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Assigns an image to the application button.

void SetImage(
   UINT uiBmpResID 
void SetImage(
   HBITMAP hBmp 

[in] uiBmpResID

The resource ID of the image to display on the application button.

[in] hBmp

A handle to a bitmap to display on the application button.

Use this method to assign a new image to the ribbon application button after you create the button. The application button is located in the upper-left corner of the application window.


Header: afxRibbonBar.h

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