Listener3D.DopplerFactor Property (Microsoft.DirectX.DirectSound)
Retrieves or sets the multiplier for the Doppler effect.
Definition
Visual Basic Public Property DopplerFactor As Single C# public float DopplerFactor { get; set; } C++ public:
property float DopplerFactor {
float get();
void set(float value);
}JScript public function get DopplerFactor() : float
public function set DopplerFactor(float);
Property Value
System.Single
The multiplier for the Doppler effect.This property is read/write.
Remarks
The Doppler factor has a range of 0.0 (no Doppler effects) to 10.0 (ten times the Doppler effects found in the real world). The default value is 1.0.
Exceptions
An invalid parameter was passed to the called method.