Gets or sets the y-axis skew angle, which is measured in degrees counterclockwise from the x-axis.
The skew angle, which is measured in degrees counterclockwise from the x-axis.
This property is read/write. The default value is 0.
You can offset the local origin point 0,0 for an object on a Canvas by using Canvas.Left and Canvas.Top, but this does not count as a transform. In this case, the object retains its own local origin for transformation purposes. For more information about this concept, see Object Positioning (Silverlight 1.0).
This property accepts negative values. Positive values are interpreted as counterclockwise skew. Negative values are interpreted as clockwise skew. Values that are less than -360 or greater than 360 will wrap around and be treated as if the mathematical operation mod(360) was applied.