sincos

Returns the sine and cosine of x.

sincos(x, out s, out c)

 

Parameters

ItemDescription

x

[in] The specified value, in radians.

s

[out] Returns the sine of x.

c

[out] Returns the cosine of x.

 

Return Value

None.

Type Description

Name Template Type Component Type Size
xscalar, vector, or matrix float any
ssame as input x float same dimension(s) as input x
csame as input x float same dimension(s) as input x

 

Minimum Shader Model

This function is supported in the following shader models.

Shader ModelSupported
Shader Model 2 (DirectX HLSL) and higher shader modelsyes
Shader Model 1 (DirectX HLSL) yes (vs_1_1 only)

 

See also

Intrinsic Functions (DirectX HLSL)

 

 

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