ID3DXBaseEffect::GetPixelShader method

Gets a pixel shader.

Syntax

HRESULT GetPixelShader(
  [in]  D3DXHANDLE             hParameter,
  [out] LPDIRECT3DPIXELSHADER9 *ppPShader
);

Parameters

hParameter [in]

Type: D3DXHANDLE

Unique identifier. See Handles (Direct3D 9).

ppPShader [out]

Type: LPDIRECT3DPIXELSHADER9*

Returns a pixel shader object. See IDirect3DPixelShader9 object.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Requirement Value
Header
D3DX9Shader.h
Library
D3dx9.lib

See also

ID3DXBaseEffect