This documentation is archived and is not being maintained.
D3DVECTOR structure
A 3D vector.
Syntax
typedef struct D3DVECTOR {
float x;
float y;
float z;
} D3DVECTOR, *LPD3DVECTOR;
Members
- x
-
Type: float
-
The x component.
- y
-
Type: float
-
The y component.
- z
-
Type: float
-
The z component.
Requirements
See also
-
D3DX Structures