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ID3DX10Mesh::SetIndexData method

Set the mesh's index data.

Syntax


HRESULT SetIndexData(
  [inconst void *pData,
  [in]       UINT cIndices
);

Parameters

pData [in]

Type: const void*

The index data.

cIndices [in]

Type: UINT

The number of indices in pData.

Return value

Type: HRESULT

The return value is one of the values listed in Direct3D 10 Return Codes.

Requirements

Header

D3DX10.h

Library

D3DX10.lib

See also

ID3DX10Mesh
D3DX Interfaces

 

 

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