FrameUpdate Members

Microsoft Robotics Class Reference

The FrameUpdate type exposes the following members.

Constructors

  Name Description
Public method FrameUpdate
Initialization constructor

Methods

  Name Description
Public method Equals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected method Finalize
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
Public method GetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public method GetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected method MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public method ToString
Returns a String that represents the current Object.
(Inherited from Object.)

Properties

  Name Description
Public property ActiveCamera
Active camera entity
Public property ApplicationTime
Application elapsed time (since start)
Public property CameraPose
Active camera pose
Public property CurrentRenderMode
The current simulator rendering mode.
Public property Device
Graphics device
(Inherited from VisualEntityOperation.)
Public property ElapsedRealTime
The actual amount of time elapsed since the last frame. This value is not affected by the current timebase mode.
Public property ElapsedTime
Elapsed time since last update
Public property FrameId
Id of current frame useful to temporaral coherence. Note, this might be negative, but that is ok, becuase CLSCompliant types don't support unsigned types.
Public property WindowHasFocus
True if the window which hosts the simulator has input focus

See Also

FrameUpdate Class

Microsoft.Robotics.Simulation.Engine Namespace