IDirect3DDevice9::GetCurrentTexturePalette method (d3d9helper.h)

Retrieves the current texture palette.

Syntax

HRESULT GetCurrentTexturePalette(
  [out, retval] UINT *PaletteNumber
);

Parameters

[out, retval] PaletteNumber

Type: UINT*

Pointer to a returned value that identifies the current texture palette.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be: D3DERR_INVALIDCALL.

Requirements

Requirement Value
Target Platform Windows
Header d3d9helper.h (include D3D9.h)
Library D3D9.lib

See also

IDirect3DDevice9

IDirect3DDevice9::SetCurrentTexturePalette

Texture Palettes (Direct3D 9)