VEShape.GetAltitude Method

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Returns the altitude for the shape.


VEShape.GetAltitude();

A floating-point values representing meters above the level represented by the altitude mode.

The example code uses the following custom image.

Bb877821.2ad0f04b-c758-4b4e-bbcd-9f6f94377bbd(en-us,MSDN.10).gif

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html>
   <head>
      <title></title>
      <meta http-equiv="Content-Type" content="text/html; charset=utf-8">

      <script type="text/javascript" src="http://ecn.dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=6.3"></script>

      <script type="text/javascript">
         var map = null;

         var SpaceNeedle = new VELatLong(47.6215, -122.3493);

         function GetMap()
         {
            map = new VEMap('myMap');
            map.onLoadMap = DoAfterMapLoaded;
            map.LoadMap(SpaceNeedle, 17, VEMapStyle.Aerial, false, VEMapMode.Mode3D, true, null);
         }

         function DoAfterMapLoaded()
         {
            map.SetPitch(-12.5);

            var SpaceNeedleTop = new VELatLong(47.6208,   -122.3493);

            var pushpin = new VEShape(VEShapeType.Pushpin, SpaceNeedleTop);

            pushpin.SetCustomIcon("images/LGM.gif");

            if(pushpin.GetAltitude() != 210)
            {
               pushpin.SetAltitude(210);
            }

            if(pushpin.GetAltitudeMode() != VEAltitudeMode.RelativeToGround)
            {
               pushpin.SetAltitudeMode(VEAltitudeMode.RelativeToGround);
            }

            map.AddShape(pushpin);
         }
      </script>
   </head>
   <body onload="GetMap();">
      <div id='myMap' style="position:relative; width:600px; height:400px;"></div>
   </body>
</html>

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