This documentation is archived and is not being maintained.
Graphics
The overviews in this section describe how to draw and paint with Silverlight.
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Shapes and Drawing
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Provides an overview of how to draw with Shape objects, paint these shapes, and transform them.
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Brushes
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Describes how to use Silverlight brush objects to paint with solid colors, linear gradients, radial gradients, and images.
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VideoBrush Overview
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Describes how to use the Silverlight VideoBrush to paint shapes and text with video, and shows how to interactively control a VideoBrush.
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Geometries
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Describes how to use the Silverlight Geometry object to define shapes, and compares Geometry objects with Shape elements.
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Path Markup Syntax
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Describes the Extensible Application Markup Language (XAML) usage syntax for describing paths.
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Transforms
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Describes how to use the 2-D transform classes to rotate, scale, skew, and move (translate) objects.
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3-D Effects (Perspective Transforms)
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Describes how to use perspective transforms to create 3-D effects.
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Imaging
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Provides an introduction to working with images.
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Pixel Shader Effects
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Pixel shader effects allow you to add effects, such as grayscale, red eye removal, pixel brightness, and shadows, to rendered objects.
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How to: Crop an Object
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Demonstrates how to crop an object by clipping out an area of the object's display.
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3-D Graphics Overview
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Provides an introduction to using 3D graphics in Silverlight.
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Walkthrough: Creating and Animating a 3-D Textured Cube in Silverlight
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Covers the creation, texturing, and animation of a 3D cube using 3D graphics in Silverlight.
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Silverlight Layout System
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Shows you how to control the position of objects (for example, shapes, text, and media) within your Silverlight-based application.