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Windows Mobile 6.5
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This function gets the priority for a real-time thread.

int CeGetThreadPriority(
  HANDLE hThread


[in] Handle to a thread.

If the function succeeds, it returns the priority of the thread, which is a value from zero through 255. Zero is the highest priority.

THREAD_PRIORITY_ERROR_RETURN indicates failure. To get extended error information, call GetLastError.

This function returns the base priority of the thread. If priority inheritance changes the priority of a thread, the value returned by this function might not match the original thread priority or the value assigned by SetThreadPriority.

In previous releases, a call to GetThreadPriority or CeGetThreadPriority returned the priority of the current thread. The value returned might have been a priority boosted by priority inheritance.

For more information about priority levels in Windows Embedded CE, see Priority Levels.

Windows Embedded CEWindows CE 3.0 and later
Windows MobileWindows Mobile Version 5.0 and later

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