Font.PreloadText(String) Method (Microsoft.DirectX.Direct3D)

Loads formatted text into video memory to improve the efficiency of rendering to a device.

Definition

Visual BasicPublic Sub PreloadText( _
    ByVal text As String _
)
C#public void PreloadText(
    string text
);
C++public:
void PreloadText(
    StringLeave Sitetext
);
JScriptpublic function PreloadText(
    text : String
);

Parameters

text System.String
String of characters to load into video memory.

Remarks

This method does not render text to the device; Font.DrawText must still be called to render the text. However, pre-loading text into video memory causes Font.DrawText to use substantially fewer CPU resources.

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
InvalidDataException The data is invalid.
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