Was this page helpful?
Your feedback about this content is important. Let us know what you think.
Additional feedback?
1500 characters remaining
Export (0) Print
Expand All

ps_2_0

A programmable pixel shader is made up of a set of instructions that operate on pixel data. Registers transfer data in and out of the ALU. Additional control can be applied to modify the instruction, the results, or what data gets written out.

Instruction Count

Shaders have restrictions for maximum instruction counts. Total Instruction slots: 96 (64 arithmetic and 32 texture).

Sampler Count

The number of texture samplers available is 16.

 

 

Community Additions

ADD
Show:
© 2015 Microsoft