Was this page helpful?
Your feedback about this content is important. Let us know what you think.
Additional feedback?
1500 characters remaining
Export (0) Print
Expand All
Expand Minimize

D3DXMatrixTranspose function

Returns the matrix transpose of a matrix.

Syntax


D3DXMATRIX* D3DXMatrixTranspose(
  _Inout_       D3DXMATRIX *pOut,
  _In_    const D3DXMATRIX *pM
);

Parameters

pOut [in, out]

Type: D3DXMATRIX*

Pointer to the D3DXMATRIX structure that is the result of the operation.

pM [in]

Type: const D3DXMATRIX*

Pointer to the source D3DXMATRIX structure.

Return value

Type: D3DXMATRIX*

Pointer to the D3DXMATRIX structure that is the matrix transpose of the matrix.

Remarks

The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXMatrixTranspose function can be used as a parameter for another function.

Requirements

Header

D3dx9math.h

Library

D3dx9.lib

 

 

Community Additions

ADD
Show:
© 2015 Microsoft