IDirect3DDevice9::GetCurrentTexturePalette method

Retrieves the current texture palette.

Syntax


HRESULT GetCurrentTexturePalette(
  [out, retval] UINT *pPaletteNumber
);

Parameters

pPaletteNumber [out, retval]

Type: UINT*

Pointer to a returned value that identifies the current texture palette.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be: D3DERR_INVALIDCALL.

Requirements

Header

D3D9.h

Library

D3D9.lib

See also

IDirect3DDevice9
IDirect3DDevice9::SetCurrentTexturePalette
Texture Palettes (Direct3D 9)

 

 

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