MeshOptions.WriteOnly Property (Microsoft.DirectX.Direct3D)
Specifies whether Usage.WriteOnly should be used for vertex and index buffers.
Definition
Visual Basic Public ReadOnly Property WriteOnly As Boolean C# public bool WriteOnly { get; } C++ public:
property bool WriteOnly {
bool get();
}JScript public function get WriteOnly() : boolean
Property Value
System.Boolean
Value that is true if Usage.WriteOnly should be used, or false if it should not.This property is read-only.
Remarks
This property is equivalent to specifying both MeshOptions.IndexBufferWriteOnly and MeshOptions.VertexBufferWriteOnly.