ID3D10InfoQueue::GetStorageFilter method (d3d10sdklayers.h)

Get the storage filter at the top of the storage-filter stack.

Syntax

HRESULT GetStorageFilter(
  [out]     D3D10_INFO_QUEUE_FILTER *pFilter,
  [in, out] SIZE_T                  *pFilterByteLength
);

Parameters

[out] pFilter

Type: D3D10_INFO_QUEUE_FILTER*

Storage filter at the top of the storage-filter stack.

[in, out] pFilterByteLength

Type: SIZE_T*

Size of the storage filter in bytes. If pFilter is NULL, the size of the storage filter will be output to this parameter.

Return value

Type: HRESULT

This method returns one of the following Direct3D 10 Return Codes.

Requirements

Requirement Value
Target Platform Windows
Header d3d10sdklayers.h

See also

ID3D10InfoQueue Interface