ID3DX10Mesh::GetFlags method

Access the mesh's creation flags.

Syntax


UINT GetFlags();

Parameters

This method has no parameters.

Return value

Type: UINT

The creation flags passed into the options parameter of D3DX10CreateMesh when the mesh was created. See D3DX10_MESH.

Requirements

Header

D3DX10.h

Library

D3DX10.lib

See also

ID3DX10Mesh
D3DX Interfaces

 

 

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