ID3D10EffectType::GetMemberName method

Get the name of a member.

Syntax


LPCSTR GetMemberName(
  [in] UINT Index
);

Parameters

Index [in]

Type: UINT

A zero-based index.

Return value

Type: LPCSTR

The name of the member.

Requirements

Header

D3D10Effect.h

See also

ID3D10EffectType Interface

 

 

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