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sin
abs
all
any
cos
ddx
ddy
dot
dst
exp
fma
lit
log
mad
max
min
mul
pow
rcp
sin
tan
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sin

Returns the sine of the specified value.

ret sin(x)

 

Parameters

ItemDescription

x

[in] The specified value, in radians.

 

Return Value

The sine of the x parameter.

Type Description

Name Template Type Component Type Size
xscalar, vector, or matrix float any
retsame as input x float same dimension(s) as input x

 

Minimum Shader Model

This function is supported in the following shader models.

Shader ModelSupported
Shader Model 2 (DirectX HLSL) and higher shader modelsyes
Shader Model 1 (DirectX HLSL) yes (vs_1_1 only)

 

See also

Intrinsic Functions (DirectX HLSL)

 

 

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