Checks for equality of an object to the current object.
Each managed type (particularly structures) often implements its own definition of Equals, but the base definition is on Object.
BitmapImage (Silverlight 2)
Border (Silverlight 2)
DeepZoomImageTileSource (Silverlight 2)
DiscreteObjectKeyFrame (Silverlight 2)
MultiScaleImage (Silverlight 2)
ObjectAnimationUsingKeyFrames (Silverlight 2)
ObjectKeyFrameCollection (Silverlight 2)
PasswordBox (Silverlight 2)
Popup (Silverlight 2)
StackPanel (Silverlight 2)
TextBox (Silverlight 2)