ID3DXConstantTable::SetDefaults method

Sets the constants to their default values. The default values are declared in the variable declarations in the shader.

Syntax

HRESULT SetDefaults(
  [in] LPDIRECT3DDEVICE9 pDevice
);

Parameters

pDevice [in]

Type: LPDIRECT3DDEVICE9

Pointer to an IDirect3DDevice9 interface, representing the device associated with the constant table.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Requirement Value
Header
D3DX9Shader.h
Library
D3dx9.lib

See also

ID3DXConstantTable