2.2.10 TRANS_USERDATA_ACK_SESSION_INFO
The TRANS_USERDATA_ACK_SESSION_INFO packet is sent from the client to the server to acknowledge the receipt of connection information. This packet contains no user data beyond the packet type field, and begins with a TRANS_USERDATA_HEADER.
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dwPacketType |
dwPacketType (4 bytes): A 32-bit integer that indicates the packet type. This field MUST be set to 0x000000C3 to denote that this message acknowledges the receipt of game session connection information.