ID3D10SwitchToRef

ID3D10SwitchToRef interface

A switch-to-reference interface (see the switch-to-reference layer) enables an application to switch between a hardware and software device.

Members

The ID3D10SwitchToRef interface inherits from ID3D10DeviceChild. ID3D10SwitchToRef also has these types of members:

Methods

The ID3D10SwitchToRef interface has these methods.

MethodDescription
GetUseRef

Get a boolean value that indicates the type of device being used.

SetUseRef

Switch between a hardware and a software device.

 

Remarks

This interface is obtained by calling QueryInterface on a ID3D10Device Interface created with the D3D10_CREATE_DEVICE_SWITCH_TO_REF flag.

Requirements

Header

D3D10SDKLayers.h

Library

D3D10.lib

See also

ID3D10DeviceChild
Core Interfaces

 

 

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