hash_set::load_factor (STL/CLR)
Visual Studio 2015
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The latest version of this topic can be found at hash_set::load_factor (STL/CLR).
Counts the average elements per bucket.
float load_factor();
The member function returns (float)hash_set::size (STL/CLR)() / hash_set::bucket_count (STL/CLR)(). You use it to determine the average bucket size.
// cliext_hash_set_load_factor.cpp
// compile with: /clr
#include <cliext/hash_set>
typedef cliext::hash_set<wchar_t> Myhash_set;
int main()
{
Myhash_set c1;
c1.insert(L'a');
c1.insert(L'b');
c1.insert(L'c');
// display initial contents " a b c"
for each (wchar_t elem in c1)
System::Console::Write(" {0}", elem);
System::Console::WriteLine();
// inspect current parameters
System::Console::WriteLine("bucket_count() = {0}", c1.bucket_count());
System::Console::WriteLine("load_factor() = {0}", c1.load_factor());
System::Console::WriteLine("max_load_factor() = {0}",
c1.max_load_factor());
System::Console::WriteLine();
// change max_load_factor and redisplay
c1.max_load_factor(0.25f);
System::Console::WriteLine("bucket_count() = {0}", c1.bucket_count());
System::Console::WriteLine("load_factor() = {0}", c1.load_factor());
System::Console::WriteLine("max_load_factor() = {0}",
c1.max_load_factor());
System::Console::WriteLine();
// rehash and redisplay
c1.rehash(100);
System::Console::WriteLine("bucket_count() = {0}", c1.bucket_count());
System::Console::WriteLine("load_factor() = {0}", c1.load_factor());
System::Console::WriteLine("max_load_factor() = {0}",
c1.max_load_factor());
return (0);
}
a b c bucket_count() = 16 load_factor() = 0.1875 max_load_factor() = 4 bucket_count() = 16 load_factor() = 0.1875 max_load_factor() = 0.25 bucket_count() = 128 load_factor() = 0.0234375 max_load_factor() = 0.25
Header: <cliext/hash_set>
Namespace: cliext
hash_set (STL/CLR)
hash_set::bucket_count (STL/CLR)
hash_set::max_load_factor (STL/CLR)
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