What Game Developers Need to Know About Windows Mobile

Windows Mobile 6.5

This section describes some challenges you may have when you program games on Windows Mobile devices.

Managed vs. Unmanaged Development

How and why to use managed or unmanaged code for game development.

Fixed vs. Floating-Point Math

When and why to use fixed-point or floating-point math.

What to do if the Phone Rings

How to write games for a platform used for more than just games.

The following reference shows where to find more information about Windows Mobile powered device game development.


The Windows Mobile Developer Wiki, Game Development page.

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