IDebugFunctionObject2::CreateObject

Note

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Creates an object that uses a constructor given evaluation flag settings and a timeout value.

Syntax

HRESULT CreateObject (  
   IDebugFunctionObject* pConstructor,  
   DWORD                 dwArgs,  
   IDebugObject*         pArgs[],  
   DWORD                 dwEvalFlags,  
   DWORD                 dwTimeout,  
   IDebugObject**        ppObject  
);  
int CreateObject (  
   IDebugFunctionObject pConstructor,  
   uint                 dwArgs,  
   IDebugObject[]       pArgs,  
   uint                 dwEvalFlags,  
   uint                 dwTimeout,  
   out IDebugObject**   ppObject  
);  

Parameters

pConstructor
[in] An IDebugFunctionObject object that represents the constructor of the object to be created.

dwArgs
[in] The number of parameters in the pArg array. Represents the number of parameters passed to the constructor.

pArgs
[in] An array of IDebugObject objects that represents the parameters passed to the constructor.

dwEvalFlags
[in] A combination of flags from the EVALFLAGS enumeration that specify how the evaluation is to be performed.

dwTimeout
[in] Maximum time, in milliseconds, to wait before returning from this method. Use INFINITE to wait indefinitely.

ppObject
[out] Returns an IDebugObject representing the newly created object.

Return Value

If successful, returns S_OK; otherwise, returns an error code.

Remarks

Call this method to create an object that represents an instance of a class, or other complex type that requires a constructor, that is a parameter.

See Also

IDebugFunctionObject2