Set data to a device and associate that data with a guid.
- guid [in]
Guid associated with the data.
- DataSize [in]
Size of the data.
- pData [in]
Type: const void*
Pointer to the data to be stored with this device. If pData is NULL, DataSize must also be 0, and any data previously associated with the guid will be destroyed.
This method returns one of the following Direct3D 10 Return Codes.
The data stored in the device with this method can be retrieved with ID3D10DeviceChild::GetPrivateData.
The data and guid set with this method will typically be application-defined.