ImageList_LoadImage function
Creates an image list from the specified bitmap.
Syntax
HIMAGELIST ImageList_LoadImage( HINSTANCE hi, LPCTSTR lpbmp, int cx, int cGrow, COLORREF crMask, UINT uType, UINT uFlags );
Parameters
- hi
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Type: HINSTANCE
A handle to the instance that contains the resource. This parameter can be NULL if you are loading an image from a file or loading an OEM resource.
- lpbmp
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Type: LPCTSTR
The image to load.
If the uFlags parameter includes LR_LOADFROMFILE, lpbmp is the address of a null-terminated string that names the file containing the image to load.
If the hi parameter is non-NULL and LR_LOADFROMFILE is not specified, lpbmp is the address of a null-terminated string that contains the name of the image resource in the hi module.
If hi is NULL and LR_LOADFROMFILE is not specified, the LOWORD of this parameter must be the identifier of an OEM image to load. To create this value, use the MAKEINTRESOURCE macro with one of the OEM image identifiers defined in Winuser.h. These identifiers have the following prefixes.
Value Meaning - OBM_ for OEM bitmaps
- OIC_ for OEM icons
- OCR_ for OEM cursors
- cx
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Type: int
The width of each image. The height of each image and the initial number of images are inferred by the dimensions of the specified resource.
- cGrow
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Type: int
The number of images by which the image list can grow when the system needs to make room for new images. This parameter represents the number of new images that the resized image list can contain.
- crMask
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Type: COLORREF
The color used to generate a mask. Each pixel of this color in the specified bitmap, cursor, or icon is changed to black, and the corresponding bit in the mask is set to 1. If this parameter is the CLR_NONE value, no mask is generated. If this parameter is the CLR_DEFAULT value, the color of the pixel at the upper-left corner of the image is treated as the mask color.
- uType
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Type: UINT
A flag that specifies the type of image to load. This parameter must be IMAGE_BITMAP to indicate that a bitmap is being loaded.
Note ImageList_LoadImage is for use only with bitmap files. No other image types are supported.Value Meaning - IMAGE_BITMAP
Loads a bitmap.
- uFlags
-
Type: UINT
Flags that specify how to load the image. This parameter can be a combination of the following values.
Return value
Type: HIMAGELIST
Returns the handle to the image list if successful, or NULL otherwise.
Remarks
LR_LOADTRANSPARENT does not load the image transparently. It creates an opaque image list that only appears transparent because all the background pixels have been changed to COLOR_WINDOW. If the images are drawn over a background that is not the color COLOR_WINDOW, the image does not draw properly. Also, LR_LOADTRANSPARENT and LR_LOADMAP3DCOLORS use the system colors that were in effect at the time that ImageList_LoadImage was called. If the system colors subsequently change, the application must reload the image to remap the colors.
Requirements
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Minimum supported client |
Windows Vista [desktop apps only] |
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Minimum supported server |
Windows Server 2003 [desktop apps only] |
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Header |
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Library |
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DLL |
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Unicode and ANSI names |
ImageList_LoadImageW (Unicode) and ImageList_LoadImageA (ANSI) |
See also