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ID3D10Multithread::GetMultithreadProtected method

Find out if multithreading is turned on or not.

Syntax


BOOL GetMultithreadProtected();

Parameters

This method has no parameters.

Return value

Type: BOOL

Whether or not multithreading is turned on. True means on, false means off.

Requirements

Header

D3D10.h

Library

D3D10.lib

See also

ID3D10Multithread Interface

 

 

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