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IDirect3DDevice9::SetPixelShader method

Sets the current pixel shader to a previously created pixel shader.

Syntax


HRESULT SetPixelShader(
  [in] IDirect3DPixelShader9 *pShader
);

Parameters

pShader [in]

Type: IDirect3DPixelShader9*

Pixel shader interface.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Header

D3D9.h

Library

D3D9.lib

See also

IDirect3DDevice9
IDirect3DDevice9::GetPixelShader

 

 

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