_CAPS_protpropertyPaddingBottom

Gets or sets a value indicating that the effect's output texture is larger than its input texture along the bottom edge.

System_CAPS_protpropertyPaddingLeft

Gets or sets a value indicating that the effect's output texture is larger than its input texture along the left edge.

System_CAPS_protpropertyPaddingRight

Gets or sets a value indicating that the effect's output texture is larger than its input texture along the right edge.

System_CAPS_protpropertyPaddingTop

Gets or sets a value indicating that the effect's output texture is larger than its input texture along the top edge.

System_CAPS_protpropertyPixelShader

Gets or sets the PixelShader to use for the effect.

Return to top
Show: