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ID3D10Device::RSGetScissorRects method

Get the array of scissor rectangles bound to the rasterizer stage.

Syntax


void RSGetScissorRects(
  [in, out]  UINT *NumRects,
  [out]      D3D10_RECT *pRects
);

Parameters

NumRects [in, out]

Type: UINT*

Number of scissor rectangles to get. If pRects is NULL, this will be filled with the number of scissor rectangles currently bound.

pRects [out]

Type: D3D10_RECT*

An array of scissor rectangles (see D3D10_RECT). If NumRects is greater than the number of scissor rects currently bound, then unused members of the array will contain 0.

Return value

Returns nothing.

Requirements

Header

D3D10.h

Library

D3D10.lib

See also

ID3D10Device Interface

 

 

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