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DXVA2CreateDirect3DDeviceManager9
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DXVA2CreateDirect3DDeviceManager9 function

Creates an instance of the Direct3D Device Manager.

Syntax


HRESULT DXVA2CreateDirect3DDeviceManager9(
  _Out_ UINT                    *pResetToken,
  _Out_ IDirect3DDeviceManager9 **ppDXVAManager
);

Parameters

pResetToken [out]

Receives a token that identifies this instance of the Direct3D device manager. Use this token when calling IDirect3DDeviceManager9::ResetDevice.

ppDXVAManager [out]

Receives a pointer to the IDirect3DDeviceManager9 interface. The caller must release the interface.

Return value

If this function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Remarks

Windows Store apps must use IMFDXGIDeviceManager and Direct3D 11 Video APIs.

Examples


HRESULT CreateD3DDeviceManager(
    IDirect3DDevice9 *pDevice, 
    UINT *pReset, 
    IDirect3DDeviceManager9 **ppManager
    )
{
    UINT resetToken = 0;

    IDirect3DDeviceManager9 *pD3DManager = NULL;

    HRESULT hr = DXVA2CreateDirect3DDeviceManager9(&resetToken, &pD3DManager);

    if (FAILED(hr))
    {
        goto done;
    }

    hr = pD3DManager->ResetDevice(pDevice, resetToken);

    if (FAILED(hr))
    {
        goto done;
    }

    *ppManager = pD3DManager;
    (*ppManager)->AddRef();

    *pReset = resetToken;


done:
    SafeRelease(&pD3DManager);
    return hr;
}


Requirements

Minimum supported client

Windows Vista [desktop apps only]

Minimum supported server

Windows Server 2008 [desktop apps only]

Header

Dxva2api.h

Library

Dxva2.lib

DLL

Dxva2.dll

See also

Direct3D Device Manager
Media Foundation Functions

 

 

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