Rating.onpreviewchange event

Raised when the user is choosing a new tentative Rating.
Syntax
<div data-win-control="WinJS.UI.Rating" data-win-options="{onpreviewchange : handler}"> </div>
function handler(eventInfo) { /* Your code */ } // addEventListener syntax rating.addEventListener("previewchange", handler); rating.removeEventListener("previewchange", handler);
Event information
| Synchronous | No |
|---|---|
| Bubbles | No |
| Cancelable | Yes |
Event handler parameters
- eventInfo
-
Type: CustomEvent
An object that contains information about the event. The detail property of this object contains the following sub-properties:
- detail.tentativeRating
-
The new userRating.
Remarks
Setting event handlers declaratively (in HTML)
To set the event handler declaratively, it must be accessible to the global scope, and you must also call WinJS.Utilities.markSupportedForProcessing or WinJS.UI.eventHandler on the handler. You can make the handler accessible to the global scope by using WinJS.Namespace.define. For more information, see How to set event handlers declaratively.
Examples
This example defines a handler for the onpreviewchange event. When the user is choosing a new rating value, it outputs the tentative rating value (obtained from eventInfo.detail.tentativeRating) to a div element.
function previewChanged(eventInfo) { var previewChangeOutputDiv = document.getElementById("previewChangeOutputDiv"); previewChangeOutputDiv.innerText = eventInfo.detail.tentativeRating; } WinJS.UI.eventHandler(previewChanged); WinJS.Namespace.define("startPage", { previewChangedHandler: previewChanged });
The next example creates Rating control, sets the onpreviewchange event, and creates the output div in HTML.
<div id="previewChangeRating" data-win-control="WinJS.UI.Rating" data-win-options="{onpreviewchange: startPage.previewChangedHandler}"> </div> <div id="previewChangeOutputDiv"> </div>
Requirements
|
Minimum WinJS version |
WinJS 1.0 |
|---|---|
|
Namespace |
WinJS.UI |
See also