Listener3DSettings Structure (Microsoft.DirectX.DirectSound)

Contains properties that describes the 3-D world parameters and the position of the listener.

Definition

Visual BasicPublic Structure Listener3DSettings
C#public struct Listener3DSettings 
C++public value class Listener3DSettings sealed 
JScriptIn JScript, you can use structures, but you cannot define your own.

Members Table

The following table lists the members exposed by the object.

Methods

MethodDescription
Listener3DSettings Initializes a new instance of the Listener3DSettings structure.
ToString Obtains a string representation of the current instance.

Properties

PropertyDescription
DistanceFactor Retrieves and sets the number of meters in a vector unit.
DopplerFactor Retrieves and sets the ratio of Doppler effect to that in the real world.
OrientFront Retrieves and sets the listener's front orientation.
OrientTop Retrieves and sets the listener's top orientation.
Position Retrieves and sets the listener's position.
RolloffFactor Retrieves and sets the ratio of attenuation over distance to that in the real world.
Velocity Retrieves and sets the listener's velocity.

Structure Information

NamespaceMicrosoft.DirectX.DirectSound
AssemblyMicrosoft.DirectX.DirectSound (microsoft.directx.directsound.dll)
Strong NameMicrosoft.DirectX.DirectSound,  Version=1.0.900.0,  Culture=neutral,  PublicKeyToken=d3231b57b74a1492

See Also

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